[0.10.3b] What's cooler than being cool? Ice Cold Templar
Since i just died on my level 54 ranger im sick of the uber low dps approach to the game. Im really intressted in this build however im very unsure wheter to go this build or if i should pick the Witch way of doing the same:
http://www.pathofexile.com/forum/view-thread/67258/ My question is if you could list the main differences to them as im new to the game but an experienced gamer over all. Im really curious to understand more and i would love if someone could reply. Also sorry about the english, it isn't my native language Dennis |
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I made something like that. Please tell me if its any good, if not, what to change. Its my changed version of the original build(FP and IS totem), just instead of ES im going for life and all the energy shield i get on my way there i transform to mana. The questions are:are those life nodes and only 1%HP/s regen enough for my survi and will i be able to stand the chaos dmg later on?
http://www.pathofexile.com/passive-skill-tree/AAAAAgUABVuLjOFz7SBG113G3fNgbZ2AtoZ9UzmKEGkwl4KbKU_sODrYTdiMdoM4FE2iAOQijmT3prb6TUG8eVprGmwZhSSqNunjap2upwiPRoFJsjhmT9DQz2VVxtrd2CQ2xR8CnqGvm5UEVkosnK6zBUJBloIQ37AEB0yzLR-4kwx9EH_Gnm0ZwfPxdoIe2wuIQvIdoqMPxNzHO3xaprjKf8YRlv3PHNxJOvAfBLMCcSepWm0kPKdcSVHjn9QZvJ8OSOOE8NlJO3J-wFFw1fPqcFJd8kLD34QC_ow2Fm8= Last edited by konrad252#6376 on Feb 10, 2013, 3:48:00 PM
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" If you plan on going Chaos Inoculation (CI) then templar and witch are pretty close. Both have good mana passives early on. Templar definitely has a survivability advantage in the early game. You can take some life nodes and spec out of them later. You'll get more str and can wear hybrid armour/energy shield (ES) gear. As for quest gems, you'll need to rush a witch or shadow to get Freezing Pulse and Ice Spear though as templar doesn't get them. I'd reccomend shadow as you can get Lesser Multi Projectiles from the act 2 spike quest if you don't have the currency to trade for one. You'll need to do the same for Faster Projectiles. The witch rewards are better suited to the basic gems this build requires (except for the dex gems), but templar does get Reduced Mana Cost. I chose templar because my build relies on life instead of CI and gets ES only to convert to mana with Eldritch Battery. Templar gets more auras for quest rewards and Reduced Mana is essential for running auras. If you want a life or hyrbrid life/ES build you'll have a much better time as templar. Just a note, the witch build in that thread you linked spends 75% of its time chasing ES nodes which is not a whole lot different than melee chasing life nodes. It has no crit at all, but this may be intentional to avoid death from elemental reflect. IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783 Game Mechanics http://www.pathofexile.com/forum/view-thread/11707 Recipe Book http://www.pathofexile.com/forum/view-thread/15223 Quest Reward List http://www.pathofexile.com/forum/view-thread/36776 |
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" This is close to my build. My suggestions: * Switched around some life nodes. The Fitness cluster and the one by the shadow start are better * For DPS nodes, "Heart of Ice" and "Blood Seeker" are more efficient than going to the witch start. I don't think the chill duration nodes are worth it unless you wanna go for the 2nd "Body & Soul" armour cluster. * Speaking of armour, my templar (at level 69) has pretty low amour (1.5k) even with Determination aura (2.5k) and all 4 nodes from the starting Body & Soul. I added the 2 missing nodes there. I'm tempted to get more armor than that as well. EDIT: I also added a another +30 dex node which is useful for leveling up dex gems and makes using daggers for additional crit an option. Armour nodes also synergize well with granite flasks. EDIT 2: I realized your build also doesn't have much ES nodes. Not sure what auras you plan on running, but you may need a few more mana or ES passives. I went down the right side of the witch start, which may be a bit of overkill with good gear but beware you may need to sacrifice some nodes. 1% life regen is worth it, but I don't think it's worth going to mara or the middle for more life regen. You would sacrafice a lot of crit. A Life Leech gem is an option. I'm thinking on useing one myself. IGN: Friar Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783 Game Mechanics http://www.pathofexile.com/forum/view-thread/11707 Recipe Book http://www.pathofexile.com/forum/view-thread/15223 Quest Reward List http://www.pathofexile.com/forum/view-thread/36776 Last edited by FriarJon#3710 on Feb 10, 2013, 4:58:11 PM
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Thanks for help. Do you think it could work on HC?
Last edited by konrad252#6376 on Feb 10, 2013, 5:05:52 PM
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" I haven't tried this on HC. Honestly, I think life is safer than CI though CI has the potential to be better with really good gear (because you don't get increased life mods on gear but you do for ES). Going hybrid armour/ES gear you'll be a little squishy until you get good gear as well though. The real danger of this build is elemental reflect as it has lots of crit and crit damage. You have Purity to help. You might want to get "elemental adaptation" for the max resits and keep a sapphire flask handy if you can. IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783 Game Mechanics http://www.pathofexile.com/forum/view-thread/11707 Recipe Book http://www.pathofexile.com/forum/view-thread/15223 Quest Reward List http://www.pathofexile.com/forum/view-thread/36776 |
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If anyone have any ideas about how to sacrifice some of this build's dmg potential for the sake of survivability feel free to post em. I'd appreciate it. And do you think that CI build with ES only would work better on HC with proper items?
Last edited by konrad252#6376 on Feb 10, 2013, 6:03:36 PM
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" HC viability of this build is questionable unless you have really good gear (read: unless you can afford to twink your character). I had some issues early game without using any gear from stash. It was really easy to die and some obstacles such as Oak on Cruel difficulty were a pain in the arse. Life is tough... but it is tougher if you're stupid.
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Hey Ven, I saw you posting about shock earlier. IF you spend 4 points on the north side of the tree, you can pickup static blows and chance to shock for combined 20% chance to apply shock to your target. Combine this with a decent quality% added lightening gem and you can buff it up to 25% or more. With GMP, the projectiles overlap on mobs making them get shocked at a 50% chance or so in close range and pretty certainly at face-range.
As an aside, this mechanic is what kripp is making a build around right now. With enough cast speed, you can stack shocks and freeze targets in place like a baws IGN: Sagan_Nova / Odin_Dom Last edited by Warrgasm#5486 on Feb 10, 2013, 6:40:23 PM
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" Thanks alot =D! Very extensive and good answer, I'm pretty sure i'll go with the witch now =) |
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