LAB - Give us hope or give us closure GGG

Though if a poster is right and some of the new maps have trap type things it in then it looks like SEPT 2 might be my giveaway all items day
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Prebornfetus wrote:
Though if a poster is right and some of the new maps have trap type things it in then it looks like SEPT 2 might be my giveaway all items day



well, no response, lab still there, traps in maps, it looks like you got your closure, no need to wait around till sept.

you can keep the gear mate, were fine, hf and gl with your next game.
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Snorkle_uk wrote:
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Prebornfetus wrote:
Though if a poster is right and some of the new maps have trap type things it in then it looks like SEPT 2 might be my giveaway all items day



well, no response, lab still there, traps in maps, it looks like you got your closure, no need to wait around till sept.

you can keep the gear mate, were fine, hf and gl with your next game.


Havent seen proof traps are in maps but if that is true Ima get some popcorn and stay on forums just for that. I mean that is just going to be epic. But yah saw blades or poison darts or any of that shit pops up in maps and 100% that is it for me. Forums then becomes pure entertainment as I wont care about the game anymore to even make posts asking to fix things.
Last edited by Prebornfetus#2771 on Aug 15, 2016, 4:48:45 AM
BRING BACK THE GLOBE GIRLZ!!! I MISS TEHM SOO MUCH!!!!

Spoiler
derailing threads to the top most hated topics of ggg has been a proven method to force mods to lock stuff
age and treachery will triumph over youth and skill!
If traps get somehow implemented in Atlas, this could be considered as a sign of severe mental dysfunction.

I don't believe this will happen, sounds like a recipe for bankruptcy.
This is a buff © 2016

The Experts ™ 2017
I think the concept of lab is great, but the implementation was a little poor. The biggest problem is that GGG didn't take much into consideration for players who have a sub-par internet or computer. The other problem is that labyrinth is a "hardcore-lite" in a game that is mostly played by softcore players. Check the prophecy stats GGG posted a while back, a very small percentage of players are on hardcore.

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Percentage of overall player time spent in each league the last week

Standard - 20.54%
Hardcore - 0.73%
Prophecy - 65.63%
Prophecy Hardcore - 13.10%


I'm sure that if they did something to alleviate these problems in some degree, this would greatly improve peoples' opinions of the labyrinth overall.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

MFers found strength in their Afflictions. They became reliant on them. I am not so foolish.
Last edited by Pizzarugi#6258 on Aug 15, 2016, 2:02:12 PM
I'm still waiting to hear if there's any news of the shitty dungeon having less of a presence with the new update here soon...
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Xtorma wrote:
I would approve of an announcement. I wish they would just say....no changes to the way ascendancy is acquired, just so I could see how many of these people actually leave.

It would be a welcome change to move onto the next "I'm leaving if you don't change X" topic.

It's all been threatened before. Company is still here, still expanding workforce, still putting out content.


I love it (*cough, cough) when people with nothing on the line, income wise, come out and say stuff like that. I'd be willing to bet if your livelihood were one the line you'd likely do the same as GGG is doing...Chris has admitted in podcasts that the community is split 50/50 over the Lab, so to come out and take your advice could very likely nail the proverbial coffin shut. And as MisterER posted...

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MisterER wrote:
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GeorgAnatoly wrote:
If I were GGG I'd respond in this thread, sticky it and lock every existing and new lab thread.


They won't , because they won't remove the lab, and they know this kind of announcement would kill their game, they lost already a large amount of players, they can't afford more. Or acknowledge you can live with only a thousand milkers and ignore the rest like the way they are going since a while, which is even worst.
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viciousnugget wrote:
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Siochan wrote:
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Rafein wrote:
Again, it's risk vs reward. The lab is time consuming, and more challenging, since you cannot rely on portalling out, or swarming to complete.
...


lol: https://www.youtube.com/watch?v=YH2hpP5R8L8
Link to that build clearing a map?

Appears to be a build tailored to clearing the lab asap. For every player that can clear lab that fast there are many more that have to take their sweet time. I personally have a few characters that have cleared all labs, a few more that have cleared up to merc lab and a few more that can't even handle lab. Not all builds are created equally.


And that's precisely why the community is divided about the points being gated behind the lab. If it were a properly balanced system then a players skill should be able to carry them through it, please keep in mind, "their skill" includes knowing how to build and equip a character. But by your own admission, you have characters that can't handle it, as well as some that have cleared them all. So due to the latter, you obviously have the skill.
1) the only thing in the lab that can make a build incapable of completing it is Izaro - traps can be done by ANY and i repeat that - ANY character. people bringing traps as a limiting factor just need to L2P

2) lab is purposely tailored in a way to make people responsible for their characters. so they think and plan ahead knowing that no matter how CUTE and SWEET and UNIQUE their character is - there are certain tests it has to pass to progress. that are the game's rules. you do not set them, you play along or move on.
Izaro is one of them. and it is a fair thing - good flasks alone are pretty much what is needed to kill him. no need for 8EC juggs or other FOTM crap. you just have to know what is going on around you.
this creates an issue as people are not keen on the idea of 'being responsible for their decisions' and whine when their 'fantastic and unique' yet-another crit bow with 3.2k hp (because someone told them they HAVE TO cap crit chance) dies like a fruit fly.. Izaro mauling you time after time again is a clear sign to 'de-crapify' your build. game cannot be more clear with that message.

3) do not bring speed clearing into it. if you want to speed run the lab you make a speed running build. if you want to complete it - you can do it with any reasonable character. it is just test of your spatial awareness and non-zerging mentality (traps) and understanding of defences and mechanics (Izaro). people freak out over the time it takes non-speedrunners to clear the lab but at the same time are A-ok with melee having pretty much no chances vs uber atziri? or vs Vinktar's boss?

4) some chars like aurabots NEED to be carried. but they also never play alone so that is fair in my book. but ive cleared labs with pretty much any build archetype (And i do not use 'uber' gear, on the contrary in fact) and it is really a lot easier when one rolls flasks well, know what to fight and what to avoid and just plays balanced builds.

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