[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything
" D'oh. How could I possibly have forgotten about +All. Thanks, that's extremely low hanging fruit! I'll give the IIR a try and see how it goes (you're right about IncAOE being unnecessary, but I find Conc just a bit too small for comfortable clearing). |
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" Boy plz ... never readed such a stupid post like yours ... i easy killed Uber Atziri and shaper ... but anyway seems it doesnt make sence to talk with an random guy ... facetanking .... easy since im on max Res and +10k es You made my day - 25ex haha |
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" Wait... what? At first I thought you meant you switched to the old AoF+CtF scheme, but your staff and your profile say otherwise. So you are doing 100% cold damage now? And why is FP still in your staff? You need CP now. You gained: 51 Int and 53% inc dmg, some ES. You lost: Snowforged double-dip (33% inc dmg), Liege bonus (40% inc dmg), Mastermind bonus (25% penetration), AA protection (13% LESS reflected damage). I don't think that's a good deal. If the Opal ring is really better than Perandus then I'd at least stay with AoF+CtF and fire damage. But Perandus gives lots of Int at lv 90+ and I dunno if that ring is as good. " Do you have a Shaper video? Can you un-private your profile? Last edited by Kelvynn#6607 on Oct 7, 2016, 5:52:33 PM
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" Correction: Mastermind bonus fixed - switched curse on hit to lvl 4 firestorm Cold pen on staff fixed Lost: ele damage from snowforged 3 pts (-68%) Lost liege bonus for fire golem - (40%) + (40% golem buff) Lost 12% less fire reflect protection while standing still - this is bad 15 fire resist Gained: 70 int, 77% ele damage almost 900 ES Almost 10% accuracy (74% chance to hit oh ya!) 40% cold golem damage increase 3 skill points for another jewel socket (int/spell damage here) 2 skill points from fire walker Changes: I now have 2 golems rather than 1 that run around like idiots. This is why we ask the experts kids. We make mistakes heh. I do not know if this is better or worse, but now it's actually what I was trying to do. I know you really like that perandus signet but in every way i see (even using 2) it's inferior to these new rings with essence crafts. So it's an alternative rather than a change you build guide type thing. <Edit> For nice round numbers my dps in hideout is now 9,028 and with pendulum it's 10,100. This gives a nice easy 100% elemental damage = 10% more real damage at this point. <Edit2> Damn skills cast via cast when damage taken don't count for mastermind of discord <Edit3> Summary: Higher sheet damage, higher ES 25% less resistance penetration because I cannot figure out how to add a fire spell into this setup without losing something good. This setup would appear to be slightly inferior & far more expensive. Last edited by Endactam#0972 on Oct 7, 2016, 9:15:35 PM
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" Triggered skills don't trigger Mastermind, only the skills you use manually do. Orb of Storms triggers both EO and Mastermind fire penetration for this build, normally. But if you are using cold damage then you have to manually use a fire skill. Every 10 sec. Yeah... I kinda doubt that a slight gain in tooltip damage is worth losing all that nice synergy that we get from the fire conversion, too many good things. And all that just for that one Opal ring? Have you tried to just go with the AoF+CtF scheme and the Opal rings? And compared the tooltip and ES you get with them vs Perandus Signets? Last edited by Kelvynn#6607 on Oct 7, 2016, 9:56:55 PM
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" Yes, the tooltip is 1.5k lower with a lvl 19 20% quality cold -> fire and avatar of fire. Doesn't seem to be anything better than ele focus, controlled destruction, conc effect. I was super exited at first getting up to 12.5k dmg in hideout only to notice I didn't have a resistance penetration gem in the weapon. Having to throw in the cold to fire, as good as it seems is a significant dps loss. Maybe it could be made up with removing elemental focus and using shaper of discord. However that wouldn't help much as general trash dies in 1 cast of WI shocked or not. Maybe I'll try it before I switch back to 1 opal & pyre. See if it feels better despite the lower tooltip. Last edited by Endactam#0972 on Oct 7, 2016, 10:57:38 PM
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Hi...maybe someone asked this before but why elementalist ascendancy instead of occultist for more defenses and more ES and ES recharge?..
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" the defenses occultist offers for this build arent very valuable. everything it provides is stuff that we already have plenty of. (raw ES and quick refilling of this ES.) occultist provides close to nothing for this build's offense. elementalist, by contrast, provides TONS of damage buffs and a huge defensive bonus (halved reflect taken) in an area where the build would otherwise have a weakness. (for example, it would be impossible or at least extremely risky to run ele reflect with -max on an occultist, its no prob at all on the elementalist.) Last edited by Black_Gun#7476 on Oct 8, 2016, 12:52:22 PM
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" I don't even give a shit about the rest of what you say, but here is facts : Shavronne's Wrappings 6.5-7ex Atziri's Acuity 15-16ex 21.5ex for 2 items, add other items to get a complete stuff and you rapidly reach ~25ex. Since you are a pussy and don't un-private your profile i can only guess you are following Zahkriisos1337 build, which is probably the case considering your forum posts. " Anything you want, in all cases it will be less efficient. Orb of Storms works perfectly well to trigger EO + Mastermind of Discord, anyway if you switch for a critical build you still have to manually cast a lightning skill to trigger the fire penetration from Mastermind, so what's the point ? Of course you can do whatever you want, but in this build everything is well-regulated, with almost any change you are going to lose something important, then you lose efficiency. Last edited by RoCKeTs#2072 on Oct 8, 2016, 4:17:11 AM
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" sorry but i dont waste my time with trash like you ;) when I saw your witch I had laugh hard and tears drops. Last edited by Creds#0713 on Oct 8, 2016, 8:11:19 AM
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