This Game is not for me, Leaving Feedback/Leaving Game
" Lol, "It's best you move on then" :D +1. - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - <
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"I hate spending time theory-crafting for extended periods of time to come to the conclusion that my build sucks"
Then do what most people here have done, and copy a build that you like until you feel comfortable "tweaking" it, then when you learn more, you'll tweak more. then you will eventually make your own build that doesn't suck. Quoting Saltychipmunk:
...I look at the new act 5 boss where you have to hide behind the statues to survive the bullet hell and all I can think is... how the fuck are zombies going to survive that? They don't know what hiding is... they don't know what dodging is... they are morons. |
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Lol, +1 indeed.. Yeah, I've moved on for now. Good way to settle something which I made a mountain out of a moll hill of, indeed...
Last edited by Ltlandpa1#3400 on May 18, 2016, 3:33:20 PM
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Unfortunatly, there arent that many arpg games out there. I always though, that the gameing industry is almost as big than the music industry, but that´s only true if it comes to shooter games. The advice to leave the game, well isnt good O.o
Espazialy with all those free programming stuff like engines(U4,Cry) and graphicdesign tool´s, with 1-3 year´s experience you could make a game. It help´s if you look at poe from a diffrent angle, as if it had some cardgame element´s. Building your char(deck) is the big Thing, the rest is only a test for him. Even that im a noob, it helped me to play further in ascendancy. And i quess, meta player usally don´t put there char´s into situation´s where they would fail, therefore a lidl bit dishonest to themself´s. Path of Exile realy is a great game, but it has so many lidl flaws, that simple ad up. Of course it´s stupid to loot hundred´s of curency´s for essentialy nothing. Eventually you reach your personal Fu it treshhold, by clicking 100+ time´s on a item. If poe would put away that pseudo hardcore way, and change this and that because it simple make more sense, it would be a truely great game. |
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Good feedback. Thanks. Yeah, I've got a small feeling that wherever the gaming industry goes, it's possibly not too much in the direction of these genres of games we've so come to know and love. Thanks for your insight, buddy! :)
Last edited by Ltlandpa1#3400 on May 18, 2016, 3:34:00 PM
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some people i know like poe because they get nowhere anytime soon playing it. for them a game gets boring when they got the feeling of having it mastered. most games are easy to master so they waste their time here. for a long time to come.
once you've got over the point that you can't compete with kids or other players being able to pump a massive amount of time into the game it feels kind of relaxed to just get your daily dose of fun/rage/anger/knowledge. age and treachery will triumph over youth and skill!
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Well OP atleast your man (or woman) enough to admit the game isnt for you and for your own reasons and not blaming everything or everyone else for it. If your not having fun first and foremost then theres absolutely no reason to continue playing. I sure as hell will not force myself to play something im not into. Whats the point? I work fulltime and im a father so games is something to do to unwind and take me away from the everyday stress's of life. I sure as hell dont want to create more stress for myself in that time.
As far as theorycrafting builds go thats really what i enjoy most personally. But then again im not afraid of failure. Even when i go to put together something or try something ive never did before and it doesnt work out i never feel like the time is wasted because in the end i still learned something that will carry over into the next build. Things i know work and things ill learn that do not. Ive never been into the copy paste thing myself. Most builds once you play for a while you can figure out on your own anyway how people are making them and everyone is gonna to put their own spin on any build they make even if its someone elses. I mean ill take ideas from others i see people using or if i see some one using skills in a way i haven't thought of ill try them out but otherwise when i go in i basically have an idea what im going for and a goal. And ive had a few builds get all the way to merciless act 3-4 and im just not feeling it. It could be the damage, could be the defenses, Sometimes its a little of both. But in those cases i take what i learned and just move on to the next idea. Ascendancy especially made build making a bit more interesting as well as presented some unexpected challenges to build making. While the patch opened up ALOT of new build possibilities and options at the same time it opened up so much that now theres so many things i want to try out it makes it harder to go into a new idea and stick to it to the end because once i get into the build it could easily take an entirely different direction from what was intended going in. But its still turned out fun for me.. Only issue i have ATM is not enough time to really put into all the things i want to try but thats ok. Games is still here and i dont se it going anywhere anytime soon so ill just wokr in new ideas when i can. POE is a game you have to really put ALOT of time into to really understand why people are so into it. Just learning what needs to be known to be able to get anywhere takes time. And any game that takes me months to learn just all the basics i need to know is something ill end up sticking with as long as the content is there to keep me interested. And theres still more i dont know.. Im still to this day after almost 3 years playing learning something new all the time. Which is another reason i enjoy it. There is a fine line between Consideration and Hesitation. The former is Wisdom, the latter is Fear. Last edited by Demonoz#1375 on May 18, 2016, 5:37:46 AM
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coming from D3 too (played from launch to release of 2.4), I had a completely different experience with POE.
The start is rough, especially to build wealth as knowledge is everything in this game. You could be the worse player, by knowing perfectly the game you would still do much better than the average people. Right now the game is quite enjoyable in my opinion, with insane fast pace clear speed if you want (much more than D3). Or insane defense where you can afk and not die to anything, or likely :p There are tons of builds out there and you are not restricted to rely on "set", which doesn't exist anyway. You should have just copy a build for your first character, to build wealth and knowledge. I'd say that was your only mistake. |
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"I've just read the first sentence. Indeed, this game is not for you :) (Hint : the first G of GGG means Grinding) However, you're right on the fact that PoE isn't appealing enough for new players, and that's a shame :) On the other side, I've been playing D3 also, and got bored after 1 month... Last edited by FNX_Heroes#6628 on May 18, 2016, 8:35:04 AM
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It's OK that Rare item can be as good as unique, or even better. Why implement all that "random affix system", if all good items in endgame will be uniques with pre-determined stats? Let all items be "uniques" then, it's a much simplier system, implemented in many RPGs. BTW, as far as i know, "Uniques" in D3 have several "slots" for random mods. You cant really compare those to PoE uniques, which ALWAYS have predetermined stats, and have 0 slots for random stats. The main problem with PoE rares is that you have to pick up and identify 1k+ of them to find something worth keeping. It may be somewhat boring. About FoW - well, in endgame maps party members are supposed to be close to each other. That's why it's usually irrelevant. Although, it causes some discomfort when leveling in party. Loot System - yep, that's retarded. I completely understand your frustration. About abilities - that's called "diversity", actually. Incinerate cant crit, but it has other ways to build up damage. Althouh going crit in PoE is still very benefitial, game doesnt "forces" you to do so, you can still get decent DPS with non-crit build too, and it will probably be more tanky and require more mundane gear. Sure, when there is such build diversity, it may be kinda hard to determine, which suits you. You can just start from something simple, like 2-h RT Earthquake, and then try more complex builds, adter you get better understanding of the game. You're right about "holding one button", though - the "links" system, where you're limited to 1-2 6-links and rest are 4-links, just enforces you to use 1-2 heavily-linked skills, for they will get so high damage that any 4-linked skills will be outperformed. About 6-links. Actually, they ARE commodities now. Tabula Rasa is very common and cheap, and it's 6-link. Also, there are a plenty of divination cards for 6-link. Gather them and get 6-L. Everything above that is considered "endgame gear", which is pretty rare and costly. As it should, btw. Getting BiS gear too easily wont make any good for a game. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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