Labyrinth is one of the best additions PoE ever had

"
Perq wrote:
Stop trying to prove that black is white.


pot kettle black

"
Perq wrote:
Pick one. Both are mandatory, or none are mandatory.


it's your pick. either all passive points are mandatory or none are.

you're trying to screw me straight to my face

and then ask for civilized discussion

the irOOOOOOOny
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
Yup, just like I said. You will shape the definitions to meet your agenda.

You want the Ascendancy Points, and now you will shift and twist the definitions, so that they are now Passive Skill Points. They are not the same thing. If they were, there wouldn't be two separate terms for them... Sigh. Guess I'm just wasting my breath (keyboard?) here.

Lets make it simple for you - you are right dude. You won - now, if you please, can you take your semantics elsewhere?
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
"
Char1983 wrote:
At this point I wonder if you have a macro set up to write "boring, tedious, and not fun" (if you have, you might just add the commas).

Ever died at character level 90+ or even 95+? You lose a lot more game time then, and on top of it, you probably lose currency/maps as well. Very problematic for people with limited time, and even more problematic for people that think that playing the game should automatically make them progress, whether or not they screwed up and died or not. On the other hand, given the fact that you consider it very easy, why would you ever die in the lab? Not understandable, to be honest. Either it is hard and you have a problem with that, or it is easy and you don't die. At which point you can do the lab in 15 minutes or so.

Disconnects, yes, they suck. Hard. I hope that this is on the absolute top of the GGG internal priority list.


Yes, I also need a macro that says "Too hard or difficult is not the issue. The issue is that Labyrinth is is boring tedious and not fun. Since people keep harping on it or implying it like above. I've explained many times but since you ask, I've gone into Labyrinth 3 times. The first two times I ran around bored for about 15 minutes each. After I ran into big circles I got too disgusted and exited the Labyrinth both times. I did not die. The third time I noticed the Labyrinth maps and was able to get to Izaro. This was with a level 30 character on Normal Labyrinth. I ran around for about 5 minutes trying to kill Izaro and finally got killed by horrible lag. I have no problem with dying, it is part of the game and I'm not at all surprised that GGG seems to have over leveled Izaro. I have no dislike of Izaro. It is the traps that make the Labyrinth game play boring tedious and not fun.

Your 15 minute estimate is not realistic. Please take a look at the Labyrinth ladder then keep in mind that the context here is for people that dislike Labyrinth and so don't practice or do it multiple times in a row, unless they have to. The 15 minute times are among the much better times and should not be expected for people that dislike Labyrinth. Also, those shorter times are people probably rushing through. I don't rush through PoE when I play.

The problem is that Labyrinth game play is boring tedious and not fun for some people. People that share this opinion may or may not go through Labyrinth anyway. Some quit PoE, some create fewer new characters because of it, etc.. When people continue to play Labyrinth while disliking it, will have their dislike of Labyrinth slowly damage their liking of PoE in general. So this is something that I think GGG should be interested in eventually addressing?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
You just wrote 3 paragraphs about you not liking the Lab. We know that, thank you.

... do I need to quote myself again? You have your thread to complain, do that there, please.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
"
Perq wrote:
You want the Ascendancy Points, and now you will shift and twist the definitions, so that they are now Passive Skill Points. They are not the same thing. If they were, there wouldn't be two separate terms for them... Sigh. Guess I'm just wasting my breath (keyboard?) here.


yes, you are

i refuse to meet your level of intelligence

and i also refuse to seriously debate this with you

i value logic and logic alone

and yours is broken

but if you really want to give it a try, answer this;

"
mynameisonlyforthegods wrote:
Here's a question about "mandatory": if a build previously had a high chance of dying in red maps, and can easily clear them without dying after spending Ascendancy points, does that make Ascendancy points mandatory for the build?


in short,

is making your build work,

mandatory or not?
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
I already said you are right, what do you want more? Go bother someone else. ,-----,

My level of intelligence does not match yours, so, will you please stop tormenting me with those overwhelming (imaginary) concepts of yours? Thanks!
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
Last edited by Perq#4049 on Apr 21, 2016, 2:17:32 AM
"
Perq wrote:
You just wrote 3 paragraphs about you not liking the Lab. We know that, thank you.

... do I need to quote myself again? You have your thread to complain, do that there, please.


:-)

I'm being on topic. If you think that I've gone off topic then it was probably my more detailed explanation of my Labyrinth experience. Something in addition to just saying Labyrinth is boring tedious and not fun. I thought that I was just responding to your request. You said, "On the other hand, given the fact that you consider it very easy, why would you ever die in the lab? Not understandable, to be honest. Either it is hard and you have a problem with that, or it is easy and you don't die. At which point you can do the lab in 15 minutes or so." Sorry, if I misunderstood your request.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Well, to be entirely honest, points of this thread is to show that taking one side or the other, and refusing to listen to the other side leads nowhere. All we will do is ram our heads, go sleep, only to wake up to do all the same thing over and over again.

Some people might call me white-knight Lab defender, but I'm really not - I only happen to be liking Lab (more the concept itself) more than I dislike its problems. Some people, on the other hand, do not care about people that like the Lab, and want to force changes that will make these people sad. (this applies to people who want no changes at all, too).
That is my problem. That is why I highlighted some of the random things that I like in the Lab (not all, tho).
The only option to resolve this shit, is to meet somewhere in the middle. If any of the sides refuses to, it will be this shitshow, that it is now. (I wonder for how long, tho).
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
Last edited by Perq#4049 on Apr 21, 2016, 2:27:34 AM
"
Perq wrote:
Some people, on the other hand, do not care about people that like the Lab, and want to force changes that will make these people sad. (this applies to people who want no changes at all, too).
That is my problem. That is why I highlighted some of the random things that I like in the Lab (not all, tho).


you're so full of...

how, how, HOW does it ruin your rinth experience if there's no ascendancy points at the end of it?

all i want, all the majority of us who hate the lab just want the points out of there.

we're FINE with keeping the lab as is, as long as we're not FORCED to go there three times on EVERY. FUCKING. ALT. we make.

WE DON'T WANT THE RINTH TO CHANGE

WE DON'T LIKE IT

YOU CAN KEEP IT

AS IS OR WITH WHATEVER CHANGES TO COME

just let us have the points in a different manner

is that too hard for you to agree to?

why does it ruin your experience so much that you have to disagree with it?

why're you so goddamn fucking obstinately trying to force us to suffer through that hellhole?

do tell me

i don't care, but someone else might

so tell us

why do we have to bear with the rinth?
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
"
how, how, HOW does it ruin your rinth experience if there's no ascendancy points at the end of it?

If you do not understand this after such a long time, there is no point trying to explain it to you. You already know what you want to know, and keep on rejecting everything you do not like. So just stop already.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com

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