Mathil's Voltaxic Crit LA/Blast Rain - Cruise control the entire game. Uber Atziri Viable 2.2 ready
" Thanks, so for jewelry would wed be prefered over flat lightning damage? |
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" A high WED roll is a lot better than a low flat lightning damage roll. Plus, the crit multi is a nice bonus, since it scales wery well in a crit build like this. |
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Beat my previous 7 minute run with a 5:46 run
https://www.youtube.com/watch?v=1C945bd3kJk Feel free pm me questions about my spec IRL stuff
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" I tested ice 19 vs lightning 16 Ice 19 is almost maxed, lightning 16 is maxed : 9ias I tried diffrent setups changing crit multi, crit chance and with and without frenzy charges. Mostly the dps is pretty similar something like 35356 vs 35351, but on certain situations lightning golem gives around 1% dps more. Temp aura is so random and doesnt provide much bonuses, probably because it was designed for summoners, so that way it isnt too op for them. From my testing i would reccomend using lightning golem, with similar dps i prefer more ias cos it promotes quicker gameplay and just feels more swift + its ranged so its not that fragile Also while using diamond flask too much crit chance is not that good since diamond flask hits its maximum effectivness at 50-60% and its not that hard to hit that number with proper tree and few pieces of crit chance gear and power charges. TLDR lightning is slightly better, but it depends on your gear and tree especially : crit multi, crit chance, ias, acu. |
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Hi there Folks!
Have been gone for a while and couldn't invest much time into PoE. However i still managed to upgrade my gear a bit and try out some stuff. Here's my new gear: This is my maximum DPS gear, for mapping i run mostly
Spoiler
Small Tweaks i miss so far: Freaking Wrath lvl 21. I'm on 0/15 right now in terms of vaal orbing these. 12 iAS on my new Boots for higher clear speed, so the damage values below should be slightly higher if i'd get myself to run the lab to get the enchant. Mediocore Tweak: Getting a better Chest piece (T1 Life, sligthly more res/more Evasion) Anyway, for all the numberwarriors out there: Buffed in Hideout (HoT,Wrath,IceGolem): 106.236 LA, 64.406 BR Buffed with 3 Powercharges and 6 Frenzycharges: 177.883 LA, 108.865 BR Buffed with 3 Powercharges, 6 Frenzies, Vaal Haste and Atziri's promise: 234.273 LA, 144.837 BR Funny experiments/expierences i made: Killed Double Uber Vaal _BEFORE_ they submerged. Killed Uber Atziri in Splitphase before she was able to fully finish her first Flameblast (Was a risky move to just try out stuff, usually i move after first 1-2 BR shot so i can dodge her FB, i just used Mirror + Blinkarrow to distract and hope for the best) Killed 2 of the Uber Trio at once with bursting Volleys of Blast Rain. Killed Double Infernal King Boss on Abyss map within 3 Seconds. Reached 800k DPS with Headhunter, Haste Shrine and Soul eater. Things i tried which i (partly) mentioned several weeks ago: -Replacing Poison with Increased Critical strikes (Crafted a 4 offcolour VR for that) Nope, just nope. Poison - even after the nerf - is still so strong that you should stick to that. You can, however, go Pathfinder and def. replace the poison gem, it still felt like the poison was a bit weaker but Pathfinder is really strong for mapclearing again. -Replacing Rare Boots with Blooddance +1 Frenzy And go Rare res. gloves instead: Uhm yeah, it works, especially if you're raider and benefit double on the frenzies. It's actually super insane for mapclearing. If you want to go headhunter AND Blooddance it requieres some serious tweaking for resists. -Attackspeed vs. Highimpact damage: From my experience: Do NOT focus on attackspeed, especially if you want to run -Regen and noregen maps smoothly. You just deplete your Manapool too quickly. -Going Acrobatics PLUS the dodge Wheel afterwards (havent reached phase acro yet): Man...this made my life SOOO much easier. Dodge is really reliable, especially if you combine it with Basalt and Quartz Flask. I only died once from 95 to 98 due a stupid mistake i made. So. DODGE FOR THE WIN. So, if you guys have questions, feel free to ask. I have downloaded OBS but havent found motivation to do some videos yet. If you want to have videos on any kind of stuff like mapping or w/e, i can arrange that i guess. regards, Damier Last edited by Damier#7054 on Apr 15, 2016, 8:59:30 AM
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On scion tree, wouldn't points be better spent on heavy draw or deadly draw line instead of near the ranger start?
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" Voltaxic doesnt benefit close to at all from physical damage increases. So on both, heavy and deadly draw, the phys part would be wasted. Hopefully that helped. |
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Yup, absolutely. Was still thinking old Neversink build. :)
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First of all epic build and many thanks. Enjoying this build in Perandus a real lot:
Rhoas Spikes on Death just freak me out - i think i died 3 times today just becuase of this useless bs. Wonder if picking acrobatics and arrow dancing will help that a lot - used to play tshot ranger before with acro/phase acro but never felt the need of picking arrow dancing - surprisingly i never felt so annoyed by the rhoas before. At the moment @lvl90 they are the only thing that can kill me. Atzrir is a piece of cake. Fucking Rhoas make those maps where they spawn almost unplayable for me at the moment. Maybe switch to lightning coil as well *although idk how to cap resis atm gg*...one thought. Picked arrow dancing for now to see if it helps a bit. Maybe someone got advice how to get the build spikes on death rhoa proof if you bust a huge mob :)? current gear: tree pretty much Mathils default, no arrow dancinc/acrobatics picked atm. 4,8k life pool. Hell i miss the old day where enduring cry did not have to be self cased. Cheers! *update: arrow dancing certainly seems to help ... will post how it goes on. Last edited by Rakelholz#0466 on Apr 15, 2016, 5:51:01 PM
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Hi, is this any good for the build? And what about elemental focus gem? can it work with the LA or BR set up? thanks |
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