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They should be back up in approximately .[2.0] YeahPete's Hardcore Elemental Molten Striker | custom Loot Filter | Affordable
"I just knew you wouldn't end it. I'm not at those high level maps yet. I said it before it takes 100 hours of grinding maps to get to level 75 maps and I just don't have that kind of time. By the time I am level 90 Those "massive gaps" in my defenses will be gone (chaos resist + Belly). Considering the price I built this character for (~90chaos total investment including the gear I bought multiple times) and that gear can be bought much cheaper this far into the league, it is damn good. And by the time I am at 75 maps I will have over 6k life. I had the chance to do about 8 maps the other day. I only got a single 73 map. Take a look at the Tempest ladder. over 800 out of the top 2,000 players are dead ending at level 89, and those are the characters that were not deleted and restarted w/ the same name. I am level 86. Considering the amount of time I am able to play this game I consider that an accomplishment. I used this exact build in Flachback HC All Mods. And I was a top 2,000 player while everyone around me was dieing and I can barely manage 10 hours a week online time. I have even less time this season with all the gardening and canning I'm doing. "Dude your funny. You tell me I have amssive holes in ym defense while a lvl 90+ player had about about 5.4k hp. Over-investing into any single defense type will get you killed because every point you invest takes away from something else. You can't have it all. Except for HP. With hp, you are investing in ALL damage mitigation. Hey, when I die from physical damage then maybe you have something to say but that is not the case. From my videos you can clearly see my -60 chaos resist and those nasty discharge packs are far more deadly than any physical damage mobs which further reinforces the ineffectiveness or armor. But it's still nothing that instant leech flasks and my high leech rate instant get me back to full health. I can't take videos of group maps because i don't have the processing power. I have to lower my resolution to 720 to take videos with just myself and I get many framerate drops you can likely see in the video. Descecrated ground really lags bad too and with these tempests it's horrid. "I believe your last message said "/thread" and that obviously isn't the case. I'm not embarrassed either. I went back and read your previous post. TY for the information about Volitile. I'm not afraid to admit I am wrong but the unavoidable damage types reiterate my argument as to why blocking, armor, and evasion is inferior to hp. This build is obviously working for many people and in parties, I get people asking about it and also commenting on how "crazy" it is to dual wield and tank in this league. Hey, give me a 75 map in tempest and I'll make a video of it w/ current gear.. Give me jungle since boss is the EK spider so I can prove you don't need armor. Oh, you prolly don't even play tempest and don't have a character that high. But your so damn good and have a much better armor build you can do it in no-time. I'll be waiting. Until then, stop trolling my thread unless you have a legitimate question IGN: YeahCrit My Guides Dual Claw Molten Strike Ranger HC: http://www.pathofexile.com/forum/view-thread/1178252 Elmo Fire Templar HC: http://www.pathofexile.com/forum/view-thread/93967 Last edited by YeahPete#5854 on Aug 11, 2015, 10:06:29 AM
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From my videos you can clearly see my -60 chaos resist and those nasty discharge packs are far more deadly than any physical damage mobs which further reinforces the ineffectiveness or armor.
Not necessarily - but this statement is very asinine either way, it is like you are drawing the conclusion the skies are blue because poop smells. Armor works on physical damage. Elemental and chaos is something else. I only came in this thread initially to prove you wrong about armor, which I did because (a) level 90 player facetanked level 82 boss with abyssus on when you could have legacy kaoms on and one crit from that map version of daresso will 1 shot your 'exponential defenses' - without abyssus too and no dangerous map mods too BTW (2) you yourself said you almost died to physical damage for the first time in low maps with bum mods and said it was because you lacked armor (you *specifically* stated and admitted this, need repost??) Yet you keep making absurd claims about armor's uselessness, saying 20k armor will not even mitigate 10% of merc kole smash (FALSE) when you have not been past 72 maps and are already suffering in low maps because you lack armor. You should not pass judgement on things you do not understand and have not experienced, because it makes you look silly. Builds that tank vaal / dom / malachai smashes and hordes of mobs in poorjoy exist and they have one thing in common: armour. Armour has indeed a diminishing returns nature and this is even moreso very evident with a very low amount of armor, however if you invest in it and stack it can be very rewarding and lifesaving in HC, unlike the 1 shot scenario dodge and evasion builds keep running into. Unless they introduce 20k physical hits, that is. Now you get to character level 90 and 80+ maps first and then we will see if you survive the damage spikes - physical or otherwise - there. Why do you think evasion and dodge characters are still not ideal for HC and still get oneshot, while the top 10 players in Tempest (Etup prime example) all stack armor? *wink wink* Last edited by ancalagon3000#6581 on Aug 11, 2015, 11:49:41 AM
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"WTF are you talking about? "I originally thought this but it turned out they were chaos dmg not physical. "I have been in 75-76 group maps. And I am not suffering because I lack armor. I had no problem facetanking jungle map spider and he was targetting me the whole time since every other person in my party is ranged. "And many are still dead rofl. Over-investing into any single defense type will get you killed because every point you invest takes away from something else. You can't have it all. Except for HP. With hp, you are investing in ALL damage mitigation. This statement right here is what I am basing my entire argument on, and there is no denying that it is a fact. Just admit HP stacking is superior to armor in every way. You can stack armor and facetank specific bosses while things like volitile will 1-shot you. "I have been playing these characters for the last few leagues and I have not died. And your armor users get 1-shot too so put a sock it in already. If I was so damn scared of physical attacks I would use a lightning coil. But I'm not, because there is scarier shit out there than physical damage like corrupted blood, volitile, elemental reflect, crit flameblast uber vaal laser. My personal opinion leave it at that. You have your opinion I have mine. End of story. Go make your own armor build instead of jacking my thread. IGN: YeahCrit
My Guides Dual Claw Molten Strike Ranger HC: http://www.pathofexile.com/forum/view-thread/1178252 Elmo Fire Templar HC: http://www.pathofexile.com/forum/view-thread/93967 |
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SO... I was taking a dump. I have the best ideas when I take a dump. Must get the blood flowing or something. Anyways...
