Labs should not be mandatory.

"
tl;dr:


GGG has to change the game asap, whenever someone demands it else they are a shit company...


Sure, what could possibly go wrong


I don't think anyone said this. What was actually said was

Tl:dr: Ignoring an easily fixable problem that many people have voiced frustration over is a good way to lose business, loyalty, and customer retention. Especially when that solution would in no way hurt your product and would require minimum effort to fix.

Until you can give me a reason why making labs optional in the same way Kitava is optional would hurt either you or the game as a whole, your protests to my proposal makes no sense.
Last edited by ProfessorGanymede#4171 on Nov 16, 2017, 12:58:47 PM
What proposal?

Do you really think gifting Ascendancy points just for reaching a level is a solution that could stand in a game like this? Thats the most stupid nonsense I´ve read in a while here.


For your information:
A lot of the people here played the game when the lab didnt even exist and we still managed to beat the content. You do not need ascendancy points. You just want them badly for the power the provide - yet you refuse to put a little effort into it and spend an hour on unlocking and beating normal, cruel and merciless lab. One hour. Thats it. Not worth crying over, just do it and move on.
"
Orbaal wrote:

Same goes for your proposal to simply gift everyone Ascendancy points for free. Would be easy to do I agree. But thats not what GGG does. They want you to work your ass off. Thats the whole point of a grinding game. Otherwise they could also start dropping gg gear on certain levels - so you dont have to farm for it. You know, some people dont like farming...

You have to come up with a better proposal thats involving work, time and risk worth the reward.
And that will cost GGG time and money, which is why they most likely wont do it.


There has been many proposals for how labyrinth could be improved. Getting them free is not a reasonable characterization of those proposals. It is also unreasonable to say that the loathsome labyrinth is hard. Izaro is hard but the trap game play is boring and just not fun. It is game play that would be fine in a hack-n-slash if it was optional.

See the OP in the pointed to thread to review some of the proposals on how this loathsome content might be improved upon. https://www.pathofexile.com/forum/view-thread/1609216
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
Orbaal wrote:
What proposal?

Do you really think gifting Ascendancy points just for reaching a level is a solution that could stand in a game like this? Thats the most stupid nonsense I´ve read in a while here.


For your information:
A lot of the people here played the game when the lab didnt even exist and we still managed to beat the content. You do not need ascendancy points. You just want them badly for the power the provide - yet you refuse to put a little effort into it and spend an hour on unlocking and beating normal, cruel and merciless lab. One hour. Thats it. Not worth crying over, just do it and move on.


Same argument could be said for against nerfing Kitava and giving people the ability to buy his kill.

"Just put a bunch of time, energy and grinding into beating him. A few hours, just grind or learn his mechanics then move on. You just want his death for the access to higher level areas he provides. A lot of people beat the game before Kitava was nerfed, and they didn't need to buy a kill so stop crying and suck it up."

Unless you can give me a reason why making Labs optional in any number of ways would hurt you, then your protests made no sense. Hell, it could even be as simple as allowing a lab runner to drop a tp at the door to the final Izaro fight or the final room after the izaro fight. How would that change negatively impact your personal playing experience? IF you can't think of any way in which that would harm you, then you are arguing just for the same of argument and you are, quite frankly, hurting the development of the game by not advocating for common sense solutions to problems that are driving players away.
ProfessorGanymede,

you're asking for ways this would hurt me personally?

Here's one: it completely trivializes one of the biggest rewards in the game.

This game is all about trying out stuff, grinding (remember the name of the company that made this game?), getting rewards, failing completely, starting over.

That is what grinding games are about.

You want to completely ruin one of the only pieces of content that almost every player wants to reap the rewards from.

While I don't have exact numbers (not employed by GGG), I am pretty certain that in comparison (this "in comparison" is important, don't take this out of context), almost no-one runs the pale court, vinktar square, atziri, uber-atiziri, and shaper.

You know why? Because the rewards aren't "worth" the effort in comparison to farming safely and just trading for the rewards whenever you want them.

Lab is one of the very few pieces of content that still has an actual value for nearly everyone, and you are definitely not forced to do it, or ascend, or whatever, just like you are definitely not forced to use x unique, or follow the meta, or whatever else you do not fancy doing.


You just want to ascend without the hassle, understandable, I don't really like the lab either, but I don't think there's another balanced way to do this without trivializing.
"
OArchAngelO wrote:
ProfessorGanymede,

you're asking for ways this would hurt me personally?

Here's one: it completely trivializes one of the biggest rewards in the game.

This game is all about trying out stuff, grinding (remember the name of the company that made this game?), getting rewards, failing completely, starting over.

That is what grinding games are about.

You want to completely ruin one of the only pieces of content that almost every player wants to reap the rewards from.

While I don't have exact numbers (not employed by GGG), I am pretty certain that in comparison (this "in comparison" is important, don't take this out of context), almost no-one runs the pale court, vinktar square, atziri, uber-atiziri, and shaper.

You know why? Because the rewards aren't "worth" the effort in comparison to farming safely and just trading for the rewards whenever you want them.

Lab is one of the very few pieces of content that still has an actual value for nearly everyone, and you are definitely not forced to do it, or ascend, or whatever, just like you are definitely not forced to use x unique, or follow the meta, or whatever else you do not fancy doing.


You just want to ascend without the hassle, understandable, I don't really like the lab either, but I don't think there's another balanced way to do this without trivializing.


Trivializing content? So you are saying by giving you the option to bypass it it's trivialized for you because you aren't forced to do it?

