Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!

"
requin3d wrote:
~ An average PoE player ~


I want to play some PoE. Looking through the ascendencies, I find the slayer: life leech effects are not removed on full life! I love that idea. Let's make a slayer. I'll try out the new SSF mode, so I can use currency during my walkthrough without feeling like I'm pouring money through the drain. I feel like I'm experienced enough for a succesful HC run: I had my freezing strongbox death, my "I like glass canons" death, my volatile death, my "I wonder if I can survive that attack" death, my "cool, a torment-possessed essence monster!" death. I learnt my lesson, those aren't happening anymore. So HC SSF it is. I try out the melee skills, until I find sunder, it's basically echoslam without the stun. I get capped resists, mass life, mass armor, mass block, trash mobs can't damage me, life never drops below 50%, I can facetank act bosses, my sunder basically oneshots whole screens. This is so good, I'm proud of my build. And then, I'm in the chamber of sins in mercyless, there's this trial, with circular saws that move back and forth. I know I often die to those moving traps in SC so it's risky, but it's not like I can gain levels and come back later or farm better gear. No matter how much I work on improving my char, the traps won't become any easier. It's not like I can skip the trial either, ascendencies are the very reason why I'm playing PoE right now over another game. So I go in, dodge the saws, take some damage, saws everywhere, nowhere safe, oh this place looks safe, LOL no it's not, spam life flasks, LOL they do nothing because I have 4k life, LOL 75%block 60%dr do nothing. Dead. Ok.
When I died to a freezing strongbox, I made a new char with scrolls of ID.
When I died to everything because I didn't have life nodes or life items, I made a new char with life nodes and life items.
When I died to Malachai, I made a new char that farmed a little before doing Malachai.
When I died because I tried to tank an attack, I made a new char and didn't try to tank that attack.
When I died to a torment-essence unique monster, I made a new char and didn't try to beat torment-essence unique monsters.
Now I die to a random saw that ignores armor, block, dodge, life, and that I can't skip.
But I hear 3.0 is coming, are they going to do something? "We're happy with the labyrinth and trials" Well. Actually, there's one way I can skip that saw.
Bye.


requin3d, thank you for voicing your opinion on the labyrinth. I've added your name to the list of players that have voiced similar opinions at 897 names long. As the list grows longer our voice grows stronger.

Here's requin3d's summary profile.

Guild:
BadBois

Joined:
Jul 22, 2014

Last Visited:
Jun 19, 2017

Total Forum Posts:
3 (0 posts per day)

It appears that lab has chased away another long time PoE player.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
mark1030 wrote:
"
requin3d wrote:
~ An average PoE player ~
Now I die to a random saw that ignores armor, block, dodge, life, and that I can't skip.
But I hear 3.0 is coming, are they going to do something? "We're happy with the labyrinth and trials" Well. Actually, there's one way I can skip that saw.
Bye.
So you learned from each prior death how to avoid it but somehow you can't learn from a death in the lab?


Everything else was worth the bother. He did learn from the death. He learned that he's going to have to play the frogger/mario world mini game over and over and over and over and decided quitting is the better option.
"
The_Reporter wrote:
"
mark1030 wrote:
"
requin3d wrote:
~ An average PoE player ~
Now I die to a random saw that ignores armor, block, dodge, life, and that I can't skip.
But I hear 3.0 is coming, are they going to do something? "We're happy with the labyrinth and trials" Well. Actually, there's one way I can skip that saw.
Bye.
So you learned from each prior death how to avoid it but somehow you can't learn from a death in the lab?


Everything else was worth the bother. He did learn from the death. He learned that he's going to have to play the frogger/mario world mini game over and over and over and over and decided quitting is the better option.


You're doing the digging for me here... don't make this too easy now. ;)
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
"
Xavathos wrote:


You're doing the digging for me here... don't make this too easy now. ;)


How does any of this state what I'd like? [Removed by Support]
"
requin3d wrote:
~ An average PoE player ~

