Developer Questions and Answers

Any chance of Leaguestone's making it into the main game?
1. Do you have any plans to further develop the vaal skill system? Seeing as the threshold jewels are improving they somehow take over the role vaal skills had. It's sad to see them so underused when the plan was to have a vaal counterpart for every skill.

2. I discussed the power spike of 6-linked items with a friend on how they require an immensely large grind that results in a sudden huge increase in power. Do you have any plans to replace this end-game grind with a more gradual system that takes just as long but provide a constant feel of improvement(in the same way the atlas bonuses slowly improves)?
I think this is important because 6-linked items feels fundamental to most builds and the long grind with a chance of it not paying off might scare players away from end-game.

3. Do you plan to add more ways for players to aquire information in-game or are you alright with it being a heavily third party based game?

4. somewhat an extension of 3. will you ever make divination cards a bigger part of the gameplay? Right now they rarely influence the players decisions while playing through the game. You usually just stumble upon them but never complete a set or buys them from other players to gamble with. Basically they are just currency.
What i'd like to see is some way to gain information or ways to efficiently farm the cards you need in-game making them feel more like a collection you worked for to improve your build rather than just another way of trading. A difficult task i know but to me they don't add anything to the game in their current state.

Cheers
2 quick questions.

1/ I've been playing with my brother this ladder and he made a spectre necro. When those spectres start attacking, my screen is a shade of red and orange and i really can't know wtf is goin on.
Did you ever think of adding an option allowing us to fade out the spells from other members of a party? (Sort of like what they added in D3). That would make some build a lot less cancerous.

2/ Ever thought of adding 1 or 2 shortcuts on the UI? I often have to make the choice not to use a spell that would benefit my character, not because of a lack of potential to do so, but because of a UI restriction. That is a pretty lame reason. Also think it would add quite a bit of quality of life for most builds / players (Except vaal sparkers :P)

Cheers
More love for miners in the near future ? (Endgame Unique items)
Wenn du helfen kannst: HELFE ! Wenn du nicht helfen kannst: STÖRE - dabeisein ist alles.
Last edited by swoo on Mar 13, 2017, 12:33:23 PM
Why do "Extra Gore" effects not stack and why can't you use Extra Gore MTX on armour pieces? I would buy additional Extra Gore MTX if they were stackable and also usable on armor pieces.
Sorry, But its too hard to look for a similiar question X_x


WHat will happen to the atlas after 3.0? Will there come new maps, will some maps get another layout? etc.
When you bring the colors in the description of the items.

For example:

x% to cold resistance - white

x% to lightning resistance - blue

x% fire resistance- red

This way a rare and magical items will be more readable
Will there be more stash filter options?

..like:
ilvl > 20, >=, <
ilvl between <range>
...
Will there ever be a technical / development blog? Some of us developers are keenly interested in your infrastructure, setup, stack, etc.
When is Fall of Oriath supporter packs coming? can't wait :D

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