Path of Building: Offline Build Planner [v1.4.71]
" Enemies can take damage from 1 subprojectile max, and hitting that is not that hard to do, so having an option for primary + 1 secondary projectile dps in PoB would be nice, but it's a simple x2 calculation (x2.5 if we consider Point Blank guaranteed for secondaries only) so it's not even a big deal. | |
Rapid decay isn't in it anymore
Don't you guys have phones ?
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" I assumed a lvl 20 gem summons a lvl 70 skeleton? (since lvl 70 gem req etc) Ign: Leary_AscendedNecro
Twitchtv: leary93 Youtube: https://www.youtube.com/channel/UCfzgUpVcv6wzrs5TwKZaGJQ |
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Could you maybe add support for the vinktar shock and change shock under configuration so it only gives 20% increased damage taken. Thanks
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" they messed up with the description and removed it,while effect was still persistent. so ppls including me thought they removed it. https://www.reddit.com/r/pathofexile/comments/6g3agz/bloodlust_support_in_the_beta/ |
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" It's been renamed to 'Swift Demise' Any idea when new active skills will be in Path of Building? |
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Bug report: Applying 'temp chains' to player (in configuration) does not work (as in, I was expecting it to lower move speed and dps, but nothing happens regardless of level).
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"Subprojectiles launched from different primary projectiles can hit the same enemy; that's what makes TS good for single target. But having subprojectiles from, say, 5 primary projectiles all hit the same enemy isn't guaranteed. "In 3.0 it has been renamed to Swift Demise (probably to avoid confusion with Decay). "That is the case for most minion skills, but Summon Skeletons is an exception. "I will once I figure out how the heck I'm going to handle the new Shock. "Preliminary support for them is coming in the next update, but they may not be fully implemented until I get the final stats when the patch is released. "I haven't added support for simulating the Temporal Chains slow effect yet. |
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When using PPAD with melee/projectile hybrid attacks (Molten/Lightning Strike, Frost Blades) you get an attack speed penalty on the projectiles which shouldn't be the case since these skills use melee attack speed and the projeciles are generated from that.
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Keep getting "Invalid tree link (unknown version number '2027603228')" when I try to import. Not sure if the number changes but this is the number I get when I try to import my own PoB tree.
Version: 1.4.52 |
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