Weekly Beta Report Six
Maybe its related to that Jar of Worms flask?
You could create gazillions of worms and poison them all. If you have 1,000,000 worms around and each of them is being ticked by 10 poisons damage, you get 10,000,000 damage per second. That makes sense! Just kidding. | |
Sounds good
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" it took 3 years to nerf energy shield and double dipping :/ there is a lot of stuff to nerf in this game cause there are hundreds of builds and even more uniques GGG's approach is the only correct way to go, you have to realize that. you need to nerf whats best, buff whats shit a little bit and add some new stuff. thats literally the only balancing they can do. and like i said, historically you absolutely cannot accuse GGG of "nerfing" everything too fast, too much, or whatever. its fkn ridicilous. the only thing that got nerfed over the years was the enemy hp pretty much .... | |
yay! no more backtracking because of golden door.
you should overhaul some of the trap designs also, If you have a high movespeed char with quicksilvers and movement skills the lab will always be a joke. But you guys are balancing for these chars. The slower chars wont have enough time to move properly. The various saws and spinners are too fast. Izaro could use a reduction is move and attack speed (goddess of justice attack needs to be telegraphed) The Hyperbomber for 2.6: https://www.pathofexile.com/forum/view-thread/1879383
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I wonder what changes are planned for Vaal Pact/ES characters
GGG Patch Notes: "Fixed a bug where players actually wanted to play the game"
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More nerfs huh? I think this game just needs less multipliers. GGG is in way over their heads with them, yet they add more... They are boring, they make it hard to keep numbers from spiraling out of control.
----- " I hope they remove Vaal Pact so that game doesn't need to be balanced around instant leech. Last edited by Azorien on Jul 19, 2017, 6:15:23 AM
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... You're making the Labyrinth even easier and even more rewarding? There's a few things in there that are maybe reasonable, but all those changes together just seem like an absolute joke.
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" With Bino knife which spreads poison it is possible! On Killing a Poisoned Enemy, nearby Enemies are Poisoned With Bino theoretically you can offscreen mobs if they all densely packed! With 8 sec poison duration (Viper strike) + Poison duration nodes/gems it is enough to reach that far! | |
FFS are you planning to torture us with beta for a year? =(
#BringBackOriginalScionPortrait
#BringBackOriginalAscendantPortrait #BringBackCruelMerciless | |
You guys are awesome. Keep up the good work !
Can't wait for the new shaped burial chambers meta :^) Video Games.
Why waste good technology on science and medecine ? |