Labrynth = not fun
" I was waiting to see the feedback about the labs to see if it's something I'd enjoy and I have to admit I'm really weary about it as well. My time is too short and valuable to me. I can understand why I see a lot of the core players defending PoE though. I guess it's better GGG appeals to their target audience than to cater to someone like me who has to choose their game wisely during the short period of time I have to play something. |
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" Lol. Yeah. Because shooting dozens of projectiles per click with no need to manage resources totally isn't arcade. And opening locked doors, figuring out puzzles, finding secret areas... That's totally not an rpg. Right? Oooookay. https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
Huh. My mace dude is now an actual cultist of Chayula. That's kinda wild. |
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" If you can set aside a few hours, you can learn and do the Labyrinth easy. Don't dismiss it before trying. A lot of this negative feedback is premature and based off of experiences that basically boil down to "y can't I just facerolling this fuk u". You're smarter than that... https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable. Huh. My mace dude is now an actual cultist of Chayula. That's kinda wild. Last edited by Foreverhappychan#4626 on Mar 5, 2016, 10:06:39 AM
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I agree with the post : Labyrinth WITHOUT save progression is a waste of time and FUN.
It's simple, i quit the game until they make a waypoint into the lab. I just waste 40 min of non-fun playing in this maze for dying suddenly against the boss (second encounter) and just saw i must start since the beginning.... I tought was a bug 'cause i can't beleive my progression wasn't save but no.. I'll waiting for a next update who add a save progression cause waste my time with no fun in a game is the complete inverse that i looking for. Sorry for my bad english, not's my native langage. Last edited by Abime#1893 on Mar 5, 2016, 10:14:10 AM
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Well, I won't even attempt it on Merc, because the boss fight (final phase) was so laggy for me that it made old dominus easy.
Horrible, especially when he can teleport you and drop you right in the thick of a trap. Great. I don't really need the other 2 points anyway, since the rest of the beserker tree is terrible. |
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I think its not labyrinth themselves, but monsters damage to much.
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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" Yeah man, tell that to last night. I dare you. Server crashes and dc's GALORE. The boss fight is really laggy, and I don't exactly understand why. It's almost as bad as Malachai, which is damn near unplayable on my laptop. Luckily Izaro doesn't deal any damage whatsoever. Haven't done any merc runs yet, but considering cruel didn't as much as scratch me (while cruel Mala definitely scratches me like an angry cat), I doubt it's gonna be too difficult. [s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead... |
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DC's and lag aside, I just don't find it fun.
It's long and tedious, and sure the rewards might be alright, but getting those rewards feels like a chore. |
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" Most of the newer folks haven't even played Diablo 1 or Nox where puzzles and traps are an integral part of the ARPG. https://www.youtube.com/watch?v=mhwaxxg9_60 Heart of Purity Awarded 'Silverblade' to Talent Competition Winner 2020. https://www.youtube.com/watch?v=NDFO4E5OKSE POE 2 is designed primarily for console. Last edited by Reinhart#6743 on Mar 5, 2016, 12:38:26 PM
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This is pure madness. I appreciate the challenge, but it's not very good idea to make it so long with such unstable servers (random dc can happen every time). Also it should be about finding keys, avoiding traps and looking for exit and it is... to some extent as planned, but!. I would nerf boss, he's far too strong on normal and shouldn't be the reason why players give up this before reaching 40+ level. Monsters shouldn't be stronger than Malachai, it seems unfair after so much time wasted in labyrinth to get owned by overpowered boss at the end.
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