[3.5] Mjölner Untethered 3.5 UPDATE! Mjölner is back! Uberelder+Shaper done

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Last edited by kikuhawki#1298 on Aug 30, 2017, 9:38:50 PM
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b0bblecopter wrote:
Hey!

Very interesting build!

I'm probably going to try this build after playing doomfletch for a while.

My question is, resists? Just by quickly looking over your gear and tree it feels like resists are lacking quite a bit?

Would appreciate an explanation!

Thanks!


the resists are uncapped without the wise oak. with wise oak, they are capped. as pathfinder we achieve easily 100% uptime on the wise oak, so the low resists are not a problem, only thing important is to manage our flask. make sure to use a diamond flask with curse immunity to get no problems with your resists during mapping.
Hi, great guide, but i cant really run uber lab with this flask setup, the traps kill me. Do you have any advice? Thanks.
You can equip a life flask for trap phases and switch back to the standard setup for izaro. A well rolled ms flask should let you run through traps fairly easy
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Sacr0 wrote:
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b0bblecopter wrote:
Hey!

Very interesting build!

I'm probably going to try this build after playing doomfletch for a while.

My question is, resists? Just by quickly looking over your gear and tree it feels like resists are lacking quite a bit?

Would appreciate an explanation!

Thanks!


the resists are uncapped without the wise oak. with wise oak, they are capped. as pathfinder we achieve easily 100% uptime on the wise oak, so the low resists are not a problem, only thing important is to manage our flask. make sure to use a diamond flask with curse immunity to get no problems with your resists during mapping.


Riiiight! I'm mostly playing flaskfinder yet this slipped my mind... Would it be a big dps increase to balance the resists for wise oak? Did this on my current character and it was a huge dps boost.
it is very difficult to optimize the resists so that fire+lightning is the same with vessel of vinktar on. on my char lightning resi is highest. it can be a huge defensive boost to get fire+cold resi to the same amount so wise oak grants us red dmg taken to those 2 elements!
Last edited by Sacr0#4430 on Aug 31, 2017, 8:02:26 AM
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Sacr0 wrote:
it is very difficult to optimize the resists so that fire+lightning is the same with vessel of vinktar on. on my char lightning resi is highest. it can be a huge defensive boost to get fire+cold resi to the same amount so wise oak grants us red dmg taken to those 2 elements!


Yer it takes some time to get it right. I'm using dying sun+ToH on my doomfletch character and I got it to work.

Will try to get atleast fire+lightning even with vinktar+wise oak up. Will prolly be a pretty big dps and defensive buff.
Regarding to your jewels: Why do you only have cold and fire crit mutiplier? Is lightning okay too? Because discharge is a spell with all elements. And would it not make more sense if we use fire and lighting mutiplier because we are using Power(lightning dmg) and Endurance (fire) charges or doesnt matter because is an all elemental skill?
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Kelpou wrote:
Regarding to your jewels: Why do you only have cold and fire crit mutiplier? Is lightning okay too? Because discharge is a spell with all elements. And would it not make more sense if we use fire and lighting mutiplier because we are using Power(lightning dmg) and Endurance (fire) charges or doesnt matter because is an all elemental skill?


it doesnt matter which crit multiplier we use. They all apply to all discharge dmg. i could use lightning crit multiplier as well, i just didnt find any decent jewels with it when buying jewels. we can use crit multi for ele skills/spells/lightning/cold/fire/global. this is the reason why we can get the discharge damage up to numbers > 1 mil dps.
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Sacr0 wrote:
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claustrophoboic wrote:
looking at your PoB link, it says your cyclone only attacks 2.74 times a second. Wouldn't you want it to be at least 5 so that you get the full dps value out of your mjolner cooldown ?

cyclone hits twice per spin. so 2.74 times a second= 5,48 hits per second. i agree that it's still really low attack speed and currently i am trying different amounts of attack speed( somewhat around 3.2 times a second=6.4 hits per second).


Correct me if I'm wrong, but isn't the important metric "attacks per second" (2.74 as quoted above) since even if cyclone will hit twice per "attack", you're only able to proc discharge once per "attack" (since the second hit will happen within < 200ms). So, to optimize for The Flow Untethered, you'll need an APS of 5.0 (probably slightly less to be safe not to "miss" the optimal discharge window). Getting 5.0 APS on cyclone will require a decent amount of investment. For bang-buck, the Inya's boots are a bigger benefit than the belt, IMO.

EDIT: phrasing
IGN: Yolowanda
Last edited by chilipino#1558 on Aug 31, 2017, 8:40:36 PM

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