A Cold Crit Witch Guide 2.0 (RE-DONE!) Check it out!

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GhostlightX wrote:
OK Freezing Pulse is your main nuke? In that case support it as follows:

a) Faster Projectiles: no brainer, it almost doubles the effective range. This gem is a MUST-have


Wait ... it DOES?! I've got to try that out!
Invited to Beta 2012-03-18 / Supporter since 2012-04-08
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VideoGeemer wrote:
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Bada_Bing wrote:

2) If you use spell totem + summon skeletons you will have a decent meat shield to protect you. I barely take damage since i use it, making ghost reaver quite obsolet (it works really nice against those pesky flicker strike mobs).


I'd really like to know why skeletons is a better shield than an actual attack like nova or spear.

I gather that the mobs would be attacking skeletons rather than you or the totem, but would it really keep them coming for long enough to counteract for the fact that they'd all be getting one-shot? And I'm curious about the possibility (since I haven't been able to try it myself yet) if the totem would keep recasting skeletons so quickly that they couldn't even get up and issue one hit before collapsing as a new skeleton took its place.


With the freeze coming from you, unless there is a HUGE mob, or something with a piercing attack (like a golem's roll), maybe even then! Those totems will be pumping out more skele's then they can handle.

IGN-Shibloble

Got some spare time? Come check out my youtube channel
http://www.youtube.com/user/Shibloble?feature=mhee
Last edited by shibloble#2675 on Feb 19, 2013, 9:08:35 PM
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Lachis wrote:
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GhostlightX wrote:

The question was what to support FP with. Faster Projectiles greatly increases the rangeat which FP will still deal full damage and freeze reliably. It's almost a whole new spell; almost like that gem was designed for FP (since it is meh for most other skills). I stand by the recommendation.


20% quality freezing pulse does what a level 17 faster projectiles does. Thereby freeing up a slot for a better support gem. You stand by a bad reccommendation. Sorry for being blunt.


Why not have a quality FP but also have faster projectiles attached to it?
Invited to Beta 2012-03-18 / Supporter since 2012-04-08
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xBilldozerx wrote:

C. LMP reduces your damage by ~25% and then makes it so you shoot 3, which can all shoot in the exact same spot. So you lose 25% damage but gain 300%. Can't pass that up for sure.


Actually, 200%. It's 300 total, but you start with 100 already. Still a good deal, especially if you can get all three to hit your target reliably.
Invited to Beta 2012-03-18 / Supporter since 2012-04-08
I guess once you find three good support gems to go with FP you'll be ok with losing potential +levels to ice gems from a wand? I've been using a +1 level to ice gem with two support gems but think it might be time to consider moving the gem to my armor once I get another support gem or two.

Edit: I've been using a non quality FP with LMP and faster projectiles but recently obtained a +7% quality FP (level 1). I'm not sure I want to start tossing GCPs at it yet so think I'm stuck with using faster projectiles, at absolute least until I level the gem. Apparently I haven't accepted my medicine chest reward in merciless and now can get faster casting or added lightning damage.

In regards to added lightning damage I see in the OP, "Since you will be getting crits, added lightning damage will shock the enemy, adding more damage". Is a FP crit guaranteed to shock an enemy? If not, exactly what determines when an enemy is shocked? I see that every 1% quality adds 0.5% chance to shock the enemy, so with a non-quality lightning gem how often will you be shocking an enemy? It appears that while the lightning damage is a bonus, you're using the gem mainly for the stacking 40% extra damage done to an enemy per shock (up to three stacked). Whatever the case, it must be worthwhile considering the gem has a %140 mana cost.
Last edited by Jamaro85#6285 on Feb 19, 2013, 10:25:23 PM
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Jamaro85 wrote:
I guess once you find three good support gems to go with FP you'll be ok with losing potential +levels to ice gems from a wand? I've been using a +1 level to ice gem with two support gems but think it might be time to consider moving the gem to my armor once I get another support gem or two.

Edit: I've been using a non quality FP with LMP and faster projectiles but recently obtained a +7% quality FP (level 1). I'm not sure I want to start tossing GCPs at it yet so think I'm stuck with using faster projectiles, at absolute least until I level the gem. Apparently I haven't accepted my medicine chest reward in merciless and now can get faster casting or added lightning damage.

In regards to added lightning damage I see in the OP, "Since you will be getting crits, added lightning damage will shock the enemy, adding more damage". Is a FP crit guaranteed to shock an enemy? If not, exactly what determines when an enemy is shocked? I see that every 1% quality adds 0.5% chance to shock the enemy, so with a non-quality lightning gem how often will you be shocking an enemy? It appears that while the lightning damage is a bonus, you're using the gem mainly for the stacking 40% extra damage done to an enemy per shock (up to three stacked). Whatever the case, it must be worthwhile considering the gem has a %140 mana cost.


