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morbo wrote:
But in PoE people got used too much to standing still and offscreening whole packs without having to move or avoid things. To those who find traps "out of place", I suggest they play more melee builds.
I play ranged builds and I'm constantly moving, positioning, setting decoys/golems to avoid getting hit, and all the rest of it. The opposition to those of us who find traps "out of place" seems to be constantly filled with incorrect assumptions.
Proud member of the Vocal Minority
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Posted byShaUrley#1925on Jun 24, 2016, 3:38:07 AM
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So then the only difference is that you can not kill traps? Someone made a good suggestion about this: traps should be kill-able (scallable % per hit, not DPS), but take a ton of time to do. Problem solved. Everyone loves the Lab now.
When night falls
She cloaks the world
In impenetrable darkness Last edited by morbo#1824 on Jun 24, 2016, 3:50:10 AM
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Posted bymorbo#1824on Jun 24, 2016, 3:48:55 AM
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The labyrinth sucks because it's absolutely not my play style and it's nothing like the rest of POE.
It's a game i don't like within a game i like and not being able to play that Labyrinth of POE game, means i can't even try the whole Ascendancy part of the POE game.
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Posted byPaxmilitaris#6410on Jun 24, 2016, 3:52:21 AM
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New Ascencion method : A prophecy chain - The Enlightened I, II, III. Completing the chain grants you 2 ascendancy points. Completing it more than four times (8total ascendancy points) grants you ascendancy respec points. Can only be activated after you hit lvl 75 and are in merciless. Common prophecy.
- Izaro's Dream is exactly like the first stage of engame's labyrinth Izaro fight. When you are teleported you are sent to the plaza before his room. Area level 75. The prophecy is fullfilled when you kill Izaro.
-Izaro's Vision is exactly like the second stage of the endgame's labyrinth Izaro fight. When you are teleported you are sent to the plaza before his room. Area level 75. The prophecy is fullfilled when you kill Izaro.
-Izaro's Nightmare is exactly like the third and final stage of the endgame's labyrinth Izaro fight. When you are teleported you are sent to the plaza before his room. Area level 75. The prophecy is fullfilled when you kill Izaro.
Mechanics of the fights carry on to the second and third stage of the prophecy chain. Izaro doesnt Drop anything. Mechanics are not the same for all every day, they are completely random. Obviously you cant party. Every part of the prophecy chain costs 2 silver coins to seal it.
As a reminder : Not being able to see or understand a problem does not mean that the problem is non-existant. It only means that you lack comprehension and/or vision. Open your minds and read, and if you believe its enough then read again. Repeat until your inner cravings for posting irrelevant, ignorant and presumptuous nonsense are dead.
Inundated with cockroaches, I am
https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions
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Posted byRegulator#4587on Jun 24, 2016, 6:20:10 AMAlpha Member
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"
morbo wrote:
...[snip]...
5.) The Lab is the first content in PoE that is not entirely of static difficulty and cannot be facerolled with your eyes closed. Some players have problems with this, ye, I'd say most of the complainers fit into this category. But if they cant put the effort into overcoming the obstacle, they can still pay for a Lab carry.
...[snip]...
Sorry, this is total nonsense! No one has ever said or indicated this unless they are trying to defend the horrible labyrinth. However, this is nonsense that has been repeated before by people trying to defend the labyrinth. I will guess that pro-lab people state this because in the past they've seen complaints about bosses being over leveled and it frequently applies in that case.
Regarding your lab carry suggestion, I would never consider paying someone to play the game for me under any circumstances. I can't imagine it likely that someone that hates trap gameplay would pay someone for a lab carry. I would think that would be a service for people that would have problems with Izarro since they would have to go through the traps anyway wouldn't they?
BTW, do you provide provide lab carry services yourself?
Edit:
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morbo wrote:
So then the only difference is that you can not kill traps? Someone made a good suggestion about this: traps should be kill-able (scallable % per hit, not DPS), but take a ton of time to do. Problem solved. Everyone loves the Lab now.
Yes this was proposed. Regulator didn't add it to the OP though for some reason. I suspect because contrary to your assertion it sounds extremely boring, depending on implementation perhaps even more boring than running through the traps.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove#4014 on Jun 24, 2016, 12:19:41 PM
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Posted byTurtledove#4014on Jun 24, 2016, 12:08:21 PM
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Regulator wrote:
New Ascencion method :
...[snip]...
That looks interesting. It would cover the first 6 ascendancy points? Something similar for the last two points?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Posted byTurtledove#4014on Jun 24, 2016, 12:25:54 PM
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Turtledove wrote:
BTW, do you provide provide lab carry services yourself?
No, I just share my solved uber trials with those who can't find them. Beacuse RNG gating is stupid.
Can you say what specifically is so problematic with the Lab? Not just "the lab suck", or other similar general statements. All I hear is the "lab is different from the rest of the game". The only things different are:
1.) traps can not be destroyed, so your 1-million DPS builds are irrelevant
2.) traps are dynamic difficulty, cant be overgeared and ignored, because they do % damage
So when people say the lab is different, I'm assuming they mean it can not be facerolled like the rest of the content.
When night falls
She cloaks the world
In impenetrable darkness
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Posted bymorbo#1824on Jun 24, 2016, 12:25:57 PM
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morbo wrote:
"
Turtledove wrote:
BTW, do you provide provide lab carry services yourself?
No, I just share my solved uber trials with those who can't find them. Beacuse RNG gating is stupid.
Can you say what specifically is so problematic with the Lab? Not just "the lab suck", or other similar general statements. All I hear is the "lab is different from the rest of the game". The only things different are:
1.) traps can not be destroyed, so your 1-million DPS builds are irrelevant
2.) traps are dynamic difficulty, cant be overgeared and ignored, because they do % damage
So when people say the lab is different, I'm assuming they mean it can not be facerolled like the rest of the content.
If you need something different from what I've already said then how about ...
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Paxmilitaris wrote:
The labyrinth sucks because it's absolutely not my play style and it's nothing like the rest of POE.
It's a game i don't like within a game i like and not being able to play that Labyrinth of POE game, means i can't even try the whole Ascendancy part of the POE game.
If that doesn't work better for you then I think we would both need to go in for some psycho analyst sessions. For me to figure out why I don't like trap gameplay and for you to figure out why you can't understand that different people can have different likes and dislikes.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Posted byTurtledove#4014on Jun 24, 2016, 12:34:19 PM
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"Doctor, I tried the Lab once or twice on my lvl 39 char, and it's not my playstyle, I don't like it because I have a different taste. Don't wanna learn how to do it or anything, just revert the expansion for everyone plz."
When night falls
She cloaks the world
In impenetrable darkness Last edited by morbo#1824 on Jun 24, 2016, 12:56:24 PM
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Posted bymorbo#1824on Jun 24, 2016, 12:54:29 PM
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morbo wrote:
"Doctor, I tried the Lab once or twice on my lvl 39 char, and it's not my playstyle, I don't like it because I have a different taste. Don't wanna learn how to do it or anything, just revert the expansion for everyone plz."
Easiest way to revert the expansion is for people to not plan on getting ascendancy points, as you aren't being put to the test why on earth would you get the AC points then.
https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan
Remove MF from POE, make juiced map the new MF.
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Posted bygoetzjam#3084on Jun 24, 2016, 1:28:23 PM
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