Zeno's Bino's Kitchen Knife Crit ST/Reave build. 1.1.4.

updated a little
Hi I have the following gears:

Spoiler


My crit at idle is 80%. However my ST is doing only 4k dps... what am I doing wrong?

Here's my build:

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAF4EfgSxBbUF-QguDkgRlhXwFr8ZjhrbG60j9iaVKaUyATpYPeJI7kxgTipVS1b1VvpaSFuvYeJirG17cFJwVnDVeK59dX3jf8aHGYfbiEKMNpAblWaX0JoTmyabjZ2jnaqio6OKpn-nNLGzshm0xbVIt9O5PsBRwcXN6s96037Xy9tu29TdDd7244TnVOd06NbrFO1B7YPuDu_w8-r5Y_yr_MX-ug==


any advice is appreciated! Thank you!
"
helohelo wrote:
Hi I have the following gears:

Spoiler


My crit at idle is 80%. However my ST is doing only 4k dps... what am I doing wrong?

Here's my build:

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAF4EfgSxBbUF-QguDkgRlhXwFr8ZjhrbG60j9iaVKaUyATpYPeJI7kxgTipVS1b1VvpaSFuvYeJirG17cFJwVnDVeK59dX3jf8aHGYfbiEKMNpAblWaX0JoTmyabjZ2jnaqio6OKpn-nNLGzshm0xbVIt9O5PsBRwcXN6s96037Xy9tu29TdDd7244TnVOd06NbrFO1B7YPuDu_w8-r5Y_yr_MX-ug==


any advice is appreciated! Thank you!



First, i'd use fster attacks instead of faster proj in ST links and get balistic mastery. It adds a decent bit of damage. After that, leveling up and getting the remaining damage nodes (Crit multi nodes are a big deal) will increase your damage. Finally, gem levels will do wonders. The more you play, the higher your damage will go.
"
helohelo wrote:
Hi I have the following gears:

Spoiler


My crit at idle is 80%. However my ST is doing only 4k dps... what am I doing wrong?

Here's my build:

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAF4EfgSxBbUF-QguDkgRlhXwFr8ZjhrbG60j9iaVKaUyATpYPeJI7kxgTipVS1b1VvpaSFuvYeJirG17cFJwVnDVeK59dX3jf8aHGYfbiEKMNpAblWaX0JoTmyabjZ2jnaqio6OKpn-nNLGzshm0xbVIt9O5PsBRwcXN6s96037Xy9tu29TdDd7244TnVOd06NbrFO1B7YPuDu_w8-r5Y_yr_MX-ug==


any advice is appreciated! Thank you!



First, i'd use fster attacks instead of faster proj in ST links and get balistic mastery. It adds a decent bit of damage. After that, leveling up and getting the remaining damage nodes (Crit multi nodes are a big deal) will increase your damage. Finally, gem levels will do wonders. The more you play, the higher your damage will go.
guys can you help me please. after reset i have 61 skill points left, can someone please show the best way to allocate this points on this build?
Fantastic guide. Thank you for making this.


Why did you choose Iron Reflexes over the pure eva approach (Acrobatics/Phase Acrobatics/Ondar's Guile)? I'm starting a crit dagger ranger, haven't played an eva char before, and trying to decide between the two.

Also, will this build work well with any nice rare crit dagger, or does a lot change if you're not planning on Bino's? I play mostly self-found, and Bino's is out of reach for me, most likely.
"
harmonictempest wrote:
Fantastic guide. Thank you for making this.


Why did you choose Iron Reflexes over the pure eva approach (Acrobatics/Phase Acrobatics/Ondar's Guile)? I'm starting a crit dagger ranger, haven't played an eva char before, and trying to decide between the two.

Also, will this build work well with any nice rare crit dagger, or does a lot change if you're not planning on Bino's? I play mostly self-found, and Bino's is out of reach for me, most likely.


High eva is viable, but my current armor isn't optimized for it. If i had a decent pair of eva boots and a 1.5k+ eva chest i would make the change. As soon as i manage to find suitable upgrades i will make the switch to eva based and edit the guide to include my opinion on each version. Honestly right now i love the IR version. While eva mitigates reflect both, phys based spells ruin your day. Currently phys reflect is quite easy with my granite/jade flask as long as i don't have abyssus on.

A rare dagger will indeed work, but for that i suggest going with a more defensive build. Bino's sustain gives me a lot of room to slack on defense. With a rare dagger you lose the heal and thus should build tankier. Rare daggers do have much higher DPS potential than bino's though, so if/when you get a good enough dagger, it could even surpass Bino's in damage.
what or where are you getting your mana regen from?
"
Tubbehh wrote:
what or where are you getting your mana regen from?


2% mana leech node. Besides that, getting some mana and/or int on gear can make it much easier to stretch that 2% leech.
i was bored today after ripping in the 2week, and still had my oos crit reaver around. bought some gear for him and gave this a try (well actually I found the build after i made the respec. It basically builds itself)

first of all, your tree has some minor inefficiencis (very minor)

The %phys dagger damage node below/in the "From the Shadows" cluster isnt worth it unless you pick up the accuracy node behind it. Either pick that up, or drop the phys node. The 20% crit chance node in the shadow cluster not used for pathing isnt really worth it, either (Something you pick up when you have nowhere to go. Taking your tree, dropping these 2 nodes and speccing into Fencing near the Thick Skin 18% life node would up your dps for the same amount of points used, Im positive)

Evasion is ridiculously superior to IR in a crit ST spec. Ondars makes you cap eva at around 10k evasion. Even if your gear isnt optimized, pop a jade and 95% chance to evade. Acrobatics is literally adjacent to the build already, which just makes it that much better.

The tree also looks a lot better with evasion, since pathing to ondars lets you pick up the 8-8-12 life in the split cluster at ranger and the crit multi without wasting a point compared to the witch area cluster.

forum ate the rest of my reply.

gonna tl;dr it:

6th link:
>all because double accuracy roll on crits and lack of accuracy on gear/tree (notoriously for these kind of builds)

PCoC bretty guud too, but way inferior to addacc.

Dont know what else could be interesting to test.

gear for context


edit: wrote this tired, meant no offense on the build "building itself". The statement was limited to the skill tree, with minor things I learned (I was about to type out a statement on why the random aura effect nodes are inefficient, but doing the math --> TIL that cluster is actually pretty good!). Also didnt think of BR + Ming's. Just to clarify, the tree builds itself, but the build as a whole doesn't!
Last edited by Inkompetentia#4501 on May 16, 2014, 9:05:41 AM

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