Nothing wrong with Blade Flurry, it's not OP it just doesn't suck like typical melee

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Fruz wrote:
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allbusiness wrote:
None of that has to do with Bfury and everything to do with CI Vaal Pact. You could go Ele Cyclone CI Vaal Pact and do the same shit, it just wouldn't clear as fast. Blade Flurry is good, but it's not overpowered at all.

It seems pretty strong, but maybe not OP anymore.
And yeah, VP is a problem, imho.




Which would mean it's not Blade Flurry that is the issue.
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allbusiness wrote:
Which would mean it's not Blade Flurry that is the issue.

Not anymore yeah, not 100% sure but it looks pretty strong without being completely crazy now.

Nugiyen seems to be doing veeeery well, having no trouble clearing Tul breaching and destroying the boss, without even using crit for example.
So it's definitely (very) strong.

He's about to switch to Shav + scourge + shield, I'm curious to see how he is going to be doing with that new setup.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Fruz wrote:
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allbusiness wrote:
Which would mean it's not Blade Flurry that is the issue.

Not anymore yeah, not 100% sure but it looks pretty strong without being completely crazy now.

Nugiyen seems to be doing veeeery well, having no trouble clearing Tul breaching and destroying the boss, without even using crit for example.
So it's definitely (very) strong.

He's about to switch to Shav + scourge + shield, I'm curious to see how he is going to be doing with that new setup.



Even before it wasn't that good. If you removed Vaal Pact, the skill instantly struggles because if it can't kill the boss fast enough, it just dies instantly. The reason why the skill looks good is because of Vaal Pact, not the other way around. It does pretty good damage, and it has good clear speed even now. It requires insane investment of gear, as you need a really good buffer, you need a really good specific daggers that cost alot along with investment into crit on the tree, etc.


Meanwhile Flameblast has like maybe 10-15 passives of damage and just destroys everything that isn't ignite immune (which is a handful of things).
Last edited by allbusiness#6050 on Dec 12, 2016, 7:22:45 AM
If you remove VP from any direct damage character it is instantly trash^^.

It is hard to assess balance with that, but the thing is VP needs leech to work and leech needs damage.

For Reave to gain the same amount of life back with VP you need twice the damage (because it only deals have as much), which means it is so much harder to sustain with a skill that deals less damage. The fact that you need VP shouldn't overshadow the power of a skill. Blade Vortex would have been unplayable without VP... would that make it bad?

Leech in PoE is pretty much like the sustain in D3, either you never lose any HP at all or you are instantly dead. There isn't really something in between.

But again the nerf BF got was reasonable, and without the further changes we might get (on 1h weapons, other melee supports) it is hard to assess were it stands.

I woul argue that it is slightly too strong, but there are skills way worse and there isn't any reason to aim for BFlurry in the current situation, it is a fun and strong skill.

I'm not why this thread even is going, people thought it was too good for too many things and they were propably right about that. Reducing the AoE pushed it into a more single target oriented direction which is good for the current league, because it has enough AoE to kill trash in breaches but you can blow up the rares in their almost instantly and they are the actual threat. And any boss including the Breach Lords is easy to take on with the skill.

The skill is propably still above average but as long as we have skills that are so much further away from that average position there isn't much point to discussing a skill that feels fun and powerful yet isn't even close to some other skills. We should look at Skills like Blight, Flameblast or Glacial Hammer before we turn our view again towards BFlurry and those are just a few skills that are so far off balance that Blade Flurry looks pretty much unimportant in terms of balance.
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allbusiness wrote:


Even before it wasn't that good. If you removed Vaal Pact, the skill instantly struggles because if it can't kill the boss fast enough, it just dies instantly. The reason why the skill looks good is because of Vaal Pact, not the other way around. It does pretty good damage, and it has good clear speed even now. It requires insane investment of gear, as you need a really good buffer, you need a really good specific daggers that cost alot along with investment into crit on the tree, etc.

investment? wut? this is basically all you need to facetank uber trio.


btw there is still no decent flurry rare weapon at market. those we have by now are meh and insanely overpriced.

No rest for the wicked
Last edited by mezmery#2042 on Dec 12, 2016, 7:39:57 AM
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allbusiness wrote:

Even before it wasn't that good. If you removed Vaal Pact, the skill instantly struggles because if it can't kill the boss fast enough, it just dies instantly. The reason why the skill looks good is because of Vaal Pact, not the other way around. It does pretty good damage, and it has good clear speed even now. It requires insane investment of gear, as you need a really good buffer, you need a really good specific daggers that cost alot along with investment into crit on the tree, etc.

No, this is just not true.
This is not true at all.

Project PT is playing BF self found at the moment, with a sword ( that I guess he doesnt find very good ) and he still seem to be doing pretty, pretty well.

Nugiyen is destroying everything with a double dreamfeather + added chaos damage setup.

It isn't anything like tons of investment in both cases, and it works ( or at least it seems so very well ).

The price of BF preferred weapon might be very high .... which clearly indicates the popularity of the skill.


And the part where without VP the skill instantly struggles is also a blantant lie.
It is one of the smoothest skill you can play seriously, you can move around all you want, meaning you can kite pretty well and the targeting is just amazing compared to most other skills out there, meaning kiting is even better.

SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Dec 12, 2016, 8:44:13 AM
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allbusiness wrote:
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Fruz wrote:
"
allbusiness wrote:
Which would mean it's not Blade Flurry that is the issue.

Not anymore yeah, not 100% sure but it looks pretty strong without being completely crazy now.

Nugiyen seems to be doing veeeery well, having no trouble clearing Tul breaching and destroying the boss, without even using crit for example.
So it's definitely (very) strong.

He's about to switch to Shav + scourge + shield, I'm curious to see how he is going to be doing with that new setup.



Even before it wasn't that good. If you removed Vaal Pact, the skill instantly struggles because if it can't kill the boss fast enough, it just dies instantly. The reason why the skill looks good is because of Vaal Pact, not the other way around. It does pretty good damage, and it has good clear speed even now. It requires insane investment of gear, as you need a really good buffer, you need a really good specific daggers that cost alot along with investment into crit on the tree, etc.


Meanwhile Flameblast has like maybe 10-15 passives of damage and just destroys everything that isn't ignite immune (which is a handful of things).


This is utter bullershit. VP isn't like a god node fack man. Honestly man I tanked Minotaur with my EQ marauder, tanked him, didn't dodge shit and I didn't have VP and I didn't have 15k ES. 8K Life. Like this is why this game is so fucked up because people like you make these stupid fucking claims and then all the sheep are like VP VP VP VP and GGG says wow everyone on about this let's nerf it. Oh wait is it actually OP? Who cares sheeple are losing their shit over it let's nerf it.

Facking VP lmao. Just lmao.
Deliver pain exquisite
Last edited by ultratiem#0592 on Dec 12, 2016, 9:02:43 AM
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Emphasy wrote:

For Reave to gain the same amount of life back with VP you need twice the damage (because it only deals have as much), which means it is so much harder to sustain with a skill that deals less damage. The fact that you need VP shouldn't overshadow the power of a skill. Blade Vortex would have been unplayable without VP... would that make it bad?


This is false. Reave hits everything in its range 100% of the time, bf hits smaller areas each hit. The range as well as the target area per hit is significantly different.

If you've got an entire screen filled with mobs you are probably leeching more with reave.

Pre nerf this may have been true.
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
Last edited by Legatus1982#1658 on Dec 12, 2016, 12:08:45 PM
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Legatus1982 wrote:
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Emphasy wrote:

For Reave to gain the same amount of life back with VP you need twice the damage (because it only deals have as much), which means it is so much harder to sustain with a skill that deals less damage. The fact that you need VP shouldn't overshadow the power of a skill. Blade Vortex would have been unplayable without VP... would that make it bad?


This is false. Reave hits everything in its range 100% of the time, bf hits smaller areas each hit. The range as well as the target area per hit is significantly different.

If you've got an entire screen filled with mobs you are probably leeching more with reave.

Pre nerf this may have been true.


I usually speak about single target, AoE situations hardly ever matter because Trash mobs and even rares die so quickly that they hardly ever deal damage.

And I actually am using Reave and Blade Flurry right now an switch them out every so often. And it is Night and Day. Reave feels so terrible. The AoE isn't great, Groundslam is a lot better and exspecially while leveling you permanently lose your Stacks and have to charge back up. I also tried Lacerate, but I can't use my Screaming Eagle in Offhand, because it can be used with Lacerate, so I lose the movespeed. But in actual combat it is also better than Reave and has a bigger area (about the same as Groundslam, although it is not as wide but reachs a bit further).

If Maces wouldn't be such terrible weapons Groundslam would likely be the universally better skill than Reave. Yes it has slightly less damage but a way bigger AoE, the only thing that even keeps Reave alive is the ability to use it with Daggers, if they wouldn't offer so much more damage than any other 1h weapon Reave would hardly be used (actually it is hardly used).

And I even used to like Reave, but after playing with Blade Flurry I can't play with Reave. I still like Groundslam just because it doesn't get reduced to uselessness after not attacking for a short while. Reave just always forces you into a hurry, which I don't like.

Also the huge advantage Blade Flurry has is that you can always release the skill when you take a hit, which will instantly refill your HP due to essentially dealing up to 6 hits at once. When I did Kaom I kept the charges when he was swinging and just released all 6 charges after he hit, something like that is not possible with any other skill, because you are still dealing damage even if at full charges you just waste some of it.
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Emphasy wrote:
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Legatus1982 wrote:
"
Emphasy wrote:

For Reave to gain the same amount of life back with VP you need twice the damage (because it only deals have as much), which means it is so much harder to sustain with a skill that deals less damage. The fact that you need VP shouldn't overshadow the power of a skill. Blade Vortex would have been unplayable without VP... would that make it bad?


This is false. Reave hits everything in its range 100% of the time, bf hits smaller areas each hit. The range as well as the target area per hit is significantly different.

If you've got an entire screen filled with mobs you are probably leeching more with reave.

Pre nerf this may have been true.


I usually speak about single target, AoE situations hardly ever matter because Trash mobs and even rares die so quickly that they hardly ever deal damage.


Make a glacial hammer or heavy strike build without melee splash. AoE doesn't matter lmao. Lmao. Lmao.
Deliver pain exquisite

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