Loading is faster, but in game performance are actualy worse?

Finally they got lucky enough to not start Path of Exile with this shitty performance and make enough money with support packs and then ruin it
Having freezes and lag everywhere and everytime too, really annoying...
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Acored wrote:
Finally they got lucky enough to not start Path of Exile with this shitty performance and make enough money with support packs and then ruin it


yep
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dupie wrote:
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rtdean wrote:
most programmers don't know what this is because all they do is pile code on top of code causing dirty code.


I think that is a bit of a stretch as some of the core fundamentals in CS address those problems. Not sure where you come up with "most programmers".


there is a lot that goes into sending files like gaming files from region to region. there is no way in hell ggg has tested compatibility issues across regions. the code is bugging out... is failing... not robust and not doing what the programmers programmed it to do. crumbling.
when you have more bugs than you have viable code the program crumbles.
point is if they know what it is, then why don't they fix it??
Last edited by rtdean#6238 on Jun 9, 2016, 2:29:16 PM
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malahay wrote:
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rtdean wrote:


what you are experiencing is called crumbling... most programmers don't know what this is because all they do is pile code on top of code causing dirty code which has bugs when if not corrected causes viruses. people who restore software to its original state (design performance) know what this is. the game is broken because the code is crumbling.


if u know tha art of programming called demomaking and saw some works of this art on scene.org - they all call this shit like "Lame code" and those who write code like this "Lamers" - so i think here is exactly one big piece of lame code.


lol... i gonna check out what you say... lol... i can call it lame ass code too... fuk sakes i cannot even load the damn game any more and i supported this chitz... and brought other people here... but played flawlessly during sotv and after until masters... wtf is that... its not on my end that i am sure of
Bump.
Still waiting for the "Turn off asynchronous loading" option.
Is that still a thing? Do I have to check reddit for updates on this matter?
IGN: Darkrox (not my main, just for easy contact)
~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~
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Darkrox wrote:
Bump.
Still waiting for the "Turn off asynchronous loading" option.
Is that still a thing? Do I have to check reddit for updates on this matter?


um actually... hate to say it... but yes i think you do have to check reddit... i was there last night... this is drudgery.
Last edited by rtdean#6238 on Jun 9, 2016, 2:43:21 PM
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dupie wrote:
"
rtdean wrote:
most programmers don't know what this is because all they do is pile code on top of code causing dirty code.


I think that is a bit of a stretch as some of the core fundamentals in CS address those problems. Not sure where you come up with "most programmers".


ggg does not do this... it is painfully obvious.
https://theholyjava.wordpress.com/2012/12/15/what-is-clean-code-quotes/
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Farfan wrote:
since today i have the same issue here.
updated everything, but today is the first day since 2 years, i cant play because everything freezes every 2 seconds.


point made.
now I'm turn off all graphic, sound, launch game in window mode and use --nopreload.
I have some troubles only when enter a town cz the loading screen is really long, but there is no more freezing when i just running through the empty location back to the waypoint. My fps is low but stable enough to play, it's about 50fps. Don't know is that all what have i done really help, but now i have an opportunity to play.
ps: ofcause it will be better if GGG just try ro fix that problem which cause it.
pps: thaey promise https://www.reddit.com/r/pathofexile/comments/4mq351/terrible_performance_this_patch/d3xn1wh?context=3
we do not forget, but they did
Last edited by justforlulzzz#3974 on Jun 9, 2016, 3:05:21 PM

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