SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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Fruz wrote:


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Turtledove wrote:
Mr. Fuz, I flat out proved that you were wrong

No you didn't.
You have answered nothing.
They have listened to some feedback.
But nothing indicate that they have done what they have done because og "the player base saying that trap game play was not fun" lol.
In fact, we are getting traps in more and more areas of the game, clear indication of the opposite.

And yes, you have stated that GGG specifically listened to some of the feedback of the OP and partly implemented some of it, in this thread or another.
Which nothing indicates obviously, if anything, everything indicates otherwise.


Still in delusional denial I see.

I said

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Turtledove wrote:

You agree with my example proving that GGG has addressed significant issues with the labyrinth. This was done, in large part because of feedback from the player base saying that trap game play was not fun


You responded with the flat out denial.
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Fruz wrote:

No.
You have absolutely no way to know that, and everything indicates otherwise


Mr. Fuz, I flat out proved that you were wrong. GGG explicitly stated that they did it because of the feedback. I pointed to the thread where GGG explicitly said that.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Still sucks. Still dumb. Still worst part of the game.
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Brussel_Sprout wrote:
Still sucks. Still dumb. Still worst part of the game.


Agreed, but for me about half of the worst part of the game has been close to eliminated. So that's good.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
They made some of the change because of ( or thanks to ) some of the feedback.

The whole thing being related to people some bitching about traps or not is something that : "You have absolutely no way to know that, and everything indicates otherwise ".

Again.
Most of the changes that have been done in the lab are not related to trap ( there is one directly related to traps: those stop after Izaor die, and that's a really good thing imho ).

Once more, you have proven nothing at all and seem just incapable of understanding what's going on.
You can keep showing it if you want of course ... not that it brings anything interesting here.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Aug 14, 2017, 12:58:41 AM
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Turtledove wrote:
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Brussel_Sprout wrote:
Still sucks. Still dumb. Still worst part of the game.


Agreed, but for me about half of the worst part of the game has been close to eliminated. So that's good.


Still a long way to go. (imo) But a really great start to the changes.

Thanks to you, Regulator and the other good folks for spearheading the movement and getting GGG to listen!
Just WTF. They simplified the lab sooo much and people still complain? How the hell would ascendancy points make sense without labyrith, when the labyrinth is whole about the ascencion?

People just wants everything in this game to be obtainable by grinding easy maps, hopefully they will not listen to all these shitty suggestions and keep the labyrinth at least the way it is.
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Zalhan2 wrote:

D3 at this point does not require you to do any content you do not like.

Blizzard listens to their feedback.


Yet no one is playing Diablo... Interesting...
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Grimbold wrote:
Just WTF. They simplified the lab sooo much and people still complain? How the hell would ascendancy points make sense without labyrith, when the labyrinth is whole about the ascencion?

People just wants everything in this game to be obtainable by grinding easy maps, hopefully they will not listen to all these shitty suggestions and keep the labyrinth at least the way it is.


Please educate yourself:

https://en.wikipedia.org/wiki/Straw_man
Wash your hands, Exile!
there are about 6 developers left maintaining diablo 3. Diablo 4 is technically starting development which means in 4-10 years they will be done.

Timeframe is sorta a joke. But its pretty well known they have initial designers with their toes in the water based on IGN.
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Fruz wrote:
They made some of the change because of ( or thanks to ) some of the feedback.

The whole thing being related to people some bitching about traps or not is something that : "You have absolutely no way to know that, and everything indicates otherwise ".

Again.
Most of the changes that have been done in the lab are not related to trap ( there is one directly related to traps: those stop after Izaor die, and that's a really good thing imho ).

Once more, you have proven nothing at all and seem just incapable of understanding what's going on.
You can keep showing it if you want of course ... not that it brings anything interesting here.


Slowly but surely the Fruz is being pried out of his delusion shell of denial. I'm pleased that you finally agree that GGG explicitly stated that they made the changes to labyrinth because of the feedback.

Let's review once again your false claim.

I said

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Turtledove wrote:

You agree with my example proving that GGG has addressed significant issues with the labyrinth. This was done, in large part because of feedback from the player base saying that trap game play was not fun


I gave the best example of feedback on the labyrinth but, the important part is that GGG addressed the changes to the labyrinth because of the feedback on labyrinth.

You responded with the flat out denial.
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Fruz wrote:

No.
You have absolutely no way to know that, and everything indicates otherwise


You went on to argue that GGG is adding traps all over as an example of your deluded denial that GGG did NOT make the change to the labyrinth because of the feedback.

You were proven wrong and now seem to be accepting the reality of the situation except still unable to accept the fact that you at one point denied that GGG made the changes to the labyrinth because of the feedback in this forum. You said, "No. You have absolutely no way to know that, and everything indicates otherwise". That statement was wrong. You are so close to joining reality. Don't let this opportunity slip away from you.

Since this feedback is a pretty large percentage of the feedback on labyrinth, being almost 700 pages long, also because of the feedback in this thread. The irony of which, you and your ilk have ironically contributed significantly to the torrent of feedback in the forums on this topic. :-)
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!

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