A Veteran's Proposal for a Self Found League - Poll Included!

Don't know if it was mentioned, but there is one more thing that needs to be improved for SFL: the amount and variety of skill gems as quest rewards.

Currently I'm leveling a self cast evasion arc shadow, so pretty standard skill gems for shadow. Even so, at act 2 normal I have to choose either arc or conductivity, with next chance to get arc being A3 cruel, and A1 merciless for conductivity. For more exotic builds it's even worse.
Self Found League will defeat the purpose of this game's design - RMT.

Every person that have berain can understand that SFL feats most for defenition of Hardcore what lead game designer gives us "Investment of time + knowledge + skill + emotions"

Yet we have a crret trading system that denys everything, and repalce it with "ivestment of funds"






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CharanJaydemyr wrote:
I have raised that very issue, although I'm waiting for an Arc rebalance before taking it to the devs directly. That quest, BTW, gives Arc, Conductivity ooooooor Critical Weakness. It's tragic.

Drop by the Arc thread from time to time, good sir.


Well I've been dropping from time to time and been known to amuse myself by dropping some suggestions, roughly in the amount of bird droppings, but hopefully without dropping in quality.

There are TONS of good suggestions for rework in that thread, and chain thread, and we got... hold your breath... 15% more damage and a bit less mana cost in one patch. I mean, even "+1 chain every 4 levels, each target can be hit twice at most" is less lazy.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Mar 24, 2014, 5:12:02 AM
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CharanJaydemyr wrote:
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maxkardinal wrote:
Self Found League will defeat the purpose of this game's design - RMT.

Every person that have berain can understand that SFL feats most for defenition of Hardcore what lead game designer gives us "Investment of time + knowledge + skill + emotions"

Yet we have a crret trading system that denys everything, and repalce it with "ivestment of funds"









This dude knows what's up. Seriously. Chris is just lying when he says he hates RMT. Can't trust those Kiwis. They're just out to make a buck.

Oh, but that would mean they're controlling the RMT sites.

Holy SHIT. That. is. Brilliant.

All they had to do was spend years and millions of their own money to fund the development of a game they didn't even plan to sell.

...you're a genius.


He would be a moron if he said otherwise.

Its typical manipulation to make laugh at person who says not "comfortable" opinion so everyone had that feeling that only "ill" person can think that way.

If i was involved in drug traffic, i would for sure be supporting DEA, and donating money for rehab of junkies. I would be a loudest mouth for crowd, saying that every drug dealer should be punished remorselessly.

Actions say way more than words.

Of course they are making game which they want to play.
Of course they are old scool hardcore gamers.
Of course they reason was not make profit.

And yet we have curret trade system.

If SFl is a carp, then why not just test it, so people could say for themselves, and when it fail miserebly (like it should in the eyes of some) close this topic oficially and for ever?
I really have two thoughts on this subject.

1. I'd prefer changes to the core game instead of a separate league. Changes that focus the economy from one of necessity to one of luxury. Changes that reduce the overall economy's size and create one that's purely and only focused on BiS and near BiS items, with everything else being easy enough to acquire that it holds no real market value. I don't expect this to ever happen, I fully expect the game to move in the exact opposite direction but this would nonetheless be my preference.

2. Any possible splitting of community is not an issue with SFL. It's a flaw in the core game. If introducing a SFL would split the community then that would only be possible if the core game was lacking since, as has been pointed out a dozen times, a SFL is mainly about removing something (trade). If removing said feature appeals to anyone but those who weren't using it in the first place then I think that's the very definition of a feature that needs to be completely reworked or even scrapped entirely.

Simply put. Change the core game. The fact that people fear a SFL splitting the community is clear evidence that trade is not in a good and enjoyable place and that the position of the economy in this game needs to be reworked. Move away from a pervasive economy that's omni-present to a luxury economy where the only things traded are BiS items and currency. Things like skill gems, support gems and okay levelling gear should hold no market-value and thus have no scarcity.
My vision for a better PoE: http://www.pathofexile.com/forum/view-thread/863780
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maxkardinal wrote:
Actions say way more than words.


And I sometimes don't like the implications one bit, of course then I tell myself I'm just being silly there and forget about it. That's the right thing to do, who's a player to trust if not his developer, who's a junkie to trust if not his dealer.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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CharanJaydemyr wrote:
It's a lot more than that. It has no town, set chests at the end of every zone, and often forking paths. It's genuinely brilliant but so far limited to a few hours of content. There has been unofficial chatter about developing Descent into something more permanent, but of course nothing's free.

I would rather that than a mere SFL version of the core game...and I reckon the devs would be more receptive to the idea.

And that's sort of important.


Do you think this perma-Descent style league would allow partying? Regarding cost, I'm sure some of us old timers (who probably tend towards the more forum-vocal advocates of a SFL given the natural course of one's PoE gaming lifecycle) would be delighted to help contribute however we can, I know I certainly would in what I hope would be considered a meaningful way.

P.
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CharanJaydemyr wrote:

[Removed by Support]

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Best of luck, Mr. p. Your thread has attracted some real pieces of work, brother. I am off.



[Removed by Support]
Last edited by Kieren_GGG#0000 on Mar 24, 2014, 6:38:36 AM
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maxkardinal wrote:
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CharanJaydemyr wrote:

[Removed by Support]

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Best of luck, Mr. p. Your thread has attracted some real pieces of work, brother. I am off.



[Removed by Support]


Well at least I feel comforted knowing someone at GGG is reading this thread!:)

P.
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CharanJaydemyr wrote:
Not a dev though :p

Here's the problem with partying, old friend. It allows trading. Remember CB? Same deal.

Your only other recourse is binding, and I can say that will not happen.


Got it. Not clear to me why binding is any more abhorrent than non-partying, but if I was forced to choose I'd take self-found non-party over no SFL.

It's mission creep I'm interested in. Get the player base loving a perma-Descent league then hear the clamour to allow partying. Easier to go down this path of incrementalisation than shift GGG's currently entrenched view of "no SFL on my watch".

P.
Last edited by mrpetrov#7089 on Mar 24, 2014, 6:53:16 AM

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