[Official] WINE info thread
" I assume this would be the setting "Unredirect Fullscreen Windows" in CompizConfig "Composite" tab (for those systems that use Compiz). The tooltip for same says "Allow drawing of fullscreen windows to not be redirected to offscreen pixmaps." Looks like this setting is enabled on my system. |
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" The more or the less, it happens to me. I think it is related to hard disk cache, or something. Whenever POE is running, I can hear the HDD and the whole system slows down (choppy youtube videos, long time response to change tabs in Firefox, to load Desktop Menu, starting other programs...). If I close POE, I stop hearing the HDD and everything goes fast again. Could it be related to journaling or trimming? Last edited by Konosoke#6251 on Apr 9, 2013, 8:39:13 AM
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A noob question, if you guys don't mind.
How much hard drive space does PoE need? I ask because I'm *really* limited on hard drive space right now. (I'm running on an old 16GB drive for the time being until I can get another bigger hard drive.) Last edited by MimSiE#4118 on Apr 10, 2013, 9:54:46 AM
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I'm not seeing how this has anything to do with WINE, but around 6GB currently
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" well... i did this step by step and everything went as it was supposed to be except that i still cant launch the game. i keep getting a bunch of errors as before: "the D3D device has a non-zero reference count, meaning some objects were not released" "Failed resetting Direc3D device objects" "DXUT Createdevice failed" "Error in POL_Wine Wine seems to have crashed" not sure if i missed some step or still need to do additional settings. im using: Linux 12.04 (32bit) PlayOnLinux 4.2.1 wine 1.5.27 WINETRICKS_VERSION=20120912 thanks in advance :) |
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I should probably read through some pages on this thread at some point, but how is PoE currently with Wine on AMD-based GPU's?
In the past, FPS was generally low and new asset loading caused hitching on both AMD and Nvidia hardware, with a solution being to disable GLSL shaders. This worked for Nvidia users, but broke compatibility with PoE (disabling GLSL = non-Shader Model 3.0 compliant = crash after loading screen I think). Path of Exile in Eyefinity: https://www.pathofexile.com/forum/view-thread/1320584
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" Hello, what overrides are listed in your "Libraries" tab in the Wine configuration window? |
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" Still not great on ATI - I get about 20-40 FPS with an ATI HD 4770 at 1920x1080 medium textures, no shadows, no AA (lowest settings) with some hesitations (summon skeletons does it pretty bad for example). It's better with the latest beta Mesa 9 (open source driver) than with the legacy proprietary driver overall though - lower average FPS but fewer pauses - a good trade-off. I have upgraded my dual core to a quad and changed from Unity to LXDE (very light). Also, a recent PoE patch made some of the effects higher performance. Not sure that those things helped, but perhaps they did, to an extent. I'll try switching back to the proprietary driver at some point possibly to see if anything has changed. Last edited by Sovyn#2637 on Apr 10, 2013, 8:55:24 PM
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From other threads I've seen the D3D reference count errors were related to the video card not being Shader Model 3.0 compliant (crappy integrated video).
What video card do you have trying to run poe with? Also as a previous post asked.. what do your overrides look like? |
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After some struggle making this ***** windows 7 working correctly on virtualbox (every time i do something on a windows system, i have this feeling it is laughing at me), i have been able to play the game.
It is terribly laggy, something like 2 fps at best. I was able to go to the flooded depth and the lower prison, and i was able to enter those zones without having my freeze issue. But the game is totally unplayable this way, and it took my quite a lot of try with a lv 14 marauder to only attain the flooded depth, without speaking of the lower prison, so i would like to find a way to make it work on my ubuntu system. If anyone has an idea on how to resolve the problem, i would be happy to try it if it allow me to play this wonderful game ^^ |
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