HO LEE FUK. Guys I'm onto something big. I will be doing some testing here and maybe make a video for the reveal. :) Maybe It's not as awesome as I am thinking. Maybe it is.... :) Maybe I broke the game.... Again. Gosh don't want my evil game breaking build nerfed... Again. I'll give you a hint. It has to do w/ Fortify and a few other things, here's a few hints: This 4 link combo will be taking the place of my: CwDT, Vengence, Ice Spear, PCoC. This also has to do with a Unique Jewel. But.. the two go together you see. Possibly a 3rd Unique Jewel... This build is really coming together now. IGN: YeahCrit
My Guides Dual Claw Molten Strike Ranger HC: http://www.pathofexile.com/forum/view-thread/1178252 Elmo Fire Templar HC: http://www.pathofexile.com/forum/view-thread/93967 |
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whats your DPS ?!
SHOP : http://www.pathofexile.com/forum/view-thread/682434
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" Welp.. tried my idea. Wasn't as "grand" as I thought it would be but it went from 20k - 31k tooltip dps. S0 thats like 62k dps real world when most buffs were active. What I did was added "Mantra of Fire" gem. What this gem does is add x-xx fire dmg per "Buff". Mine adds 4-11 = 6.5 damage per buff I originally thought that flasks effects were "buff's" so I thought i could really stack some buffs. We still get good dps with this gem, just not the "game breaking" amount I thought we would. We got: Molten Shell, Blood Rage, Golem, Wrath, Arctic Armour, Herald of Thunder, and Onslaught Buffs. So. 8 buffs x 6.5 = 52 additional elemental damage. So practically a Herald Aura from just a single jewel. But... I switched my gems up because I am so damn sick of procing fortify w/ whirling blades. I still have my fortify on whirling blades, but I added: Dominating Blow, Blood Magic, Melee Splash, Fortify So... Atop from the buffs we get listed above. We can dominate rare mobs right before they die and get thier buffs to increase damage even more. Haste mobs are pretty common and my dps went to 31k. Dps regularly showed 27k. So it is less than the 3 power charges. But we don't have to mess around w/ fortify. Maybe leap slam will allow us to get power charges back. The downside of this setup is it's alot to manage trying to dominate a rare mob. The effect lasts only a second. I was hoping it would last 2-3 seconds but it's a bit of a pain to try and proc it. I will practice with this setup for a bit and see how I like it. Range is pretty close too to proc fortify. I think I need more movespeed as well. I tried it for about 20 mins and was getting about 75% of the rares. Might get better w/ practice we will see. Another setup I may try is: Ice Blades + Blood Magic + Fortify + Blind (or some other support) Ice blades because it has a huge melee range +14 so we can proc fortify well out of range and can also use it to blind those really nasty folks if we have to. This won't give us those extra aura's but dps isn't everything. Either of these setups should make gameplay smoother and safer since we won't be getting stuck with our whirling blades. IGN: YeahCrit
My Guides Dual Claw Molten Strike Ranger HC: http://www.pathofexile.com/forum/view-thread/1178252 Elmo Fire Templar HC: http://www.pathofexile.com/forum/view-thread/93967 |
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i paly in warband, so i only proc fortify against boss or rare,so i dont really mind!!
SHOP : http://www.pathofexile.com/forum/view-thread/682434
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"Yeah. I'm not sure what I'm gonna do. I switched it back to the way I was. Just too many buttons to think about for me and then I think i am too stationary. Tried ice blades. That seems to work best because of the range. Wonder if I should try power charge on crit w/ that. Dominating blow worked well for aura's and stuff but then mobs kept scattering after the minions and made it take longer to kill. Then all those mobs got confusing. I really need some movespeed boots. IGN: YeahCrit
My Guides Dual Claw Molten Strike Ranger HC: http://www.pathofexile.com/forum/view-thread/1178252 Elmo Fire Templar HC: http://www.pathofexile.com/forum/view-thread/93967 |
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why arent you using concentrated effect?!
or slower projectile as support gem?! SHOP : http://www.pathofexile.com/forum/view-thread/682434
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Hey Pete, first thanks for the guide. I really enjoy the build (came from a cyclone build which didn't suit my playstyle) so far. I also followed all the discussion about the viability for high level maps. I've never came farther than level 80 chars and beyond 68-69 maps because I have limited playtime. I think the whole discussion is valuable though and you defend your build and playstyle very reasonably.
Anyway, just wanted to ask you if you could add a version history to your guide. I check back every 5 to 10 days to see if something has changed. I only see the initial post was modified, but it would be very helpful to be able to check what has been changed. Thanks, keep up the good work! |
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