[outdated] Caustic Arrow Solo Map MFer (20/300+)

"
Serleth wrote:
I haven't really tried to progress yet map wise so I can speak to this supposed "nerf" to maps that's happened.

Spoiler
The same nerf that "happens" every league. Because apparently nobody understands RNG.


I've just been working on this



Which has eaten about 1300 chromes or so.

I got 5-off. FIVE.

THRICE.

And about another 7 or 700 four-offs that have been either BRRR, RRBB, RRRR, or BBBB, but not BBBR.

(ノಥ_ಥ)ノ

Grats on the 6-link though and the nice 21 CA.
"
mezmery wrote:
"
hankinsohl wrote:
Rumor has it that Cartographer's Strongboxes have not yet been removed from the game. Alas, I am unable to affirm the veracity of such a claim.

i got two.

but forgot to corrupt
^)))
you cant go past 8 without chiseling and rolling, i hardly ever got to 10, but had bad luck and now im at 7 again :(
and alch everything to minimum of70-80 that you dont chisel. overall prob are 100+ orchards etc with unlucky bossmods that i actually dont even try.

The stuck at 5 thing was just bad luck.

I've got a pool of 11's ready for the "kitchen sink" treatment to sustain 10-11-12's for the Kill 80+ Rigwald challenge.
"
hankinsohl wrote:
I've got a pool of 11's ready for the "kitchen sink" treatment to sustain 10-11-12's for the Kill 80+ Rigwald challenge.


So has anyone figured out exactly how that ilvl thing works?

Because "slightly higher than average talisman input level" didn't say much and I haven't seen anybody yet with a definitive formula that works to determine exactly what the output ilvl is.

Also, thanks.
Jul 27, 2011 - Sept 30, 2018.
"
Serleth wrote:
"
hankinsohl wrote:
I've got a pool of 11's ready for the "kitchen sink" treatment to sustain 10-11-12's for the Kill 80+ Rigwald challenge.


So has anyone figured out exactly how that ilvl thing works?

Because "slightly higher than average talisman input level" didn't say much and I haven't seen anybody yet with a definitive formula that works to determine exactly what the output ilvl is.

Also, thanks.



Yes it's a weighted arithmetic average of the iLevels of the sacrificed talismans as follows:

R = round [(H*3 + (M1 + M2 + M3)*2 +L)/10]

Where
R = resultant iLevel of talisman dropped by summoned monster
H = highest iLevel of sacrificed talismans
M1, M2, M3 = iLevel of the middle 3
L = lowest iLevel of the sacrificed talismans

And 0.5 apparently rounds up (I haven't confirmed this though).

So 2 Tier 3 iLevel 80's and 3 Tier 3 ilevel 79's should do the trick.

Also, the level of the zone in which you summon has no bearing on the iLevel of the talisman dropped.


Edit:
Confirmed that 0.5 rounds up.

I sacrificed 2 69's and 3 68's and got a 69.
Last edited by hankinsohl#1231 on Dec 27, 2015, 5:51:09 AM
Ah, neat.

That doesn't quite make sense with how they phrased it though, because then if you put in five ilvl 76 talismans, you get... an ilvl 76 talisman.

"Slightly higher," orly.

So... basically you need to farm T13s anyway, like mad.

WELP, guess I'll start pushing my maps tomorrow.
Jul 27, 2011 - Sept 30, 2018.
"
Serleth wrote:
Ah, neat.

That doesn't quite make sense with how they phrased it though, because then if you put in five ilvl 76 talismans, you get... an ilvl 76 talisman.

"Slightly higher," orly.

So... basically you need to farm T13s anyway, like mad.

WELP, guess I'll start pushing my maps tomorrow.

You can probably squeak by, by farming mostly T10 and T11 because the iLevel of a talisman dropped from an instance mob follows the same rules as other drops: same iLevel from white mob, +1 from magic mob and +2 from rare/boss.

I think talismans are mostly dropping from rares/magics for me; in fact, I'm not sure if I've had one drop from a white mob but really haven't been paying enough attention to know for sure.
Last edited by hankinsohl#1231 on Dec 27, 2015, 5:52:16 AM
rigwald is random?
never got him
No rest for the wicked
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mezmery wrote:
rigwald is random?
never got him


Talismans + Stone Circles

Five t1s > t2
Five t2s > t3
Five t3s > rigwald.
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth#4392 on Dec 27, 2015, 3:36:23 AM
Are you guys, really able to push 0.3 ex per hour on talisman softcore without sales ???

I must be doing something terribly wrong. Over the last 32 hours of play time, I have accumulated 4.2 exalted orbs on talisman including sales, that's an average of 0.13125 ex per hour...

I have a 5L +2 bow with IIR (no AOE gem), double andvarius and average stuff, I have 262 IIR and 18 IIQ. I'm doing maps from tiers 5 to 8, depending on what I have and what I want to do. I almost take everything that drops and do the id chaos and id regal recipes.

I'm incredibly unlucky or I am doing something wrong ? Should I do higher level maps ? Is there any trick I don't know about ?

Thanks
My stream: https://www.twitch.tv/m_bison__
Totally off topic but perhaps of interest to some
Spoiler

If you thought Incinerate was stupidly broken, you should try Bladefall. Bladefall takes OP to a whole other level.

Mover over Incinerate, there's a new sheriff in town!

I'm playing around a bit with a non-optimally respeced toon which used to be dual IW incinerate. I dropped the fire/elemental damage nodes and grabbed all the AOE nodes.

Running
Spell Totem-Bladefall-Poison-IW-Conc Effect-Controlled Destruction with dual Doon's.

Wow - this is totally broken. With level 12 bladefall and poison I'm in a Dry Peninsula map and shredding everything. It's a bit slower than my old 21/20 Incinerate setup... but not by much!

This will be my next toon on Talisman for sure... except that this is so obviously broken it will probably be nerfed very soon.

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