Loading is faster, but in game performance are actualy worse?
--noasync did not fix latency spikes.
|
![]() |
it was good at the start of 2.3.1, everything is amazingly smooth, but the hotfix turned everything back to 2.3.0, constant stuttering due to loading, and --waitforpreload doesn't work either.
|
![]() |
2.3.1 is what made it super jittery for me. I like the idea of preloading while you play but this needs to be optimized. I'm waiting for a hotfix.
It was really good right before 2.3.1, the only times I had low performance(aside from things that normally have poor performance, like towns and certain bosses(Malachai)) were when the servers lagged. |
![]() |