A potential change I'm keen to hear your thoughts on
Yesterday ZiggyD was running the new EB with ZO and the templar mana/life regen nodes. And using the new Warlords Mark for extra ES regen, when needed.
It was working very well, even if he ran out of ES, since he effectively got a double mana regen as both ES and Mana regen'd at the same time. For a long period he was testing with 100% mana reserve, with little apparant problems. He wasnt even particularly efficient with his use of WM, so it could have been a bit mroe effective than it appeared. However it seemed, like CI, to be not particularly good during levelling but plenty useful later on. B. The Preceding message contains discretion.
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It seems to me that the beta version of EB is fine as-is, but ES recharge needs a long-awaited and much-deserved buff. ZO and GR, with EB or without, don't really need help.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Apr 24, 2015, 3:15:06 AM
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The Eldritch Battery in Closet Beta seem like doesn't working, how about bring Eldritch Battery keystone itself 50% more faster start ES recharge.
Edit: i found the EB testing video https://www.youtube.com/watch?v=FN5UI3irSAo&feature=youtu.be this guy have 160% faster start ES recharge, at 1:50 you can see how the EB working. Delete on death. Last edited by Whildus#5299 on Apr 24, 2015, 5:38:14 AM
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" Incidentally, there is long forgotten unique which works perfectly with new EB. Though will not enable you to use AA, but you still will be able to use life regen or VP and cast your skill from replenishing big resource and use 100% of your mana for auras
Spoiler
http://pathofexile.gamepedia.com/Shavronne%27s_Revelation
It will be quite extremely rare and I bet, very expensive if EB changes will go live as is. GGG econmeh need such items to fuel it. Maybe, this is hidden reasoning after this change? Anticipation slowly dissipates...
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" The entire problem is that EB/MOM/AA is not overpowered. GGG assumes since the majority of spell casters use EB/MOM/AA,then it must be overpowered. Since spell casters basically have 2 choices for defense take the EB node, or use energy shield. The real reason most spell casters choose EB over ES is that ES is extremely expensive to build around. If they take this EB nerf live, you will see a major decline in pure spell casters, due to the fact that it will take a high amount of currency to build a good ES defense. (Unless there is some change to ES, to make it so you don't need tons of currency to play an ES build) |
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Another thing to note is with the reduction to AA drain it's much easier for non-ES chars to run max level AA. One of the few advantages of wearing ES gear was that you could run AA with EB. I foresee life casters wanting to wear mainly armor/ev gear now instead, which is going to make chroming obnoxius and casters undesirable in general because of lack of good nodes to augment gear defenses - as well as making ES an even bigger newbie trap than it is now.
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They want less spell casters, but this isnt the way to do it, and this doesnt just hurt spell casters. Its just so bad, if they go live with this change its ab absolute travesty for the game, for build diversity, for item diversity, just awful on so many fronts its actually painful to think about.
Just because ziggy is playing a character that can cast spells from es does mean its a good change for the game, that his character is any good, that the points spend is fair... using enduring cry to fuel your spells? Please... to quote zeno from last night "dont talk to me about the eb change". Says it all. |
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" ya exactly, youll just invest in mana, skip EB all together, run AA and then wear non pure int gear because why the hell would u want to use pure int gear now if youre not ci/hybrid? Its so stupid. Last edited by Snorkle_uk#0761 on Apr 24, 2015, 7:51:35 AM
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" Also higher stat requirements other than Int. Meanwhile many uniques with ES are going to look super pointless, even as they are designed/suited in large part for casters. |
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" Yeah, so why even bother being a spell caster? You can just use a melee/archer and do the same thing, and bypass the nightmare with trying to get blue colors on armor/evasion gear. I think the real problem really comes down to them wanting spell casters to use energy shield over life. Until the extremely high cost of ES builds is addressed, this EB change won't fix anything, it will just push people away from playing spell casters. |
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