SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
" Ah, you mean the rework of the side rewards in the lab, then yeah, that's pretty good, it feels much better exploring and spending a bit more time. Having the first labs shorter farther improves this ( as previously, there was really no point going to side areas for the normal and cruel lab, now with those shorter .... it's much more of an option ). About the statements that have been thrown in this thread, don't forget that it has been antagonizing escalation after escalation, and that many statements have been directed at a handful of posters, more than the whole QQing part of the playerbase. " No. You have absolutely no way to know that, and everything indicates otherwise : Traps are now in more and more areas outside of the Lab, and traps are of course inside the lab, in every lab, you have to go through traps, and this is a fact. GGG has improve things, that are mostly completely unrelated to what this thread was originally about. Some couple of good suggestion have been made on the way ( by different posters ), that might have influenced GGG, since they went in the same way : rewarding exploration or making Izaro scale more with the difficulty. So we have : - couple of players bitching in an obnoxious way, to have the traps removed on the way to AC ( and this has not changed ). - couple of players giving much more constructive feedback, and that might have had an impact on GGG's decisions since part of it did actually change, got improved. You should already know the difference by now, or maybe you have seen it but refuse to believe it. At the end, the lab got improved, but not thank to your list and the OP of this thread. " Pretty much. " Good point, there is definitely this too, although it does correlate to thrill somewhat, you have to take more risks (given that you cannot die and keep going in the same league after) if you do not want to be slowed down. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" GGG put out a thread saying " https://www.pathofexile.com/forum/view-thread/1899252 Why was that proposed by GGG? They say in the OP because of the feedback since the labyrinth was added. After the shit storm of labyrinth hate that came spilling out in that thread, GGG cut way back on the trap game play and made similar change for the second labyrinth as well. So your assertion that we have no way of knowing why GGG did what they did is a delusional denial on your part. We can simply believe what GGG explicitly stated. You called me a delusional liar because I said those changes were similar to two ideas in the OP of this thread. You said they weren't similar enough to use the word similar and that I was a delusional liar. What does that mean? Well lie means telling an untruth to deceive. A delusional liar I suppose, would mean a lie to deceive but so ridiculous that I was delusional to think anyone could believe that I believed what I said. That is a ridiculous assertion. I didn't lie. Did you just tell a delusional lie? I don't think so. I think that you actually believe your delusions. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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It's exactly what they said:
"we removed some areas". Traps are still there, and you still need to go through there. Now believung that "because of feedback" = "because of this joke of a thread" is stupid. " enough said. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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If it was like this fruz then they would have "toned it down" in merciless and map lab as well. But those are longer/harder?
It's more likely that they did it for new players and/or because of this feedback. Can't own someone's soul until you get them to play maps and finish the story as they said. Mario clearly wan't helping them. Good thing is that, now that they have finished the game story, they can focus on removing the mario tumor of their game. And these changes were probably the first incision. I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready. Last edited by Pyrokar#6587 on Aug 11, 2017, 1:33:41 AM
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" I said " You responded with the flat out denial. " Mr. Fuz, I flat out proved that you were wrong. GGG explicitly stated that they did it because of the feedback. I pointed to the thread where GGG explicitly said that. I accused you of being in denial and you have proven that your state of denial is so bad that you're still in that same state of denial. I never said just this thread but many hundreds of other threads as well. I also never claimed that GGG looked in the OP of this thread and picked a solution that was there. The feedback on the trap gauntlets has been constant and continuous since labyrinth released. GGG recognizes that it is important to fix this and they have made a very good start in 3.0. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Just started a new 3.0 character in Harbinger. Got her to maps. Did two of the trials in maps. Finished both.
I fucking hate this. Not fun. |
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" Actually, I just noticed today that they put the golden key in the same area than the door in the merc lab, which makes it slightly faster it seems. The rewards for the side areas/optional monsters are also better, and the shrines have no risk, but give bonuses systematically. Of course they did pay attention to the feedback that they have, but since what they did does not go the way the OP wants, and that they have been stating several times that they have no plan to remove the points from the lab, or remove traps (and keep adding them in other parts of the game) .... they have been listening and considering some feedback, just no the OP ( some others in the thread though, likely ). Uber lab is still supposed to be a challenge though, I don't think that we'll have this one make easier every. " No you didn't. You have answered nothing. They have listened to some feedback. But nothing indicate that they have done what they have done because og "the player base saying that trap game play was not fun" lol. In fact, we are getting traps in more and more areas of the game, clear indication of the opposite. And yes, you have stated that GGG specifically listened to some of the feedback of the OP and partly implemented some of it, in this thread or another. Which nothing indicates obviously, if anything, everything indicates otherwise. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Aug 13, 2017, 2:05:09 PM
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For the record I have done 3/4 labs so far and made over 15c in crap from them and still dislike the whole trap bullshit. Expansion is fun but I will probably emo spiral for another year on uber lab when I do it. Fortunately is doesn't give my build that much (30% minion damage) so I will probally ignore it till I am like 92ish.
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" Actually I disagree, the first 2 are a joke and the third one dies so fast I didn't even learn any of the mechanics (from a newbie perspective) then the 4th is hard. If they had a training ground (they can even charge an alch and give no loot) that would go a long way to help learn the final fight. But the third I just circled him and hit my attack key when safe and he died. From my perspective I think that's the issue the first 3 really don't hit that hard if you fuck up then the 4th will 1 shot you and you waste another 15-20 minutes getting back to die again with maybe a total of 20 tried by that point. The trials are still boring and pointless too. |
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Also the uber lab loot is insane. PressStartToPaws (one of the better hardcore streamers , she made 100 hardcore and usually has 3-4 90+ by end of league) has made over 1000 C in mats farming uber league so far.
It's a bribe more than fun. Last edited by Zalhan2#1986 on Aug 13, 2017, 2:57:03 PM
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