SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
" Perhaps it is not an important enough issue for them to assign people to it at this time. Maybe they will allocate resources to it at a later date, since they have already said there are no plans to change it, but they are not opposed to it. You crusaders are not special. You will just have to wait until your issue makes it to the top of the to do list, if it is even being considered at all. |
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Now that Atlas of the Worlds is coming out, and GGG has gone to great trouble to make the Atlas completely optional and only for those who like it and want to play it, I suggest putting the "optional" (TM) Ascendancy Classes behind the first three Guardians of the Void you defeat, with the final two ascendancy points behind the Shaper.
GGG can leave the lab as a loot-fest, so at least some people might continue to run it with their Juggernauts. Admittedly, the normal and cruel lab will become pretty redundant, but they already are apart from the ascendancy points, and who will really mourn their loss? As an added benefit, completing the Atlas (initially without having any of those optional ascendancy classes) will be more challenging than the easy task of running the lab a few times, so people will have to work for their ascendancy points instead of getting them almost for free. And (despite the sarcasm) I would seriously prefer this method as I refuse on principle to be forced into running the lab even once, whatever bribes GGG puts behind it. Proud member of the Vocal Minority
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Your right setting up a model where other people have to play for you since you picked a build that worked since beta till the lab but now sucks is such a great idea.
We should change all games this way. Last edited by Zalhan2#1986 on Aug 14, 2016, 8:11:17 PM
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" Actually I might be in the minority but the Ascendancy's made normal content scale too fast. They need to roll back both since they both have issues. At the very least give all 8 points at red map time (automatically) and make the red maps MUCH more accessible. This would make people play from 90 to 100 more. No one needs them for normal content. For character progress not having them is like cutting the balls off your character. Its not like loot Progression which IS earned. Character progression is why a lot of us play. To make a character and progress it thru the game till it grows from a boy to a man. Any developer who can not see this is really out of touch and I question his ability to understand his player base. For the record I say leave the LAB alone (which is a bit of a compromise for me since I want it completely gone but some people seem to like it). At 90 if you haven't done it yet you get all 8. Last edited by Zalhan2#1986 on Aug 14, 2016, 8:24:57 PM
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" I answered you in a previous thread because the answer to this is quite obvious, but you seem to have purposely ignored it, or maybe you do not understand, who knows ... This is so very ironic with what you said right after lol : "WK dont really understand reasoning and valid points or they choose not to" The AoW is an endgame tool, what people reaching 60+ value the most and where they spend most of their time is endgame, obviously that's one of the most important things and GGG does not want some people to start to dislike endgame. Lab however is just a one thing to do per difficulty, no big deal. Don't blush too much, you should have thought about that before. /facepalm If you cannot bear the fact that you guys are a vocal minority, then sad for you .... Cannot accept the truth ? ouch SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" But obviously they do want some people (who may not even reach the endgame) to dislike the main part of the game? There is no principled difference between making the lab optional and the atlas optional, whatever distinctions one might draw between them. " No big deal to you, perhaps, but a big deal to me (and many others). " And you know this is the truth how? Because, I suppose, Chris Wilson said as much --- a comment I'm pretty sure he would like to take back given how dismissive it was to the many players who do dislike the lab. Jay Wilson made the following comment when he finally acknowledged the failure of the D3 auction house system he had championed: " If Blizzard couldn't tell how many players liked or hated the auction house, despite the fact that over 50 percent of players used it regularly, do you think GGG is in an any better position to really tell how many players like or dislike the lab (especially when, after all their work, they surely have a predisposition to assume that the lab is a great popular success with only a few complainers)? Proud member of the Vocal Minority
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" I hope that you are not serious there :/ Let's have a game than 100% of the people like, a game that frustrate nobody and that makes everyone happy ..... and where everyone get bored after 3 sec spent on it. Great game design that would be. Labyrinth is not the main part of the game, wtf is that bad faith now ? I just stated what the obvious difference was. And obviously it's per character, all characters are different, we should call captain obvious to help you here. Good job quoting pieces of informations completely out of their context without any link or any kind of source, good job lol. There is a huge difference between HA and the lab ( bigger than between AoW and the lab ), but since you were not able to understand my previous point, I think that it would be a waste of time to start explanations there ( call captain obvious ? it might be a little less obvious but it still is so ... ) SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Aug 15, 2016, 12:02:57 AM
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" And that's what would happen if ascendancy points were removed from the lab? I guess PoE must've been a pretty crappy game before GGG introduced the labyrinth. " The labyrinth (excluding the uber-lab) is part of the main game that people are expected to play through before reaching the end game (though they might defer the merciless lab until after mapping for a while). " Try clicking on the link I provided. Proud member of the Vocal Minority
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I'm just waiting for 2.4 patch notes. Once those release, one of two things will happen:
a) Ascendancy will be divorced from Lab, as it should be, and I can finally enjoy the game again. or b) Nothing changes, and nothing else they do to the game will matter even one iota to me, because the thing I care about most is still fucked. It's that simple. Lab is trash. Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168 |
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" Sorry but your silly unsupported assertions is not really known to be reality, unless you have access to some unpublished GGG reports. I think you say this silly thing just to try and troll people. Does it really bring you pleasure to be a troll? Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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