I feel like I'm experienced enough for a succesful HC run.
So HC SSF it is. I try out the melee skills, until I find sunder, it's basically echoslam without the stun. I get capped resists, mass life, mass armor, mass block, trash mobs can't damage me, life never drops below 50%, I can facetank act bosses, my sunder basically oneshots whole screens. This is so good, I'm proud of my build. And then, I'm in the chamber of sins in mercyless, there's this trial, with circular saws that move back and forth. I know I often die to those moving traps in SC so it's risky, but it's not like I can gain levels and come back later or farm better gear. No matter how much I work on improving my char, the traps won't become any easier. It's not like I can skip the trial either, ascendencies are the very reason why I'm playing PoE right now over another game. So I go in, dodge the saws, take some damage, saws everywhere, nowhere safe, oh this place looks safe, LOL no it's not, spam life flasks, LOL they do nothing because I have 4k life, LOL 75%block 60%dr do nothing. Dead. Ok.
When I died to a freezing strongbox, I made a new char with scrolls of ID.
When I died to everything because I didn't have life nodes or life items, I made a new char with life nodes and life items.
When I died to Malachai, I made a new char that farmed a little before doing Malachai.
When I died because I tried to tank an attack, I made a new char and didn't try to tank that attack.
When I died to a torment-essence unique monster, I made a new char and didn't try to beat torment-essence unique monsters.
Now I die to a random saw that ignores armor, block, dodge, life, and that I can't skip.
But I hear 3.0 is coming, are they going to do something? "We're happy with the labyrinth and trials" Well. Actually, there's one way I can skip that saw.
Bye.


Pretty much this.
Didn't played during one year, came back very surprised with how the game improved.
When I died in uber lab trial I stoped the game waiting 3.0.

Add my name to this list. I joined Poe Jun 19, 2012 , and I would never have gone past the first hour of gameplay if they had just the Ascension lab back then instead of the first acts. No way. I would have walked away and deleted it without hesitation. I can't stand it.

If they won't remove the lab from the game then:
1) Add a second way to obtain ascension points in the game.
2) Maybe add 1 waypoint halfway through for non HC players.
3) Delete the traps systems. They are lame mario world crap.
"
Striker124 wrote:

Add my name to this list. I joined Poe Jun 19, 2012 , and I would never have gone past the first hour of gameplay if they had just the Ascension lab back then instead of the first acts. No way. I would have walked away and deleted it without hesitation. I can't stand it.

If they won't remove the lab from the game then:
1) Add a second way to obtain ascension points in the game.
2) Maybe add 1 waypoint halfway through for non HC players.
3) Delete the traps systems. They are lame mario world crap.

Striker124, thank you for voicing your wise opinion on the crap labyrinth. I've added your name to the list of players that have voiced a similar opinion at number 901. As the list grows longer our voice grows stronger.

Here's Striker124's summary profile.

Joined:
Jun 19, 2012

Last Visited:
Jun 22, 2017

Total Forum Posts:
17 (0.01 posts per day)

Closed Beta Supporter
Legacy Supporter
Divine Supporter

Striker124's experience seems very similar to mine. If labyrinth had been in the initial release of PoE I would have quit immediately and never really understood what a great game PoE is. Unfortunately for me, I'm playing D3 now because of labyrinth.

____________________________________________________
"
[Removed by Support]


[Removed by Support] I've added your name to the list of players that have voiced a similar opinion at number 902. As the list gets longer our voice grows stronger.

[Removed by Support] I also want to thank you for your colorful use of adjectives. It has made this little piece of my loving attempt to improve PoE a bit more fun. :-)
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Last edited by Rachel#0000 on Jun 22, 2017, 7:08:33 PM
"
Striker124 wrote:

Add my name to this list. I joined Poe Jun 19, 2012 , and I would never have gone past the first hour of gameplay if they had just the Ascension lab back then instead of the first acts. No way. I would have walked away and deleted it without hesitation. I can't stand it.

If they won't remove the lab from the game then:
1) Add a second way to obtain ascension points in the game.
2) Maybe add 1 waypoint halfway through for non HC players.
3) Delete the traps systems. They are lame mario world crap.



1) Not going to happen

2) no wps because wps allow for cheese, the content is perfectly achieveable without wps

3) not going to happen, if traps are too hard for you learn to play
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
Striker124 wrote:

Add my name to this list. I joined Poe Jun 19, 2012 , and I would never have gone past the first hour of gameplay if they had just the Ascension lab back then instead of the first acts. No way. I would have walked away and deleted it without hesitation. I can't stand it.

If they won't remove the lab from the game then:
1) Add a second way to obtain ascension points in the game.
2) Maybe add 1 waypoint halfway through for non HC players.
3) Delete the traps systems. They are lame mario world crap.


1) Could happen at some point
2) I predict this will definitely come.
3) They'll likely add a much more difficult/time consuming/grind based alternative instead

I recommend holding off on further donation until the situation is remedied. Even Chris himself would agree that you've already given more than your fair share anyway.

Cheers
"
The_Reporter wrote:

1) Could happen at some point


hahahahahahaha
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.

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