This makes no sense to me. If you want to do hard content the content is still there. Someone not forcing to do it takes away from your experience of the hard content?

Would you say the same thing about being able to pay someone to "trivialize" Kitava? Ignoring the reward that you get from killing Kitava, what is the fundemental difference from paying someone to kill Kitava and paying someone to do labs for you?
Last edited by ProfessorGanymede#4171 on Nov 16, 2017, 1:49:16 PM
"
ProfessorGanymede wrote:

Trivializing content? So you are saying by giving you the option to bypass it it's trivialized for you because you aren't forced to do it?

This makes no sense to me. If you want to do hard content the content is still there. Someone not because forced to do it takes away from your experience of the hard content?

Would you say the same thing about being able to pay someone to "trivialize" Kitava? Ignoring the reward that you get from killing Kitava, what is the fundemental difference from paying someone to kill Kitava and paying someone to do labs for you?


As I've said, yes, you're trivializing ascendancy. It's not meant to be easy to get. Especially not the last points. The lab would become quite trivial as well, as you don't get the big reward anymore.

and, as I've said before in another post, paying someone for the kitava thing isn't the same, as you can COMPLETELY bypass it, while with lab you still have to do the "hard" part.

But yes, paying another playing to do the full kitava fight for you is actually trivializing the content.
"
OArchAngelO wrote:
"
ProfessorGanymede wrote:

Trivializing content? So you are saying by giving you the option to bypass it it's trivialized for you because you aren't forced to do it?

This makes no sense to me. If you want to do hard content the content is still there. Someone not because forced to do it takes away from your experience of the hard content?

Would you say the same thing about being able to pay someone to "trivialize" Kitava? Ignoring the reward that you get from killing Kitava, what is the fundemental difference from paying someone to kill Kitava and paying someone to do labs for you?


As I've said, yes, you're trivializing ascendancy. It's not meant to be easy to get. Especially not the last points. The lab would become quite trivial as well, as you don't get the big reward anymore.

and, as I've said before in another post, paying someone for the kitava thing isn't the same, as you can COMPLETELY bypass it, while with lab you still have to do the "hard" part.

But yes, paying another playing to do the full kitava fight for you is actually trivializing the content.


Is it that you think Kitava is worth having the option to trivialize because the reward is so great? Because being able to buy a Kitava kill definitely trivializes the fight. What's wrong with rushing to content you enjoy and bypassing the content you don't enjoy? IT's not like those other things aren't still there. Your complaint seems disjoined. It seems like you are complaining that hard content isn't mandatory, which causes you to take "efficient" routes that don't do them. That's your choice. You can still do them. You don't have to take the effecient route. But you have the OPTION to if that's how you want to play the game. What's wrong with giving me that option as well? Why shouldn't I have the option to choose the path I most enjoy while also giving you the option to choose the path you most enjoy?
"
ProfessorGanymede wrote:
"
OArchAngelO wrote:
"
ProfessorGanymede wrote:

Trivializing content? So you are saying by giving you the option to bypass it it's trivialized for you because you aren't forced to do it?

This makes no sense to me. If you want to do hard content the content is still there. Someone not because forced to do it takes away from your experience of the hard content?

Would you say the same thing about being able to pay someone to "trivialize" Kitava? Ignoring the reward that you get from killing Kitava, what is the fundemental difference from paying someone to kill Kitava and paying someone to do labs for you?


As I've said, yes, you're trivializing ascendancy. It's not meant to be easy to get. Especially not the last points. The lab would become quite trivial as well, as you don't get the big reward anymore.

and, as I've said before in another post, paying someone for the kitava thing isn't the same, as you can COMPLETELY bypass it, while with lab you still have to do the "hard" part.

But yes, paying another playing to do the full kitava fight for you is actually trivializing the content.


Is it that you think Kitava is worth having the option to trivialize because the reward is so great? Because being able to buy a Kitava kill definitely trivializes the fight. What's wrong with rushing to content you enjoy and bypassing the content you don't enjoy? IT's not like those other things aren't still there. Your complaint seems disjoined. It seems like you are complaining that hard content isn't mandatory, which causes you to take "efficient" routes that don't do them. That's your choice. You can still do them. You don't have to take the effecient route. But you have the OPTION to if that's how you want to play the game. What's wrong with giving me that option as well? Why shouldn't I have the option to choose the path I most enjoy while also giving you the option to choose the path you most enjoy?


Dear lord...

At this point you're not even reading anymore man...

I have said 3 times already, but I'll say it real loud this time: BUYING A KITAVA KILL TRIVIALIZES THE CONTENT AS MUCH AS MAKING LAB OPTIONAL.

start to read again.

The reason I say so, in case you're actually interested, is that it locks away something.
Kitava locks away your access to maps, lab locks the access to ascendancy.

What's so hard to grasp about this?
"
Dear lord...

At this point you're not even reading anymore man...

I have said 3 times already, but I'll say it real loud this time: BUYING A KITAVA KILL TRIVIALIZES THE CONTENT AS MUCH AS MAKING LAB OPTIONAL.

start to read again.

The reason I say so, in case you're actually interested, is that it locks away something.
Kitava locks away your access to maps, lab locks the access to ascendancy.

What's so hard to grasp about this?


Then what the hell are we arguing about? So if you could pay someone to complete labs for you then you would think about quitting the game? Because that's how much this means for me and a lot of people. GGG's retention has dropped even after the last expansion. Would you consider stopping playing the game if they made labs optional?

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