64bit client crashing
Same here. Exception: failed to finish command list. whithe/balck screen for frw seconds, then disconnected. Unplayable right now.
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ill join the line i guess,
Happens to me at random times annoying when havent gotten the tp yet and you game crashes. Not only when changing area's but just random (could be when i try to summon a zombie/spectre, not sure though) |
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Despite 2.60d claiming to address these crashes, I can confirm it's still happening on zone change. Twice in 10 minutes (game simply closed, no 'has stopped working' dialogue, nothing in logs, nothing in event viewer). Back to multithreading off =(
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Same thing has happened to me three times in the last hour or so with the latest patch. Seems to always happen when I zone into my hideout which then means I get to start all over summoning specters. Rather annoying so I am done for the day...maybe tomorrow they will fix it.
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Yup, game still crashes. At least GGG is reliable in that. :P
It has only happened to me when returning to my ho or going to someone else's ho. Never when entering a map. As stated above, summoner builds are completely unplayable like this. From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide
https://www.pathofexile.com/forum/view-thread/2077519 Gannicus, God of the Arena – Deathless Uber Elder for Everyone https://www.pathofexile.com/forum/view-thread/2627521 |
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STill same crashes... Multi-Threading turned back off and all is well again.
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Latest patch seems to have fixed the issue for me. Seven hours so far today and no crashes.
Windows 8.1 AMD 8350/7870 DX11+Multi-threading on. |
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Still crashed after turning Multi Threading back on, 0 crashes after turning it off again.
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" Same, guess the fix wasn't a fix...fml! |
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I had one crash when i entered Vagans area.
Last edited by Lord1k#7720 on Mar 9, 2017, 8:39:19 AM
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