3.0 UPDATED] Raider Elemental Crit Spectral Throw - Shaper and t16 viable

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zenixmoo wrote:
Because I could be blind and missed the comment already. What are the 5 Link setup?


I run lightning pen on maps with ele equilib or lightning/ele res, crit strikes otherwise. Sometimes swap to pen for beefy rares/uniques.
Been playing this build this league and I've been enjoying it so far. Picked up a uber lab enchant devoto's for a couple ex.



Even though I'd prefer starkonja's, uber lab runners only focus on things like hubris, rat's nests and devotos, you're not gonna get a uber enchant starkonja's unless you do it yourself. (good luck with that)

Netmos should emphasize the downsides of this build in the guide, seeing as there are players who are frustrated with this build. Imo in the current state of the game, Melee ele and Attack ele builds should not be pushed as viable for players new to PoE, especially in a new league. Maybe in the future GGG will update the tree so that these builds can scale more conveniently, if not as well as typical phys or spell builds.

Some cons off the top of my head:

Cons
- Very gear based build, won't really take off until you've got some decent gear, a very decent weapon, high level gems, and some quality on those gems. In a new league some of this gear will be expensive until the middle of the league and you'll want a 6L to progress into red maps.
- It is a attack-ele damage build, which is difficult to scale on the tree compared to other phys or spell damage builds
- Gear requires a lot of specific prefixes/suffixes which make leveling and gearing up a more difficult process
- Not newbie friendly, imo players new to the game should focus on more traditional phys or spell damage builds.
- Spectral Throw was nerfed in the past (thanks to the godlike lowlife version back in the day), making it annoying to level with (unless you get lucky with great low level gear) - using Lightning Arrow (even as far into the 70's) might be easier for many players before switching over
- Spectral throw is one of those skills which is very annoying to use when your character or your target is near geometry (like Doorsways/Trees/Narrow Corridors etc). The projectile will bounce off the geometry and not hit the enemy. This can be very frustrating in some maps or areas of the game


For experienced players though the build is fine, though you could say that about any build really.
Edit: Did a stupid.
Pretty cool guy, doesn't afraid of anything. Bring your own weapons, safety not guaranteed.
Last edited by tehcrs#3504 on Mar 8, 2017, 6:33:21 PM
Tilting me, nowhere near enough defense, cant do uber lab or high maps, I just die. CI is broken and its making me not want to play
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GGZII wrote:
Tilting me, nowhere near enough defense, cant do uber lab or high maps, I just die. CI is broken and its making me not want to play


Upgrade your gloves and boots, incredibly low evasion on both. Also you should really run a basalt flask, and buy an atziri's promise, they are really cheap.
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GGZII wrote:
Tilting me, nowhere near enough defense, cant do uber lab or high maps, I just die. CI is broken and its making me not want to play


There's several glaring issues with your gear that you need to work on. Evasion, ele damage, and life.
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GGZII wrote:
Tilting me, nowhere near enough defense, cant do uber lab or high maps, I just die. CI is broken and its making me not want to play


Did uber lab with 4.5k hp on lvl 80 with no issues.
What crit chance do we need, right now I'm only at 21 and stuggling to get higher, 6th link will help a lot but yeah
How much improvement in DPS we can get from a COH elemental weakness glove? Is it worthwhile to go for it?
Can you check my character too? Currently have ~12k tooltip in hideout and ~17k with 5 frenzy.

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