SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
" I never said or implied that either. God damn you just look to argue over stupid bullshit don't you? That doesn't mean that your logic isn't flawed though, which it is. One thing I'm 100% certain of though is that even after going into detail and even linking a better/more technical explanation you still don't get it. It comes down to two things... Either you just can't admit you're wrong or you're trolling. There is no other option. *shrugs* Just a lowly standard player. May RNGesus be with you.
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" lol. I would watch that. With pop corn. Btw, to the guy that has connection issues, run winmtr when you are having lag spikes and post the results in the technical support forum section. You only need to input a server name already provided in that support section (along with the program) and let it run for 5 min when you are experiencing said problems. Given the fact that there is a 15 page thread about ping problems, it is highly possible that it is GGG's fault this time. Personally, when i had net issues in the past, once it was GGG's servers losing packets and once it was me, but when it was me i had problems with other games as well. I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready. Last edited by Pyrokar#6587 on Aug 24, 2017, 11:39:45 AM
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" The most likely possibility is that you're just full of it. Here's a copy of my original statement and your response. " You apparently stand by your ridiculous assertion. Therefore, you're just full of it. Oh well, nothing we didn't already know here. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" Nope, read up on the link I provided and you'll see. But you have this uncanny knack for ignoring the facts. So the possibility that you'll admit you're wrong is slim to none. " Yes, because that's just how the internet works whether you like it or not. And if you actually gave a shit enough, you could find that out for yourself instead of just repeatedly saying "nuh-uh" with not a single thing to back up what you say other than flawed logic. @Pyrokar Damn near every single time I've had persistent lag in this game the WinMTR has shown that the issue was with my ISP. And I wasn't having any lag or connection issues with anything else. One phone call and 5 mins later no more lag. Ya'll can either be proactive when it comes to your connectivity issues or you can continue blindly blaming GGG's servers. I've tried to help you help yourselves (if you're having issues) but my words fall on deaf ears. So all that's left to say is enjoy your lag, I'll just continue enjoying my lag-free experience. Just a lowly standard player. May RNGesus be with you.
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Sure, it happens, I already mentioned before about playing the game on predictive for a long time because lockstep was lagging too much. Everything else was working well so I thought the issue is on their side and wasn't going to bother digging around just for that, then I swapped ISPs some time ago because this one is cheaper and it works fine now.
Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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Here's what I think Shovelcut was referring to?
" This most defintely does not mean that the following is false. " First, there are a shitload of problems that one can have with online games besides lag. Second, some of those other many problems possible GGG freely admits might be GGG problems in that same post that Shovelcut linked to and I copied the Shovelcut's bogus proof that it almost certainly wasn't a GGG problem. Third, not even GGG is claiming there what Shovelcut claims that I'm "dead wrong" and "need to educate myself on how the internet works" Fourth, Shovelcut is full of it Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" No, I was referring to the entire section I mentioned. Typical that you skim over important shit to nitpick the one thing you can. And I'm the one full of it? lol Just a lowly standard player. May RNGesus be with you. Last edited by Shovelcut#3450 on Aug 24, 2017, 7:44:59 PM
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I think the title of this thread should be changed to "Off-Topic Lover's Quarrels."
Whenever I see that there is a new post, that's almost always what it is. Wash your hands, Exile! Last edited by gibbousmoon#4656 on Aug 24, 2017, 7:54:49 PM
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" If people are going to lump connectivity issues in with the laby issues, discussing connectivity is on topic. Much unlike your own contribution. Just a lowly standard player. May RNGesus be with you.
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Connectivity issues ARE linked with the labyrinth because when running the labyrinth it is far more frustrating to have disconnect issues for four reasons.
1. One has to start over from the very beginning. 2. If playing endgame labyrinth then offerings might also be lost. 3. The labyrinth is not fun content for many people which makes having to run it again extra frustrating. 4. In the past the labyrinth bugs were more plentiful. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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