SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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Outtahand wrote:
The lab and trials are stupid and generally causes me to stop playing sooner when I encounter them or after doing them to progress my character.



Thank you for voicing your feedback to GGG on the labyrinth. I've added you to the list. You're number 683 on the list. This is the list of people that have voiced an opinion that the labyrinth needs to be improved or made optional. I'm hoping that it will be resolved by GGG in the 3.0 release coming up early next year. As the list grows longer our voices grow stronger. Over 280 threads discussing labyrinth problems with over 680 posters in support

Please note that the Median for the fastest times to get through the labyrinth are currently around 20 minutes for the normal difficulty. These are the FASTEST times for the character on the list for that day. That means that when the labyrinth is done multiple times then it is the fastest time. There are Internet Trolls running around telling lies that one should be expected to complete a run through the labyrinth in 15 minutes, 10 minutes or even less. This is a ridiculous lie that the same deceitful trolls keep repeating. Chris Wilson stated prior to the labyrinth release that it was expected that a run through the labyrinth would take 45 minutes to an hour. This was based on characters not designed for running labyrinth and players that run labyrinth very little. It was not based on characters designed for running labyrinth and based on players that are making multiple labyrinth runs per day. It is best IMHO to ignore these trolls.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Chris Wilson stated prior to the labyrinth release that it was expected that a run through the labyrinth would take 45 minutes to an hour.


Because perhaps that statement was made for people that literally explore every inch of the lab, instead of what people do now.

My fucking God, how stupid do you have to be to follow a statement that was made PRIOR to the community doing it and working together to reduce the time needed. You can find a layout now before you ever go in, you can know the challenge before you ever go in. But nope Chris once said it should take that long, so its forever suppose to take that long.


Its best to use ur fucking brain and LOOK AT THE FUCKING FACTS, go look at the lab times for various difficulties, hundreds if not thousand(s) of people do it in under the time that Chris said and that you keep repeating.


For a game build around clearspeed you would think the lab would follow in toe with that mentality, given the fact the bulk of the reward is given at the end for completion its actually one of the only pieces of content that makes sense to run as fast as possible to get to the end.

BUT NOPE ALL THOSE TIMES ARE PEOPLE THAT JUST SPEED RUN IT HUR DUR
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Last edited by goetzjam#3084 on Dec 23, 2016, 12:30:58 AM
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Turtledove wrote:
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Outtahand wrote:
The lab and trials are stupid and generally causes me to stop playing sooner when I encounter them or after doing them to progress my character.



Thank you for voicing your feedback to GGG on the labyrinth. I've added you to the list. You're number 683 on the list. This is the list of people that have voiced an opinion that the labyrinth needs to be improved or made optional. I'm hoping that it will be resolved by GGG in the 3.0 release coming up early next year. As the list grows longer our voices grow stronger. Over 280 threads discussing labyrinth problems with over 680 posters in support

Please note that the Median for the fastest times to get through the labyrinth are currently around 20 minutes for the normal difficulty. These are the FASTEST times for the character on the list for that day. That means that when the labyrinth is done multiple times then it is the fastest time. There are Internet Trolls running around telling lies that one should be expected to complete a run through the labyrinth in 15 minutes, 10 minutes or even less. This is a ridiculous lie that the same deceitful trolls keep repeating. Chris Wilson stated prior to the labyrinth release that it was expected that a run through the labyrinth would take 45 minutes to an hour. This was based on characters not designed for running labyrinth and players that run labyrinth very little. It was not based on characters designed for running labyrinth and based on players that are making multiple labyrinth runs per day. It is best IMHO to ignore these trolls.


So true.

This forum is full of those trolls it seems.
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Turtledove wrote:

Please note that the Median for the fastest times to get through the labyrinth are currently around 20 minutes for the normal difficulty. These are the FASTEST times for the character on the list for that day. That means that when the labyrinth is done multiple times then it is the fastest time. There are Internet Trolls running around telling lies that one should be expected to complete a run through the labyrinth in 15 minutes, 10 minutes or even less. This is a ridiculous lie that the same deceitful trolls keep repeating. Chris Wilson stated prior to the labyrinth release that it was expected that a run through the labyrinth would take 45 minutes to an hour. This was based on characters not designed for running labyrinth and players that run labyrinth very little. It was not based on characters designed for running labyrinth and based on players that are making multiple labyrinth runs per day. It is best IMHO to ignore these trolls.


