[2.2] Full Block Earthquake with Varunastra + Aegis (Gladiator)

I have a question here for OP.

It seems that we think alike but he acted faster than me =)
How good is the ES on your 6L armour set up? With 1K ES i would imagine ur HP never drop and fully utilize melee on full life gem. Whats your armour rating currently? I'm thinking of going hybrid EVA/ES on 2 piece of gears since im still using IR as currently stuck with 6L Coil.
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mlvnk83 wrote:
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Zewy7 wrote:
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Kizwik wrote:
OK, on the damage on the left hand side, you chose mace. I understand the benefit of stun as you explained.
I also see another guy saying he took axe, because of onslaught.
I'm wondering if the sword one is best, because it has bleed and that supports the two clicks in Gladiator Ascension points that gives a 30% more damage buff against bleeding targets. Is this buff already maintainable without taking more bleed?


I'm currently just level 56, however I was thinking, depending on how endgame goes, to switch the three evasion+life nodes around ranger area (going for 6L setup) plus a few life nodes at the scion life cluster to grab both the mace nodes (for endurence on Stun setup + area it provides) as well as half the axe Wheel for the onslaught on kill and some extra damage. It seems right now that trading around 30% worth of life nodes (going from 200% to 170%) could be worth it to improve damage as this build seem to be pretty immortal even with just 170% life (I think the original build with BoR har around this amount) and then I rather have some more damage since I play SC :)

To adress the bleed chance increase with swords I don't think it's worth another 5% compared to what the other wheels offer. The damage on bleeding enemies is just a increase modifier, not a "more" or am I wrong on this?

Just my thoughts and I'm not in ens game yet, just how I might go forth while playing :) This is based on a character around level 90-92, after that I guess you could grab the remaining life nodes as well :)



i can tell you that taking mace wheel and sword wheel at the same time it just not efficient bsed on my experience. At lvl97 i just slightly over 6k hp (12k armour) with 33k tooltip earthquake. And i feel im at a comfortable level running t15 maps and i just dont see how to further squeeze out 7 points without compromising my current stats.


Personally, I don't really like sword nodes since those accuracy stats are waste with RT.
Giving up few phys% compared to other nodes just for 5% increased chance to bleed seems like a waste to me.

Similar thing with axe node, onslaught node give movement/attack speed/cast speed,
movement speed = kind of wasted with whirling blade
attack speed = doesn't go well with earthquake since aftershock doesn't get affected by attack speed.

Mace on the other hand, has a decent phys% along with stun stats that are quite useful imo.

Just sharing my opinions on the 3 circle nodes, I think they all have pros/cons.
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mlvnk83 wrote:
I have a question here for OP.

It seems that we think alike but he acted faster than me =)
How good is the ES on your 6L armour set up? With 1K ES i would imagine ur HP never drop and fully utilize melee on full life gem. Whats your armour rating currently? I'm thinking of going hybrid EVA/ES on 2 piece of gears since im still using IR as currently stuck with 6L Coil.


The extra 1k+ ES is actually working great, but it requires some good gears since you'll need a lot of int to equip good base ES gears.

For my case, I had to drop herald of ash and use Determination + Hatred with enlighten gem. (I think you need at least level 3 enlightenment to not worry about mana) Not sure about your case, but you should compare grace vs determination since you have IR.

With the aura, I currently have 11001 armour and with granite flask, 28513.
My ES is sitting at 1233.

I am satisfied with my current armour/es ratio, and my next goal is to get max chaos resist. (currently sitting at 104% in hideout)

It's harder than BoR version, since I also need to worry about intelligence at the same time, but it's a lot of fun getting one gear by one :D

And yea, going eva/es good piece should do the work if you have IR.
I also do want to test lightning coil at some point, please do share your experience once you get all the gears, kinda curious !
How to deal with reflect phys map? Maybe you've answer this question before but sr, i dont want to read all those pages to find out. Thanks for sharing the build !!!!
Someone is saying that Gladiator's Gratuitious Violence ascendancy passive is bugged and mobs that die from the explosion don't drop loot. Has anyone else noticed anything buggy about this passive? (i don't have it yet)
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NeoHien1 wrote:
How to deal with reflect phys map? Maybe you've answer this question before but sr, i dont want to read all those pages to find out. Thanks for sharing the build !!!!


You can swap out Increased Area of Effect gem with Physical to Lightning gem and you should be fine
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Masauwu wrote:
Someone is saying that Gladiator's Gratuitious Violence ascendancy passive is bugged and mobs that die from the explosion don't drop loot. Has anyone else noticed anything buggy about this passive? (i don't have it yet)


I haven't really notice any of this,, interesting.
Did anyone else had problem on this? If this is true, we can just simply switch to Outmatch and Outlast, but I want it to be sure.

Personally, I am having a great map drops in this league never felt like I am getting less drop.
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NeoHien1 wrote:
How to deal with reflect phys map? Maybe you've answer this question before but sr, i dont want to read all those pages to find out. Thanks for sharing the build !!!!


For physical reflect - swap out increased AOE with physical to lightning
For physical reflect + vulnerability - swap out increased AOE with physical to lightning and melee damage on full life to weapon elemental damage.

For elemental reflect - no swapping is required.
For elemental reflect + -max resist - swap added fire with blood lust,

For double reflect - use chaos to reroll the mods (lol)
Last edited by mlvnk83#6685 on Mar 27, 2016, 11:29:04 AM
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GeGuRi wrote:
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Masauwu wrote:
Someone is saying that Gladiator's Gratuitious Violence ascendancy passive is bugged and mobs that die from the explosion don't drop loot. Has anyone else noticed anything buggy about this passive? (i don't have it yet)


I haven't really notice any of this,, interesting.
Did anyone else had problem on this? If this is true, we can just simply switch to Outmatch and Outlast, but I want it to be sure.

Personally, I am having a great map drops in this league never felt like I am getting less drop.


Actually, i felt something is off but cant reproduce the result. Occasionally map unique boss or rare dont drop as much loot even with 8 mods or high qty%, rarity% and i have been convincing myself its just RNG.
Last edited by mlvnk83#6685 on Mar 27, 2016, 11:45:06 AM
Made a quick demo video of my version of the build.
Still no luck with the helm enchant farming but well it's still efficient already anyway :)

https://www.youtube.com/watch?v=-kP2GIcP8Yk

my gear

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