SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
Honestly at this point I'd be happy with an alternate way to get ascendancy. Lab can stay as it is, just introduce another option to get ascendancy. Maybe in 3.0 they'll do this.
On the plus side, with the removal of cruel in the future that's one less time to do lab :P |
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" But then, with so many complaining players, the alternate way will become the new lab... And, you know, can't make everyone happy. As I've already said, I don't get all the hate for lab. Imo, it's balanced enough. Like I actually like the reward for the difficulty. Ascendancy points, enchant, +all the other drops(possibly treasures too). Also, source on removal of cruel, and why? |
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" No question that the reward is very good in labyrinth. The theory there is that GGG had to do that because the labyrinth is so boring and not fun. The issue with the labyrinth is that many people find the trap game play to be horribly boring. If I wanted to play traps then I'd play a different game like Frogger, prince of Persia or something not PoE. Those other games do a better job with trap game play anyway. PoE went from my favorite game of all time to not playing it hardly at all anymore because of the horrible boring trap game play. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" https://www.pathofexile.com/forum/view-thread/1743790 Just a lowly standard player. May RNGesus be with you.
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" By saying this you assume that they made the Labyrinth boring on purpose because all those rewards were there right from the start. Even the Uberlab ones were already there you just couldn't get there due to a lack of an Uber Lab. And even if the lab would be riding a pink unicorn on a rainbow background... you would only do so for less than 1% of your total playtime unless you come back for more. I usually take about 10 Minutes for the first two labs, because I tend to overlevel them (and a lot of builds need 4 points to feel the difference anyway, so I do Normal and Cruel at the Start of merciless) and if I do it right away another 15 for merc. I'm only doing Uberlab with a char meant to farm it or if I can benefit from the last 2 points, which again is not always the case. And it takes me about 20 Minutes with a character not too well suited. I propably take at max another hour for all 6 Trials in maps. So overall I spend a bit above two hours per character in the lab. This league I only had one character doing all 8 points, one had 6 and one had 4, but I hardly played them. And the one character I played a lot spent a lot more hours outside the lab than inside a whole lot. Also A1N is pretty boring too. And it takes longer than the lab, propably longer than 3 labs. Last edited by Emphasy#0545 on Nov 29, 2016, 9:21:50 PM
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" this sooooo much. Playing a game for hundreds if not thousands of hours, and hanging your gripe cap on something that should IN TOTAL take you less than two hours to complete per character (if you want all 8 points and are REALLY slow) and never do again is RIDICULOUS. |
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" That is silly. They wouldn't make it boring on purpose. Just another one of your straw horse arguments. My comment was a tongue-in-cheek comment. The idea is that after the little supervised newly hired engineers had implemented labyrinth and showed off what they had done then the GGG experts looked at it and said, "Well it's a different game play, not PoE game play. We'll just pile on the rewards so that people are less likely to complain." " Start up a different thread to complain about A1N, please. This thread is about labyrinth and how it was a horrible design decision to gate critical character development behind a totally different game play experience. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Lab is like getting paid to have sex for cash, its not fun but the rewards are great after being paid.
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" No, I say we have them put ascendancy points, enchants and all the treasure behind Merveil normal so nobody has problems getting them *sarcasm* Or if you want an actual gate, let's request a pay gate? 100$ for all 8 ascendancy points. Last edited by GehennamIgnis96#2738 on Nov 30, 2016, 1:49:43 AM
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" Really? How do you know all that? What if it was the "GGG experts" who wanted the Lab to be exactly like that and the "little supervised, newly hired engineers" made it so? This thread = madness + specualtion + delusion. Stop torturing yourself and make your peace :) When night falls She cloaks the world In impenetrable darkness Last edited by morbo#1824 on Nov 30, 2016, 2:29:56 AM
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