I really hate lab

Oh! So searching the internet for the lab layout website makes a better player out of you? lol you kill me dude.

So much gaming skill needed ;)

GGG screwed the pooch so hard with the whole labyrinth thing and you blinded sheep can't even see how brainwashed you are.
You're missing the point, I kind of expected it to be honest.
You can try harder if you want.

And now the "you have been brainwashed", good job, this enough shows how you have no actual arguments.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Mar 24, 2017, 11:05:07 PM
No. I get your point.

You feel that you're better at PoE than the non-casual guy who doesn't use lab layout cheat sites.
"
Fruz wrote:
You're missing the point, I kind of expected it to be honest.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
Fruz wrote:

But Torturo is right, it has became less and less hardcore, only just saying that Lab has nothing to do here because it gives players a hardcore-like experience is a blatant and pathetic lie, since the original state of the game is about providing a hardcore experience.


He was using Chris Wilson words when the Labyrinth was released. Chris said that the Labyrinth was intended to give softcore players the feeling of hardcore. Which in my opinion is one of the stupid things that GGG has probably ever said because if softcore players wanted to play hardcore then they wouldn't be playing softcore.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
See ? It's getting about splitting hairs now.
PoE naturally attracts people that are looking for at least a somewhat hardcore experience.
Such depths kinda goes with a hardcore experience since the amount of knowledge and room for mistake is really big.

So I would say that people that do not want anything like a hardcore experience are likely not playing PoE to start with.

This is why "hardcore" here is a purely subjective term that everybody can manipulate however they want.

PoE is already providing somewhat of a hardcore experience.
Lab enchances that feeling.
I don't see a problem here.

"hardcore" does not necessarily refer to the technical league type.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
Fruz wrote:
See ? It's getting about splitting hairs now.
PoE naturally attracts people that are looking for at least a somewhat hardcore experience.
Such depths kinda goes with a hardcore experience since the amount of knowledge and room for mistake is really big.

So I would say that people that do not want anything like a hardcore experience are likely not playing PoE to start with.

This is why "hardcore" here is a purely subjective term that everybody can manipulate however they want.

PoE is already providing somewhat of a hardcore experience.
Lab enchances that feeling.
I don't see a problem here.

"hardcore" does not necessarily refer to the technical league type.


PoE has a lack of "hardcore" feeling as balance between playstyle archetypes (life vs ES, melee vs ranged/cast etc.) is so screwed, and you have approved cheats - utilising instant log out when in difficult spots, zerging/carries for bosses, having a better danger/reward ratio on medium difficulty content instead of the true end game one and resorting to overtuned mechanics like Volatiles or Bameth's DD to kill players because monsters can't get dangerous enough.

Let's not even talk about trading, and how a few good items used with common sense, not min-maxing necessarily, trivialise the game.

There is only one "hardcore" aspect of PoE: the grind. Having RNG upon RNG layers give the game false depth, when you "craft" by rolling a dice, you have a system that could be further improved upon.

And Labyrinth didn't bring anything new regarding the "hardcore" feeling, never mind enhancing it, as having one try to complete multiple areas without checkpoints, in an ONLINE ONLY game that isn't the PARAMOUNT OF NETWORK STABILITY, remains an asinine move.

GGG has to address first those sore spots before anyone starts touting "hardcore experience" and PoE in the same instance...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
Last edited by sofocle10000#6408 on Mar 25, 2017, 6:49:22 AM
since lab is there i play less

to stuck in a game because of such a mechanic to get the "masterpoints"

anyway summer is there

and hopefully they change the lab for casuals and pros

noobway=no keys Proway=all keys but insane difficulty

3.0 and everything gets alright then !
"
Fruz wrote:
See ? It's getting about splitting hairs now.
PoE naturally attracts people that are looking for at least a somewhat hardcore experience.
Such depths kinda goes with a hardcore experience since the amount of knowledge and room for mistake is really big.

So I would say that people that do not want anything like a hardcore experience are likely not playing PoE to start with.

This is why "hardcore" here is a purely subjective term that everybody can manipulate however they want.

PoE is already providing somewhat of a hardcore experience.
Lab enchances that feeling.
I don't see a problem here.

"hardcore" does not necessarily refer to the technical league type.




a Lot of people have technical problems with the Lab, there are a lot of people that find the lab boring and tedious,a lot of people just don't like the lab, and there are even some who think the lab is too difficult. Together, this make for a significant group of people that want to see the lab gone or at very least changed. You trolling every thread with your "but it works for me" arguments is just childish, stupid and short sighted.
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
"
ewolow wrote:

From my perspective as an old d2/LOD player, a game that this one is very unapologetically based on, using a map hack to display the map giving another player an unfair advantage and boost in speed was an offense you got banned for.



From my perspective as an old d2/LOD player, i dont remember anyone from top 200 ladder, who played without maphack (and chickedmod obviously)
No rest for the wicked

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