[2.4] THE FREEZERATOR. Dual Cospri's Malice Crit Assassin Lacerate. Frostbolt/Arctic Breath/Vortex

There is no need to overreact, as there is no hatred involved, just exploring different options. One reason i am personally leaning towards the Templar/gloves route is because CI is so meta right now that I have to fork over 20ex only for a regalia/helmet/boots. Dual Cospri is another 6ex. Add in jewelry and the price tag gets close to 30ex. My current budget is a meager 11ex... so yeah. You see my problem :)

Getting good numbers for CI without shield requires some really expensive pieces in the other slots.

PS: Yuufe, the Hits Cannot be Evaded mod is local to the dagger. It will help your Cospri in no way. Try picking accuracy on gear. A Hinekora sight can help at first
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azmodael wrote:
There is no need to overreact, as there is no hatred involved, just exploring different options. One reason i am personally leaning towards the Templar/gloves route is because CI is so meta right now that I have to fork over 20ex only for a regalia/helmet/boots. Dual Cospri is another 6ex. Add in jewelry and the price tag gets close to 30ex. My current budget is a meager 11ex... so yeah. You see my problem :)

Getting good numbers for CI without shield requires some really expensive pieces in the other slots.

PS: Yuufe, the Hits Cannot be Evaded mod is local to the dagger. It will help your Cospri in no way. Try picking accuracy on gear. A Hinekora sight can help at first


Hmm. I didn't know it was local, but why won't it help? Unless Cospri's Malice "Cast a socketed cold spell on melee critical strike" is local too, then it wouldn't still proc whenever I hit a crit with a dagger correct?
Warband: IGN: Benko
Last edited by Yuufe on Oct 7, 2016, 3:29:24 AM
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Yuufe wrote:
So currently level 69 and started using Cospri's Malice right away. The first issue that I ran into was the crit chance. It was horribly low. Granted I don't have my Merciless Ascendancy grabbed yet. My solution for this was to equip a dagger with critical strike chance which boosted my crit chance above 50%. This was enough for me to crit constantly proc'ing Cospri's Malice. The next thing I noticed is the lack of accuracy sitting at 80%, it hasn't caused to much problems. but it is definitely noticeable. That's because I only have a 5L as of right now.

Here is my current gear:
Spoiler


I think my solution for this problem is to maybe get a Vagan Dagger with "hits cannot be evaded" which would solve my problem with accuracy. I was also thinking about respec'ing points into Nightstalker which would help the crit chance until I can sustain it without a dagger.

Getting a dagger is probably a budget solution for those who can't afford a second Cospri's Malice and are running into critical strike chance issues. Damage is also decent right now farming Dried Lake using only 1 Snakepit ring.


Your best bet atm is to get carried through the labs you haven't completed, either find a boost or maybe get help by a friend if you can't complete it on your own? The last 4 ascendancy points help alot to keep the build consistent while mapping.

A dagger could definitely be a viable solution to solving low crit at lower levels, let me know how it works out for you.

(I think that if the vagan dagger crits it should proc malice?? Not sure because I havent done testing with other weapons.)

The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363
Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772
Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548
I'm looking into testing the Vagan Dagger, but Lacerate only works with swords and axes which means that the dagger will only work as an offhand stat booster. So I'm not sure if it hitting criticals will still trigger Cospri's Malice, although it does seem like it. (Maybe placebo effect). Also what's the order in grabbing the Ascendancy points?
Warband: IGN: Benko
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Yuufe wrote:
I'm looking into testing the Vagan Dagger, but Lacerate only works with swords and axes which means that the dagger will only work as an offhand stat booster. So I'm not sure if it hitting criticals will still trigger Cospri's Malice, although it does seem like it. (Maybe placebo effect). Also what's the order in grabbing the Ascendancy points?


Unstable infusion -> Deadly infusion -> Ambush -> Assassinate
The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363
Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772
Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548
Last edited by maddognils on Oct 7, 2016, 10:04:08 AM
I've put some extra thought into theorycrafting and I came up with something different this time, putting my original CoC idea into use. Thus back to Assassin to scale the crits.

Using this tree again (drop True Strike/Harrier for 90 lvl version):

DW Cospri -> Life Leech + Vortex + Cold Pen and Life Leech + Nova + Cold Pen
6l Chest -> Cyclone - Faster Attacks - ICS - Fireball - Flame Surge

Why Cyclone?
Spoiler
Cyclone actually provides coparable hits/sec to Lacerate without using Multistrike, thus saving a gem slot. Lacerate has a 20% less attack speed, while Cyclone has 50% more attack speed.

Lacerate + Multistrike = 0.8*1.9 = 1.52 more attack speed to Cyclone's 1.5 more. Both attacks hit twice per animation cycle.


The purpose of this setup is to produce a lot of single target DPS. Fireball was recently buffed to 930 average damage per hit. Flame Surge does 640, but 50% more against burning. Fireball will ignite the target, bringing Flame Surge damage to a whopping 940.

