[outdated] Caustic Arrow Solo Map MFer (20/300+)

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wichtounet wrote:
I'm incredibly unlucky or I am doing something wrong ? Should I do higher level maps ?

Check out the spoiler section of the initial post in this thread where Serleth goes into detail about how the exalts/hour calculation was made. As explained in the spoiler the exalts/hr figure is based on Standard league where 300 or so alts is worth an exalt. In new leagues, the currency values are much different and your exalts/hr will drop quite a bit.

Nevertheless, magic-find is really, really useful for wealth generation, especially in new leagues where the cost of gear is rock-bottom compared to Standard.
Last edited by hankinsohl#1231 on Dec 27, 2015, 1:00:22 PM
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hankinsohl wrote:
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wichtounet wrote:
I'm incredibly unlucky or I am doing something wrong ? Should I do higher level maps ?

Check out the spoiler section of the initial post in this thread where Serleth goes into detail about how the exalts/hour calculation was made. As explained in the spoiler the exalts/hr figure is based on Standard league where 300 or so alts is worth an exalt. In new leagues, the currency values are much different and your exalts/hr will drop quite a bit.

Nevertheless, magic-find is really, really useful for wealth generation, especially in new leagues where the cost of gear is rock-bottom compared to Standard.


This. Please read the explanation Hank alluded to. I'll touch on it briefly here as well:

When I left Standard on December 11th, alts were about 360:1 in Standard, and are currently 960:1 in Talisman. Chaos to exalt ratios were roughly 45:1 (Std) to 70-75:1 presently in (Talisman).

And, believe it or not, that 40% IIR that you're missing makes a huge difference in your rate, too.

On the alt/chaos ratios alone, you should be looking at roughly 0.2-0.25ex per hour, at best, in Talisman. Keep in mind two things: that 0.3ex per hour listed in the explanation section was regarding ratios that were 15c and 10-15 fuse (per exalt) less than what Talisman SC is currently trading at. Secondly, keep in mind (generally speaking) that challenge league prices compensate for the exchange rate differences. Take for example Apep's Rage, which you aren't getting for any cheaper than 20c in Standard, and probably spending very close to an exalt on average.

You can get it right now for 2 chaos in Talisman.

Whatever difference you're seeing in not being at roughly 0.2ex/hr comes from the fact that you're missing about 40% IIR and whatever extra time that you're taking during vendor trips, whether you're a smoker, how often you alt-tab to check a stream or look something up, etc. One thing I forgot to include in that explanation is that it does assume you are efficient with your identification, vendoring, and sorting process.

If you go look at my Inventory & Stash Management video, you'll see exactly how long I take vendoring. It's a ridiculously short time frame.

https://www.youtube.com/watch?v=-DR37M70GuU

The first vendor trip at ~9:25 is slow for me. I deliberately did it slowly to showcase and talk through the mental process that undergoes my vendor trips. Some people remarked on that timestamp that it was incredibly fast.

The trip at ~12:15 was closer to my normal speed, but still slow so people could quickly glimpse the rolls on items as I was talking through them.

Based on viewer feedback, I'm spending anywhere between five and forty seconds LESS than they are on vendor trips. I didn't realize initially how quickly I was doing them compared to others. Those seconds can add up and could also be a contributing factor in the difference.



@ Hank

Spoiler
They won't actually rebalance a skill until Ascendency. Things like CA + Poison were different: those were bugs. So you should be able to pwn face with Bladefall for the next 2.5 months just fine.
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth#4392 on Dec 27, 2015, 1:48:30 PM
finally found zana strongbox to corrupt. apparently it appeared all 20 quality one :)
No rest for the wicked
Thanks for the guide! I didn't want to play another tornado-shot ranger so I figured I'd give caustic arrow a try. Pretty useless for early leveling, and I used ice shot more-or-less until lvl 51, after which I switched to a bow with +2 to bow skills handed down from another character (though only 4 links) and things have started to melt. I hope it will stay that way...

Any suggestions/comment/critiques on where to go from here:



My plan is to go over to the Duelist nodes, even though the Scion life wheel is tempting. I play exclusively solo/HC/self-found (with some transfers between characters) so I'm looking for a solid defensive build that can do maps comfortably with equipment that I can reasonably find or craft myself. Extreme MF isn't required. I'm also not too worried about getting extra Frenzy changes or more than a few jewel nodes.
Proud member of the Vocal Minority
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ShaUrley wrote:
Any suggestions/comment/critiques on where to go from here:



My plan is to go over to the Duelist nodes, even though the Scion life wheel is tempting. I play exclusively solo/HC/self-found (with some transfers between characters) so I'm looking for a solid defensive build that can do maps comfortably with equipment that I can reasonably find or craft myself. Extreme MF isn't required. I'm also not too worried about getting extra Frenzy changes or more than a few jewel nodes.


This isn't a self-found friendly build. But if you're a self-found player, I'm sure you know how all that goes down, so I won't bore you with the caveats.

Frenzy charges are huge. If you're not going to go jewels, you should at least invest in Frenzy charges. Jewels are mostly to compensate for resistances without sacrificing much, and it's probable you aren't going to be running dual andies any time soon so you might as well pick up the damage from the frenzy charges. Though you can do that later.

The most important thing here is Thick Skin is inefficient, albeit mildly.

Compare this tree with 189% life and 103 points.

Compared to your Thick Skin pathing with 195% life (+6%) for an extra point.

Which you can easily compensate for by spending that extra point on the first tree into a travel node to a jewel socket, level once more, then get a 6-7% jewel with damage and etc.

Jewels OpieOP.

Your call though.

I would go, in order:

Golem's Blood
Fury Bolts
Bravery/Master of Arena
Scion Life
Frenzy charges
Jul 27, 2011 - Sept 30, 2018.
Double post.
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth#4392 on Dec 28, 2015, 2:42:46 AM
almost ripd to cb apes pack at vuln volcano
thx i have 60% preduction and aa ontop :)
No rest for the wicked
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mezmery wrote:
almost ripd to cb apes pack at vuln volcano
thx i have 60% preduction and aa ontop :)


You must be doing a LOT of standing in the pocket and throwing down to be using AA.

I move way too much to bother with it. The only time I stand still is when I'm vendoring. :P
Jul 27, 2011 - Sept 30, 2018.
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Serleth wrote:

This isn't a self-found friendly build.


Well, that tends to be true of many builds. ;)

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Frenzy charges are huge...Though you can do that later.


I realize Frenzy charges are now very useful, but they are last on my list of things to get, and I'm not sure how many jewel sockets I'll have the luxury of getting.

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The most important thing here is Thick Skin is inefficient, albeit mildly.


Thanks for the suggested tree and order. I can always spec out of thick skin once I have some more efficient life nodes. In the meantime, I think it'll be useful to have. It seems like a CA build can take the scion life nodes when standard TS/LA builds don't -- I suppose because CA still requires (or has) fewer supporting skill points?
Proud member of the Vocal Minority
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Serleth wrote:
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mezmery wrote:
almost ripd to cb apes pack at vuln volcano
thx i have 60% preduction and aa ontop :)


You must be doing a LOT of standing in the pocket and throwing down to be using AA.

I move way too much to bother with it. The only time I stand still is when I'm vendoring. :P

i dont overuse CA, it has 6 sec anyway, and my dps is way too low(about 9k)
so ye, i have enought time to stand
there are no ther auras to use there, except purities, that i use sumetimes to cover resist gaps at unoptimized gear
No rest for the wicked

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