Here is the time of someone who doesn't run the laby often, on a char not designed for laby running, only for the ascendancy points.


The layout was good that day and because of that I ran it probably a dozen or more times trying for an enchant. The longest time it took was roughly 10 minutes on merciless (not uber).

It's amazing what you can do if you take the time to learn the mechanics and apply yourself to getting thru as fast as possible. Which seems to be what you guys would do if you hate the laby.

Just a lowly standard player. May RNGesus be with you.
i know that it is wrong and bad karma but it makes me somewhat happy to see some people literally wasting weeks of their own life fighting for something noone else cares about

go listen interview with jonathan - lab is here to stay. it is different on purpose. an alternative to mindless click-click. you do it - you get candy. you do not like it? tough luck

and do not tell me about game loosing players - you are still here (and several guys with their alts as they are too proud to admit their 'quiting' was just drama)
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Shovelcut wrote:
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Turtledove wrote:

Please note that the Median for the fastest times to get through the labyrinth are currently around 20 minutes for the normal difficulty. These are the FASTEST times for the character on the list for that day. That means that when the labyrinth is done multiple times then it is the fastest time. There are Internet Trolls running around telling lies that one should be expected to complete a run through the labyrinth in 15 minutes, 10 minutes or even less. This is a ridiculous lie that the same deceitful trolls keep repeating. Chris Wilson stated prior to the labyrinth release that it was expected that a run through the labyrinth would take 45 minutes to an hour. This was based on characters not designed for running labyrinth and players that run labyrinth very little. It was not based on characters designed for running labyrinth and based on players that are making multiple labyrinth runs per day. It is best IMHO to ignore these trolls.


Here is the time of someone who doesn't run the laby often, on a char not designed for laby running, only for the ascendancy points.


The layout was good that day and because of that I ran it probably a dozen or more times trying for an enchant. The longest time it took was roughly 10 minutes on merciless (not uber).

It's amazing what you can do if you take the time to learn the mechanics and apply yourself to getting thru as fast as possible. Which seems to be what you guys would do if you hate the laby.



So in reality, that day it took you around 100 minutes plus to do the lab. how many more minutes were spent on the external site getting the layout? Add that to the total as well.
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The_Reporter wrote:


So in reality, that day it took you around 100 minutes plus to do the lab. how many more minutes were spent on the external site getting the layout? Add that to the total as well.


O shit man dont forget the min it takes to look at the layout at poelab or checkout the reddit thread, i mean that shit takes FOREVER
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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sidtherat wrote:
i know that it is wrong and bad karma but it makes me somewhat happy to see some people literally wasting weeks of their own life fighting for something noone else cares about

go listen interview with jonathan - lab is here to stay. it is different on purpose. an alternative to mindless click-click. you do it - you get candy. you do not like it? tough luck

and do not tell me about game loosing players - you are still here (and several guys with their alts as they are too proud to admit their 'quiting' was just drama)


Only those of tiny intellect can find joy in another person's displeasure.
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goetzjam wrote:
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The_Reporter wrote:


So in reality, that day it took you around 100 minutes plus to do the lab. how many more minutes were spent on the external site getting the layout? Add that to the total as well.


O shit man dont forget the min it takes to look at the layout at poelab or checkout the reddit thread, i mean that shit takes FOREVER


It's all part of the time involved in doing the labyrinth.
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The_Reporter wrote:

So in reality, that day it took you around 100 minutes plus to do the lab. how many more minutes were spent on the external site getting the layout? Add that to the total as well.


The first run I did took about 10 minutes, after seeing how easy the layout was I ran it more for the chance of an enchant (which I didn't get).

And it took no time on any external site, ran it blind. Turns out that just hanging to the right will get you to the end most of the time. Which you would know if you spent any time trying to learn anything about the thing you're campaigning against.
Just a lowly standard player. May RNGesus be with you.

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