Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!

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mark1030 wrote:
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Albinosaurus wrote:
Those can be (and in fact are) factors, but Lab is the biggest problem. Simple as that.
Yes, you've proven that with all those numbers you've quoted. I stand correctd.


Don't you know its up to you to prove him wrong.

EleGiggle
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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Albinosaurus wrote:
Those can be (and in fact are) factors, but Lab is the biggest problem. Simple as that.


Stating opinion as fact erodes credibility. You may absolutely be right , but if you can not prove it you leave yourself, and your argument open to attack. bring foreword enough evidence to back up your assertion , and the folks that are debating you will need to address facts, and not speculation.
Performance issues are a problem and make many hc players quit, but hc was alive for years through desync. I don't believe that these issues deter hc players from playing as they build to withstand them.

Talisman was the first league that had the same rewards for sc and hc? It definitely wasn't as underpopulated as this league and i believe, like when sc players joined the hc leagues to get the hc rewards, hc players joined the sc league to get the sc rewards.

Anyway, mark is right, we don't have the real numbers. Even GGG didn't provide population, but time played so we can't really compare. All i can say is that hc prophecy was dead by week 3 and the most demanded thing on trade and global chats were lab carries. That's why i made that correlation. Could be wrong, but i doubt it.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
It would be really interesting to have actual numbers to compare. I'm sure the Perandus population was much higher than Prophecy, but were the percentages similar? And how would they compare to Talisman? The only thing we can be sure of is that GGG has that data and makes decisions based off it. They probably like not giving us the numbers because speculations keep us talking about it and keep the buzz going.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
It would also be prudent to not downplay the importance of the lab problem as this is the most recent problem in PoE. The simplest explanation is usually the correct one.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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Pyrokar wrote:
It would also be prudent to not downplay the importance of the lab problem as this is the most recent problem in PoE. The simplest explanation is usually the correct one.


Wouldn't the simplest explanation be a combination of the ones I listed?
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Yea, these are pretty simple, but in a different sense.
Streamers killed hc, guys. You heard it here first.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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Pyrokar wrote:
Yea, these are pretty simple, but in a different sense.
Streamers killed hc, guys. You heard it here first.


Now that is the second most ridiculous statement made in this thread! You forgot to mention that it was intended to be sarcasm. (Keep in mind who it is that you are unwisely responding to. :-) )
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Pyrokar wrote:
Yea, these are pretty simple, but in a different sense.
Streamers killed hc, guys. You heard it here first.


That was only one of the listed things. But yeah ignore the others because its "convenient" to do so.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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goetzjam wrote:

Fact 1 performance last league was utter shit, it cause many deaths that was simply "unfair and unfun"

can't comment on this one, was fine in perandus - no idea about prophecy. I'm playing on a laptop that was average when I gought it 4 years ago and it's common for me to go down to 5 fps. Never stopped me before.

/edit: I 've just read it again and felt bad for myself, lol

/edit 2:
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Pyrokar wrote:
Performance issues are a problem and make many hc players quit, but hc was alive for years through desync. I don't believe that these issues deter hc players from playing as they build to withstand them.

exactly

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goetzjam wrote:

Fact 2 some popular streamers alternate leagues, its only "right" to assume they have a playerbase that follows them

that's bs. Come on. You honestly belive that people that enjoy hc will follow a streamer to standard? Nope. They will find another streamer that streams hc.
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goetzjam wrote:

Fact 3 There are no differences anymore between the leagues, one is "one death" while the other is not.

yeah but that's the point of hc. That's why people play hc and refuse to go standard when they accuire a taste for it. There are stakes and economy is always in a better shape because items actually go out of it.
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goetzjam wrote:

Fact 4 Economy, while the SC economy is shit the HC economy is shit too, in HC you might sell items and make ok amount of currency, but the exalt ratio is "too low" for the exalts to be special and saving up for a larger item can be "too costly"

economy is fluid. exalt has no fixed price. supply and demand, it's all that matters. come on, you're saying that people quit hc because exalts dropped? please.
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goetzjam wrote:

The fact is you think the lab has even a slight merit compared to the rest of these proves how your attention span is short.

wait what? I wasn't paying attention

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goetzjam wrote:

HC players want CHALLENGE LEAUGES, not free fucking loot pinatas, there was a very good reason why the leagues were different, with the leagues being the same GGG cant push the content to be difficult in SC temp league or the people that can't handle it will quit. These "optional" leagues are fucking terrible, its like a new ladder reset with no other inventive to play, it goes against the very foundation that the game was based upon. Challenge leagues are there to test invasive content for the core of the game. Anarchy (exiles), beyond, nem, bloodlines even.

I disagree on the matter of 2 separate leagues. I'd rather have 2 same leagues with hc/sc division that are polished, than 50% of the workload put into the one I'm playing and other 50% to the other one. Was a good call to merge 'em like that.

I do agree 100% though that we should go back to "content testing leagues" (you know what I mean). Challange leagues should test and enrich the core for sure. and looks like so far we got... 3 leagues (? tali, perandus and prophecy?) that will just go to oblivion.

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goetzjam wrote:

But yeah its totally the lab, these other factors can't possibly be more important and play a much larger role in the picture.

yup. it's the lab alright, or the performance issues, or combination of both.
Last edited by Razis#4500 on Aug 4, 2016, 4:50:31 PM

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