[2.4] THE FREEZERATOR. Dual Cospri's Malice Crit Assassin Lacerate. Frostbolt/Arctic Breath/Vortex
" He doesn't provide arguments for another version of a build, he is attacking the build rather than being constructive, claiming that I am spreading missinformation regarding my own build. My own testing is what I base my arguments from. He is free to go make his own guide. My characters have been gutted since I am done with the build. Everything I used is still in the main post. The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 |
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" So if we are using Warlord's Mark, how will we generate Power Charges if not using Assassin's Mark? Unless, we have high enough crit chance that we won't need Assassin's Mark, in which case we change the Bandit reward in Merciless to something else? This also means that this build will struggle on Hexproof maps/bosses since our only leech is coming from a curse. Warband: IGN: Benko Last edited by Yuufe on Oct 5, 2016, 4:14:31 PM
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" Assassin ascendancy generates more than enough power charges on it's own. You make the decision yourself, leech boots and be fine in hexproof maps, or stun avoidance. Simple as that, I run without the stun avoidance boots and have never died to a stun. The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 |
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Just so everybody is informed, the 0.1s internal cooldown for triggered skills is applied per skill, rather than on the entirety of the Cospri's Malice item. Since you also cannot trigger more than 1 spell per trigger event, having 2 skill gems in Cospri's Malice does not trigger more spells cast than having just 1 skill gem unless you are critting more than 10 times a second (maximum efficiency for 2 skill gems being 20 attacks per second). I'd suggest using just 1 skill gem and 2 support gems per Cospri's Malice.
From the Wiki: " Taken from this page: http://pathofexile.gamepedia.com/Cast_On_Critical_Strike_Support |
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" Everyone knows this but 2 arctic breaths is a must for insane shotgun potential.(1 in each malice) Vortex is perma chill on an area and decent damage, clears packs nicely, and frostbolt spawns the vortexes at range while traveling along nicely to clear remaining mobs. This is a fun build that's meant to fill the screen with aids. If you only use say 2 arctic breath's for example, you'll run into the problem of pebbles (no joke) they travel along the ground and pebbles ruins our day. Frostbolt comes in and saves the day in that situation. I've mentioned that you're free to play around with any cold spells you wish. The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 |
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Why not use freezing pulse? It has the highest flat damage out of all cold spells.
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" Is Dying Sun a requirement then? If we don't have dying sun, should we drop Cold Pen for GMP? Warband: IGN: Benko Last edited by Yuufe on Oct 6, 2016, 2:13:50 PM
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" In the video I use freezing pulse. It doesn't shotgun and it's really glitchy around terrain, you decide between vortex/frostbolt/freezing pulse. 2 Arctic breath's are basically necessary for single target since they shotgun the shit out of most things. I also mention that you can use whatever cold spells you wish, but there are downsides so you have to adapt to your playstyle. The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 |
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" You can play the build with 2 snakepit and no dying sun. The rings provide cold resists so you should still be able to cap resists, you just cant whirl as much. The New Fakener: https://www.pathofexile.com/forum/view-thread/1740806
The Freezerator: https://www.pathofexile.com/forum/view-thread/1748363 Elementalist EK Prolif: https://www.pathofexile.com/forum/view-thread/1896772 Clearspeed Berserker: https://www.pathofexile.com/forum/view-thread/1956548 |
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I was thinking of using a CoC setup in the 6l.
Something like this tree for CI -> click me Going into Templar gives 1 power charge, a lot of all resists and increased damage, attack speed, accuracy and energy shield. Even some dex :) Main 6l: Lacerate - Multistrike - Increased Critical Strike - COC - Frostbolt - Ice Nova Alternatively maybe slot one Frost Bomb in here? The increased accuracy gem can be dropped with some accuracy on gear. I have 72% increased on tree. The templar AoE nodes will somewhat compensate the loss of Inc AoE gem and also boost AoE on all spells we use. Loss of faster attacks may be bad though. Could compesate by buying 3 x atk speed jewels (attack speed with one handed + attack speed with shield + general attack speed) This may allow the use of a shield or just boot dps even further. What is your opinion on this setup? Also - how do you deal with stun/freeze? Also - does a single swing from Lacerate proc both gems socketed on single mobs hit? Last edited by azmodael on Oct 6, 2016, 5:00:40 PM
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