3+ supports on FP > + cold spells

Try to buy a 12% qual FP, and level it by simply having it in an empty slot. When it's around your FP's current level, switch them out.

Shock will only occur on a crit IF the lightning damage does atleast 2% of their health in damage, meaning doing 2 damage will only shock if the target has 100 or less health. That being said, you can invest into static blows, which gives a chance on hit, not based on crit.

IGN-Shibloble

Got some spare time? Come check out my youtube channel
http://www.youtube.com/user/Shibloble?feature=mhee
Should I Get Zealots oath if I planning CI COLD CRIT witch?
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Profilaktiskas wrote:
Should I Get Zealots oath if I planning CI COLD CRIT witch?

Zealots is imho not needed at all..then you're stuck with having to get life regen gear on top of the already hard to get ES + x number of resist prefixes..
Just get good ES regen time and you'll be just fine..that's why i went for dual nullification nodes..
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
"
Lachis wrote:


20%FP-20%GMP-20%Faster Projectiles-20%Cold pen-20%Mana leech-20%added chaos/light/faster casting | the other mecca, all depends on your build


I'm a bit curious here, would't you wanna use LMP instead of GMP? i do understand the added damage but that's with a more or less perfect hit?
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
I'm also gonna throw in my current build..and let you guys dissect it..it's done with help from Wisdorin here on the forums, with some tweaking..

I play a CI cold crit witch with about 2,6k ES, 23% fire res, 32% cold, 55% lightning and i'm doing fine in maps.

this is my planned build.. http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMC_gVCBVsFtQdjB6UM8g5ID8QQexEvEVARlhHbFVAW8xdUHNwd2R8CIoEmPCsKLJwspiy_L50y0TY9NsU3RzdmN4M4Gzt8O-FBlkLDQ1RFR0myT79WSlcrWqZdxl3yYG1mT2usbRlwUnDVc1N1ini6fll_xoFJghCIQohri3qMNo48jmSPRpMnlQSZmp2jnqGfe6IuoqOly6brpwinK66zr5uyOLTFtQS2hrb3tvq4k7jKu9a-OsBUwQDBxcHzw23UBdgk2xrcx93z34TfsOL344TkIuaB6rrrY-wY8h31S_em_Ks=

And so far, i'm here

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMC_gVCBVsHYwelDkgPxBEvEVARlhHbFVAW8xdUHNwd2R8CIoEsnCy_L50y0TY9NsU3RzdmOBs7fDvhQZZCw0NURUdJsk-_VkpXK1qmXcZd8mBta6xtGXBScNVzU3WKeLp-WX_GghCIQohri3qMNo48kyeVBJmanaOeoZ97oi6io6XLpwinK6-btQS297iTuMq71sBUwcXB88Nt1AXYJNzH3fPfhN-w4vfjhOaB62PsGPId_Ks=


So, here's the thinking behind my build...
I want FAST cast speed, no less than 3 FP/S, why? cause frozen monsters won't hit me..and the faster i cast, the higher chance of me freezing them before they kill me..that's why i also went for 5 frenzy charges (one from kraytin and one in the shadow area).
Now, i'm also going for the 2 nimbleness-nodes..wich might seem strange, but look at what you're getting. " i'm getting +40 dex (wich i need for the GMP, LMP etc), +10/20 int depending on the path, 40% ES cooldown recovery(!!!), +86% ES (!!), and +86% evasion".
As i said, might seem strange but i feel it's a really nice path.

The key for me is high crit and fast casting...for 2 reasons.
I use Freezing pulse as my main damage dealer, and ice spear on a spell totem with GMP..
Same goes for my ice spears, i know exactly where to pop the totem for it to be far enough away to crit safely in its second form..and then i add this


i can literally keep a whole dungeon room in control with that, and as soon as the totem is up, i cast frostbite or temporal chains depending on what mobs i face, and i use FP linked with cold pene = cold res is completely gone AND i will almost guaranteed freeze and shatter everything.

Since i rely heavily on crits, anything that gives an increased crit chance and multiplier is extremely important for this build, for that reason, i'm using these



To avoid getting in the worst of trouble..i had to make a choice to either go for awesome res-rings or do it a bit more smart (imho)...cause what is really going to kill me? it's the things that can either get behind my wall of icespears OR thing stat will keep me from moving away to safety..
Introducing

These 2 items are by far the best pieces for me...i can never get frozen in place, never making arrows and such a big issue (puncture yes but that's a different story) AND i laugh at flicker mobs...
I think it's more important to be able to GET away, than actually being able to take the damage since i would have to go all templar otherwise..and that's not how i personally see a witch.
If there's more trouble,of the physical kind..

IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
Last edited by Gahrlaag#4258 on Feb 20, 2013, 3:41:45 AM

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