How to turn off the background loading properly if you have performance issues

I can confirm this is working.
Fps are back to the old state (from ~40 without this fix back to stable 60 vsync locked).

Thx Chris (although i didn't understand the change in the first place)
IGN: Darkrox (not my main, just for easy contact)
~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~
Just want to post that the game works good now, no crashes in town. In fact starting the game is still faster than before. The only thing I noticed that is slower is first time loading the town. But anyway, for me the problem is fixed.
Last edited by Ragnar119 on Jun 11, 2016, 7:05:28 AM
Longer loading screens are much preferred over stutters during gameplay. That "performance improvement" is/was much worse than the situation in 2.2. Note that I did not have outrageous problems like some other people.
No wonder it's lost, it's in the middle of the jungle!
Have to add here that the async loading is MUCH better for safe zones than the --noasync option!

Best would be to have fast/async loading for towns & hideout and proper preloading without later stutters for dangerous zones.
No wonder it's lost, it's in the middle of the jungle!
"
vio wrote:
"
Bugs001 wrote:

No any other applictaion shutts down my pc. Only Poe and it all started a week ago, after 2.3.0.b - 2.3.0c

poe can bring a computer to it's limits and so show flawed parts.


My point exactly.
Tech guy
"
Chris wrote:
As of 2.3.0f this evening, you're able to use the --noasync command-line parameter to completely disable the asynchronous loading changes introduced in Content Update 2.3.0.

You should only do this if they were causing you problems. It looks like they improved performance for most users, but some people had some pretty severe problems with the new system.

To apply the change, edit your shortcut to Path of Exile so that there is --noasync at the end. For example, mine would be: "C:\Users\Chris\Path of Exile\PathOfExile.exe" --noasync

PLEASE NOTE: The --nopreload mode was actually achieving this functionality, while also preventing preloading. We have changed it so that both --nopreload and --noasync now work the same way. The asynchronous loading is turned off but data is preloaded correctly (resulting in long loading screens, but no stuttering). You should remove --nopreload and add --noasync to your shortcut for future compatibility.

This is not intended as a long-term solution. It's so that people who felt that 2.3.0 was a step backwards can keep playing the old way (albeit with many of the other memory benefits that weren't a problem) until we solve it properly.

Please only do the following if you were actually having issues with background loading performance in 2.3.0. It gets rid of the super fast loading screens, which would be a step backwards if it was fine for you.
--noasync solved my problem thank you bro.
Thank you Chris my game is now playable, it was unbelievable how bad the game was running until i tried this, now runing like it used to

my PC:

G3258 @4GHZ
HD7850 2GB
16GB ram DDR3
120GB SSD
thanks you ggg,

I will be setting that parameter next execution.

I'm glad that so many benefited and that the fix for those who
didn't is so easily implemented.

good luck with the rest of your work. maybe within a few weeks
or months I can turn this parameter off.
Any updates on this?

Lost my rank 40 character while using noasync, the issue still exists attackign into a mob, I've tried noasync, I've tried nosound, I've had countless phonecalls with my ISP.

I'm literally getting nothing other than there is no issue. Yet here I am, constant latency spikes, constant disappointments, and no real answers.

If this has to be the end of poe for me, by all means it will, Its just unfortunate that no legitimate fix for something that wasn't broken prior to these amazing performance fixes is provided outside of quitting or playing the game without sound, or sacrificing three goats.
"
Any updates on this?

Lost my rank 40 character while using noasync, the issue still exists attackign into a mob, I've tried noasync, I've tried nosound, I've had countless phonecalls with my ISP.

I'm literally getting nothing other than there is no issue. Yet here I am, constant latency spikes, constant disappointments, and no real answers.

If this has to be the end of poe for me, by all means it will, Its just unfortunate that no legitimate fix for something that wasn't broken prior to these amazing performance fixes is provided outside of quitting or playing the game without sound, or sacrificing three goats.


I've nearly had it, their idea of fixing this is leaving us with the task of adding an annotation "--noasync, nopreload, waitforpreload" whatever is their awnser. Their awnser is to patch that in so players aren't spending their time fixing the game their suppose to play.

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