A potential change I'm keen to hear your thoughts on
Another thing i see here, if you guys would implent this, and butcher eb like this while reducing aa mana cost, then everyone who now runs eb/mom/aa, would just cut out the eb part, ignore all es nodes and stick to mana nodes anyways
This wouldnt change anything besides making eb absolutely useless for whats its suppsed to do, improve your mana Hell id still go for mom keystone on my builds, but this change would save me all the points i need for eb, with you guys changing clarity and aa then to fit this change, i wouldnt worry that i dont have eb anyways (with my current summoner/totem build, thats five points, even more if id get the extra mana/life from duelist tree while im donw there anyways, doing that id save 15 points in witch area, get more life/armor i have now, and have 8 points left to spend with a high regen, ye go for it-.-) Last edited by LadyAlekto#2903 on Apr 17, 2015, 10:19:44 PM
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There is one thing i don't understand bout all of this, why not just add a new keystone? It would be so much easier for everyone. If mom/aa/eb needs some adressing, then do it. A rebalance should be easy, isn't it a shame to destroy it all together?
"Axe bad! Fix please!"
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" i was just taking this as an example do show that you dont neccessarely have to wait for your es to recover. also its quite possible to get other sources of that much life regen aside from the tree |
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Shavronne's Revelation
Moonstone Ring +(15 to 25) to maximum Energy Shield +(60 to 75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: 3.0% of Energy Shield Regenerated per second Left ring slot: 100% increased Mana Regeneration Rate Left ring slot: You cannot Recharge or Regenerate Energy Shield + EB seems to be a very powerfull combination in this case. (considering u use all ur mana for auras) but there still needs to be a ES multplier or reduced mana costs for skills, otherwies the investment in passiveskillpoints will be too much to be worth it. Let's say we get like 3k ES and shav's revelation or 3% life reg + ZO this will be 90ES/s this isnt very much at all compared to the reg we can get currently with EB. of course the Es recharge isnt included but most the time we use Mana/Es so we wont have the regen aktive most the time. Last edited by Shareware#6897 on Apr 17, 2015, 10:20:29 PM
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"That may be true that you will have more ES to take the MoM hits, but if you still think clarity is essential note that it is a flat cost and will take most of your mana now (unless clarity is changed). It may be true that this change could be good with other changes coming to the game, but they asked for our opinions on this change. |
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" remember that you wont have to sustain arctic armour with this 90 manaregen |
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Rory please consider doing these stuff BrotherLaz told couple years back...and try these instead.
Archon Health is 0. All incoming damage is subtracted from mana instead. You die when mana hits 0. Bioforce Health and mana values are swapped. Exoskeleton Incoming damage is first taken from health, then from energy shield. You die when your ES hits 0. Power Shield Health is 1. Energy shield is 0. When hit, 30% of damage is taken from Mana first and then in each incoming attack, takes off 1 power charge instead; when you run out of power charges, you die. Generate 1 power charge every second. Beta Member Since 2010
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" Maybe if you had absolutely insane ES/Mana gear. You need that base mana boost from discipline to increase regen for AA and self-cast spell sustain. Having more open mana means nothing if you don't have the regen to sustain it. |
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" That's just with 3% regen you could *easily* get 6-12% from gear / passives in that area. The new amulet they showed / deerstalkers is 6% regen right there alone. Last edited by CalamityAOE#5632 on Apr 17, 2015, 10:24:08 PM
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It's a shame... I was just starting to enjoy playing caster's with mom/aa. Ah well, Back to ondars/acro builds i guess...
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