Q&A with the Developers!

Is the Marauder getting a Caster/Fire oriented Ascendancy class?

How many new skills will we see in Ascendancy? (I'm really liking the ones added to Talisman)

Will we see new forms of player created content in the future?
when does the next racing season start?
Do you plan to allow enchanted gear to function on animate guardians? IE the cast on kill enchantment gloves and the reactive effects that can be placed on boots?
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062
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_PBS_ wrote:
Why Act 4 was SO bad? Boring story, boring locations. I was waiting for some fresh setting (winter levels!), the start of a new journey (maybe in Oriath). But ANOTHER ancient evil in 500 metres from Act 3 ending?


I love everything but the Kaom's Areas, which just seem too much of the same. Perhaps we could get one of the Kaom's zones replaced? (Like the outer zone being less fire-y, and it getting more so as you progress or etc.)
Will you allow us to invite all L8 masters to our hideout even when it´s full?

As of now I can do all daily missions each day by swapping my masters. But this is annoying and inconvenient. So I propose you allow us to bring all our L8 masters into our hideout as long as one slot is available there. If you don´t like this idea you should implement something that keeps us from swapping masters.
Could you please develop a Linux version of Path of Exile? Pleeease... Windows sucks especially win 10
Hi !

While POE is my favourite game, the second one is Guild Wars 2.

Is GW2 popular among the GGG team ? Does somes of you still play it ? And did this game inspire you in some ways ?


Vaal skills are really cool, the souls mechanics somethings I really like. Are you planning to add Vaal support gems too ?

I think about supports adding a cooldown or a souls consumptions, but with nice effects (
100% crit chance, instant cast, guaranteed stun with X sec duration, mana cost replaced by soul cost ... )


To finish, are you happy with stun and knockback ?

I like them, but sometime I would like to be able to make them more punchy.
Knockback make me feel monster are making a moon walk contest, will there someday be a way to bump monsters away from the screen with a super knockback ?

Thanks a lot !
Why does chris want to kill us so bad? Bad childhood? PK'd in diablo too much? What gives?!
Conversion trap, any plans? Maybe a threshold jewel? You are targeting the lesser used / popular skills im told.
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062
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About PvP and Bank item highlighting


1) Are you going to fix namelocking problem? Problem is solid amount of time your character hits air instead of mob and loosing golden time, because it's not easy to target them, especially after 1st died and you trying to target 2nd - it looks like u panically rightclicking near your character and often 1-2 hits goes to nowhere, it's problem only for skills like viper strike, heroic strike e.t.c, and may be it's not that important in pve, but i realised how big that problem is in pvp - where i trying to Right-click someone who whirling blading around me, dear developers - go in pvp with viperstriker and try to hit with right-click whirling blading target and you'll understand everything!
My proposition about fixing that problem - when u right click ground(empty space, air) with such abilities (viper strike for example) and there is hostiles target(s) nearby, your character turns to closest target, moving to it and making hit! Not even 1 lost hit now and saves golden time and your life in pvp!

2) Item highlighting. Why there is no info how to properly highlight items in your bank? Where is all list of commands? I tried tali tier:2, tali tier 2, jewel cold resistance - shows jewels with crit with cold skills, e.t.c

3) When you meet master in a map and take quest - its info still overlaps map info, not comfortable.

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