[Official] WINE info thread
" Yeah, I downloaded the fonts the game uses (in .TTF format) and installed those and the font rendering didn't change; I also verified (with the 'md5sum' tool) that the font files shipped with PoE are the same as the TTF download from the official Fontin website (except for Fontin SmallCaps for some reason... but the others are the same). So if the version of Fontin you had installed was the TTF version, yeah, I expect you would have been more or less fine. If you look at the screenshots I posted, the font spacing with the OpenType version installed was far, far worse. " Unfortunately, I've never been able to get this to work. Whenever I copy my Content.ggpk and other files from one Wine prefix to another, Client.exe always decides to ignore it and re-download the whole 5.8GB. In other news, I think I've gotten somewhere with my weird-slow-GPU investigations. As I mentioned, I've been using Debian Wheezy which comes with version 3.2 of the Linux kernel, which is the first version that included stable Ivy Bridge graphics support. Apparently there have been a lot of kernel fixes for Ivy Bridge since then, so it was suggested I upgrade to the latest version of the kernel, currently 3.8 (handily, Debian Experimental includes just such a beast). With some help from #intel-gfx on Freenode, this is now my best guess at what was happening: Under the 3.2 kernel: - at bootup, the GPU would be running at 'nominal' speed, which is apparently 650MHz. - After a while of not using the GPU, it would drop down to 'idle' speed, which is apparently 350MHz. - Nothing would convince it to speed up again. Under the 3.8 kernel: - at bootup, the GPU is running at 'idle' speed, which is apparently 350MHz. - If you run a graphically intensive game like PoE, it starts out sluggish but after a while (say, five minutes) it 'warms up' and cranks up the GPU until it's running at top speed (1150MHz). - After you shut down your graphically intensive game, the GPU slowly cranks back down to idle again. With my shiny new kernel, I don't always hit 60fps as frequently as I used to, but I can turn up the graphics quality while mostly maintaining 30fps. |
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" I just had this problem and fixed it by deleting the production_Config.ini file as you said. Thanks for the help! |
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" Yes, I installed TTF. No difference. I agree your OpenType screenshots look far worse than anything I've seen on my system. " Odd. Maybe an issue with relative paths. I would try running Client.exe directly from the new folder rather than using a shortcut or shell script of any kind. You could also try running Client.exe from a terminal after changing directory to the new PoE folder. " I don't know what resolution you are running, but 30 - 60 FPS is very good. I know Intel graphics tends to be more experimental with gaming, but if any Intel GPU will run it, it would be the latest on-CPU Intel graphics (e.g. HD4000). So congratulations. |
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" Quoting myself, I thought I'd follow up and let everyone know that this issue was fixed for me after switching from Unity to LXDE. Just theorizing that the lower memory footprint of LXDE pushes any potential memory leak crash out far enough time wise that I'm not likely to ever see it. |
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" I went ahead and bought an Nvidia GT 545 GDDR5 for $35 USD (yeah, I know, what a deal). It's equivalent to the HD 4770 I had (supposedly). In any event, what a difference! My FPS went from 20-40 with bad pauses on spells to 60-125 FPS and zero pauses. I disabled GLSL right away and have not tested it with GLSL enabled. Why "fix" it if it's working so well, right? So, consider Nvidia a requirement for a good experience. |
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The guide is now updated with my current specs and a recommendation to buy, beg, or borrow an Nvidia card!
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" That's pretty much what I've been saying. I've had similar issues in other games in the past, which is why I'm pretty dead set against AMD/ATI now. I'm not usually brand-loyal, but nvidia has always done a really good job in my opinion.. both in their hardware as well as their drivers and support. The nvidia drivers are pretty solid on linux which was not my experience with other video card manufacturers. |
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Hi!
When i start PoE i get error "d3derr_notavailable" Some ideas? |
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" If you followed the guide properly to get it to work under PlayOnLinux, you should have a "debug" link to the right of the shortcuts. Click once on the Path of Exile shortcut you made, then click the Debug link. It should open up a debug window that will spit out a lot of stuff. The timestamp marks your execution. Find the "Current" execution of when you clicked the Debug, wait until it crashes, then copy that into a Spoiler tag (using the Spoiler button at the top of the edit box here). Hopefully that will contain some information that can be used to help track down your problem. Also, please post your system specs as well as your OS distribution, etc. If you're using any special video drivers, also post that. |
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" You might want to mention that modern Intel Sandy Bridge/Ivy Bridge graphics (HDxx00) needs the latest kernel for best performance, and older Intel graphics (GM9x5) are too slow for PoE to be playable. |
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