[2.6] Ben's Ranged AutoSummoner (BUDGET, MoM, guardian/shaper viable, projectqtup viable)
Just cleared my first T15 in LHC.
Works like a charm, drop of my profile if you want to see the gear / gems setup. Thanks a lot OP it's truly a blast to play your build ! You are the man ! PS : You should consider adding Rumi's as a recommanded flask for the build. Last edited by nocx13#7015 on Mar 14, 2017, 4:08:04 PM
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" Can't see your characters |
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" Should be fix now Last edited by nocx13#7015 on Mar 14, 2017, 4:11:56 PM
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So I am level 85 now, and am I really the only one who constantly have to spend tons of currency to buy wands from vendors?
I enter, animate, start the fight, and 20 seconds later all my wands are dead. I mean I can through several maps with no problem, but with higher tier maps this just happens more and more frequently. |
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" You are missing a lot of key components to this build. You are not using increased duration skill gem in neither armor nor weapon. You do not have the the enchant for 30% AW duration, or a belt with increased skill effect duration. I haven't timed it, but I am getting what seems like more than a minute for each aw summon. Fix those issues and your summons will last a lot longer than they are now. Cheers m8! Last edited by ejay3000#1799 on Mar 14, 2017, 8:36:30 PM
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I will try this build, but autosummon 6-socket weapons can be annoying.
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" Yes, because I have flame dash linked. I opt to not have it activate whenever I get hit but instead whenever I take too much damage. " Im happy you are enjoying the build :) And ofcourse ill add rumis as reccomended. Been using a granite flask :P I was lazy to switch it then forgot about it. Thanks for the suggestion |
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" I don't think you understand. They are not disappearing because of time. They die because of damage. Also, OP doesn't use increased duration in either of those places. Damage is more important at higher tiers. The problem seems to lie with mobs that do high AoE damage and beyond mobs. Especially the latter does quick work of my summons. I guess I just can't do beyond league stones. For instance I just came up to Torr Olgosso (as a boss) in a T11 precinct map. He leap slammed and all my summons died. Instantly. Then Orra Greengate, fired a bunch of arrows and did the same thing. I simply can't sustain my ranged summons at this rate as I constantly have to go back to town to get new ones, and there is a limit to how much they'll sell every level (even when going through vendors on all the difficulties). And that is not mentioning the cost of this. EDIT: Don't get me wrong. The build is fine overall, but I can't understand why I am the only one who's summons die at that rate. I must be missing something. Last edited by sikker#5501 on Mar 15, 2017, 4:53:13 AM
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Is that possible to use CI with this build?
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" beyond leaguestones are actually one of the easiest for this build. The reason why they are easy is because the beyond bosses die within seconds. Half the time they die before I even see them. I looked at your profile and you are lacking minion speed on jewelry also the duration enchant aswell as belt. Also lacking potions that can heal minions. Also it would help to have lvl 20 gems. Last edited by bendoverxnao#6823 on Mar 15, 2017, 6:50:20 AM
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