Not having Fire Penetration in the CoC setup hurts, but even assuming worst case scenario (75 to all elemental resists) Vortex does 360 base damage thanks to Cold Pen, while Fireball and Flamesurge do around 320/hit. Again the purpose here is to scale the damage due to consistent crits, just as you said.


This setup also removes the need to get that crappy extra Proj ring and the ultra expensive dying sun flask. The extra AoE and AoE damage from tree will scale all gems. If necessary we can sacrifice the amulet slot and get resists on the newly opened ring slot in order to grab Hinekora amulet, which will cap accuracy, provide blindness immunity and enough Dex to use the rapiers, as well as give a little bit of dodge/spell dodge.

For bandits i think helping Kraytlyn in Normal might be a good idea. Since we are pretty starved for defensive slots the tree + kraitlyn will provide 46 to all elemental resistances, which will help a lot in overcapping in red maps.

What do you think?
Last edited by azmodael on Oct 7, 2016, 2:12:23 PM
Hi,

I was just wondering why you are picking up the Written in Blood wheel if you are CI, since it gives 20% max life. Do you think it's a waste?
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ivqancorp wrote:
Hi,

I was just wondering why you are picking up the Written in Blood wheel if you are CI, since it gives 20% max life. Do you think it's a waste?


It's 25% max ES for the entire wheel,and you need to travel to doomcast anyway. So ~6,25% ES per node effectively.

"
azmodael wrote:
I've put some extra thought into theorycrafting and I came up with something different this time, putting my original CoC idea into use. Thus back to Assassin to scale the crits.

Using this tree again (drop True Strike/Harrier for 90 lvl version):

DW Cospri -> Life Leech + Vortex + Cold Pen and Life Leech + Nova + Cold Pen
6l Chest -> Cyclone - Faster Attacks - ICS - Fireball - Flame Surge

Why Cyclone?
Spoiler
Cyclone actually provides coparable hits/sec to Lacerate without using Multistrike, thus saving a gem slot. Lacerate has a 20% less attack speed, while Cyclone has 50% more attack speed.

Lacerate + Multistrike = 0.8*1.9 = 1.52 more attack speed to Cyclone's 1.5 more. Both attacks hit twice per animation cycle.


The purpose of this setup is to produce a lot of single target DPS. Fireball was recently buffed to 930 average damage per hit. Flame Surge does 640, but 50% more against burning. Fireball will ignite the target, bringing Flame Surge damage to a whopping 940.

Not having Fire Penetration in the CoC setup hurts, but even assuming worst case scenario (75 to all elemental resists) Vortex does 360 base damage thanks to Cold Pen, while Fireball and Flamesurge do around 320/hit. Again the purpose here is to scale the damage due to consistent crits, just as you said.


This setup also removes the need to get that crappy extra Proj ring and the ultra expensive dying sun flask. The extra AoE and AoE damage from tree will scale all gems. If necessary we can sacrifice the amulet slot and get resists on the newly opened ring slot in order to grab Hinekora amulet, which will cap accuracy, provide blindness immunity and enough Dex to use the rapiers, as well as give a little bit of dodge/spell dodge.

For bandits i think helping Kraytlyn in Normal might be a good idea. Since we are pretty starved for defensive slots the tree + kraitlyn will provide 46 to all elemental resistances, which will help a lot in overcapping in red maps.

What do you think?


Yes you can do this if that is what you want, it's a completely different build that I played around with before I decided that I wanted to make my build focus on projectiles using lacerate. The whole soul of the build essentially.

I'm not a fan of the clearspeed this would have in maps, but for bosses, sure.




The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363
Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772
Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548
Dual cospris is well and good, but for it to be more effective than single cospris you'll need an attack speed on lacerate below 0.10 sec. Or should i say more than 10 attacks per second. This all assumes you are using 2 spells per cospris.

Anything higher than that and you should do much more damage using the two highest damage spells (freezepulse and arctic breath) and a high spelldamage offhand like Doryani's Catalyst.

If dualwielding you can scale attack speed up to 0.05 before you overcap. Or 20 attacks a second. This is ofcourse assuming you are using lacerate thus hitting twice for a total of 40 attacks a second.

To even come remotely close to this you should use something like.


And if you are using a pair of gloves like that you HAVE to be assassin. Templar, Berserker, Deadeye, Elementalist, ALL fall short to Assassin when using cospris lacerate cause of those gloves.

Crit gloves are all well and good, but attack speed is the number 1 stat by far on cospris.
Hey OP, nice build currently testing it out in standard. Couple questions.

1. How do you feel this variation compares to the cyclone/discharge version?

2. Have you come up with any optimal spell pairings to socket in Cospri's? I've tried a lot of different styles but I have a hard time telling what is optimal. Currently I'm dual-wielding so I have Freeze Pulse-Crit Strikes-Crit dmg and in my other one I have Arctic Breath-GMP-Cold Pen.

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