A Cold Crit Witch Guide 2.0 (RE-DONE!) Check it out!
Should I get Zealots oath, if I planning Ci crit cold witch? It will be good or no?
I dont understand how ES regen works. I see how ES regenerates after some time and not hitted(without zealots) how it will work with Zealots oath? |
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" I do i'll quote myself "To avoid getting in the worst of trouble..i had to make a choice to either go for awesome res-rings or do it a bit more smart (imho)...cause what is really going to kill me? it's the things that can either get behind my wall of icespears OR thing stat will keep me from moving away to safety.. Introducing These 2 items are by far the best pieces for me...i can never get frozen in place, never making arrows and such a big issue (puncture yes but that's a different story) AND i laugh at flicker mobs... I think it's more important to be able to GET away, than actually being able to take the damage since i would have to go all templar otherwise..and that's not how i personally see a witch. If there's more trouble,of the physical kind.. " IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki Move de sync from de bathroom to de kitchen for better flow! crisis solved. |
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" I would use faster casting over faster projectiles unless faster projectiles is 20% quality then I would use them both. If you don't have static blows at this point you might need mana leech. If you keep faster projectiles in there your current set up is ok. You'll do more damage if you switch to faster casting, and you'll probably need mana leech to keep spamming it. Eye of Chayula is a good item. I wouldn't use it 100 % of the time. If you are in maps then put it on in the beginning and if you see that there are no chargers then take it off. If you are leveling towards maps only wear it in areas where there are chargers. |
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" Sigh. I will explain this to you again. 12% fp with faster casting > faster projectiles. You also should re-consider using LMP. Saying that you don't use it because you don't like the spread mechanic is like choosing an ugly fat crazy girl instead of a hot skinny crazy girl. They are both crazy, take the hotter one. We are both using FP, choose the better option. Disclaimer: of course if fat and ugly turns you on then you can choose that option. |
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" That made me laugh, lol. IGN-Shibloble
Got some spare time? Come check out my youtube channel http://www.youtube.com/user/Shibloble?feature=mhee |
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I'd like to know what items should I generally concentrate on when making a Frost Witch (I'm currently going the CI path. The thing I'm missing from your build is the list of items with useful stats, general direction on which stats to stack and so on. I get it that I should concentrate on ES but is it better if it has high ES or some percentual increase? Should I use a simple wand with +12% spell damage or go with something that adds energy shield and critical chance? I'M currently level 17 what would you advise to me? Is there a way I can post my character online so you can see my gear and tell me what I'm doing wrong?
Thanks in advance. |
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" At low levels, you should focus on mana regen/mana. You need to be able to pump out spells ASAP. Then prioritize: movement speed(boots only)>ES>Crit Chance>Resis>Spell damage>spell multi>mana/mana regen Underlined stats can be moved around, this is how I choose items. You want to aim for what ever gives you the MOST ES, somtimes its %, other times its not. Your most likely doing nothing wrong. In order to post your gear, you need to click your character icon at the top of the page, then click on the items that you want to show, while making a post. Wands/weapons are the hardest thing to decide on. It is all SUPER dependent on the rest of your gear, most cases you want as much damage as possible, but there are other times when you want other things. The wand I am using now provides fair stats (not ideal), I am mostly using it for the mana regen, as I don't have too much just yet It has a low spell damage roll, which is HORRIBLE, but I need the wand atm. A general rule of thumb with items is, make a build, what the build lacks your items should pick up. IGN-Shibloble
Got some spare time? Come check out my youtube channel http://www.youtube.com/user/Shibloble?feature=mhee |
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I believe this to be a slightly more efficient version of your new 'basic' CI build.
I managed to work throatseeker back in without losing much, still keep the 60% crit chance from the new path to shadow and es the same. You can drop those 2 10% es rocovery nodes in nullification again if you like, and either grab yourself 20% increased mana pool adjacent to es bonuses at witch start area, or use those 2 and dump the half es circle in the middle of the tree to grab body & soul from templar area, lots of ways to play around with a few points here and there. The build already has plentiful crit chance (especially considering ice spear bonus at range), but the throatseeker crit dmg multi was priceless IMO. (+118% ES)
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgMBAv4FQgVbDH0QaRB_ES0RLxFQFr8XVB3ZIoEsnCy_LR8wlzLROYo74UGWQsNDVESrRUdG10-_Va5WSl3GXfJgbW0ZcFJw1XyDfVN_xoIQgpuH24hCi3qLjIw2jjyOZI6-j6aVBJmanYCeoaKjpyuus6-btQS2hrb3tvq4k7vWwFHBxcHzw23Gns363fPfhN-w4XPi9-Qi62PsGO0g8h3z6vemVysPxNzHO3xaprjKEZYOSOOEnaP8q-vuhEg8jgFvV8k0CtQFdYo=
No throatseeker, keep bloodthirst +60% critchance, crazy huge es version (+162% es, 30% elemental resist, 44% armor):
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgMBAv4FQgVbDH0QaRB_ES0RLxFQFr8XVB3ZIoEsnCy_LR8wlzLROYo74UGWQsNDVESrRUdG10-_Va5WSl3GXfJgbW0ZcFJw1XyDfVN_xoIQgpuH24hCi3qLjIw2jjyOZI6-j6aVBJmanYCeoaKjpyuus6-btQS2hrb3tvq4k7vWwFHBxcHzw23Gns363fPfhN-w4XPi9-Qi62PsGO0g8h3z6vemVyvr7oRIPI4Bb1fJNAopT-w4OthN2J48gW-MdhGWDkjjhJ2j_Ks=
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" While I do agree that throatseeker is AMAZING, that extra crit damage doesn't help if you can't crit. In regards to the builds. The idea behind the "basic" builds are to give something that has a foundry, a base line, that is purposely not perfect. Why? Because it allows new players to have a well known build as a base, something that is proven to work, and allow them to have their own introduction to making a build. It allows new players to be able to see what works well together and what doesn't, which nodes are worth while, which ones are worthless and which nodes could benefit the build. The "basic builds" are more of a stepping stone for new players, a way to get their feet wet in the passive tree without having them feel like they are drowning, without the feeling that someone is holding their hands. Because of that the first build you posted, I feel is defeating the purpose of the "basic" builds. The second build on the other hand, I will be throwing it up on the post. Simply because I, myself, am not a fan of body and soul. That being said, I tend not the build ANYTHING based around it, which your second build does. Adding it to the post allows for more variety, and variety is a good thing. IGN-Shibloble
Got some spare time? Come check out my youtube channel http://www.youtube.com/user/Shibloble?feature=mhee |
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" I'd really like to know why skeletons is a better shield than an actual attack like nova or spear. I gather that the mobs would be attacking skeletons rather than you or the totem, but would it really keep them coming for long enough to counteract for the fact that they'd all be getting one-shot? And I'm curious about the possibility (since I haven't been able to try it myself yet) if the totem would keep recasting skeletons so quickly that they couldn't even get up and issue one hit before collapsing as a new skeleton took its place. Invited to Beta 2012-03-18 / Supporter since 2012-04-08
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