[0.10.4b] Bow Marauder (The Shocker (tm)) [**TO BE UPDATED SOON 1.0.0**]
Not sure why innerforce isn't showing up for you. I just got those nodes earlier this weak and the cluster raised my LA damage by about 10-12%
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" at 59-61 pages of this thread we already discussed inner force cluster. on 59 page there is my stats about damage output without inner force and with it. my opinion - must have nodes. damage and armor\evasion boost pretty good. |
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Ok, so here is the write up I have been working towards. This is not going to go quite the way I had in mind because I decided I didn’t want to mess with the respect on the old build to get inner force, however, I tracked the numbers when I picked up those nodes on my new build just to make sure, and it really did just increase the bonus from Wrath and Anger 30%, so I can do those numbers manually for the comparison.
TLDR Version: Second version has substantially higher dps (about 15% higher on skills with FA linked, 20% higher on skills without FA support. Difference is because the FA raises total IAS by a flat amount, so the 20% more the second build gets from the passive tree is a smaller % of the total). Originally I didn’t think there was a substantial difference in survivability, but while passing equip around to get these numbers I had them both face tank and Whipping miscreant and a tentacle miscreant, and the difference was noticeable. I am no longer sure which one I actually like better so I might end up with them both on hold for now while I pick an alt lol Notes:
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The numbers posted will be for both characters using the same gear (see gear below).
Skill links are EH+WED+LL+FA RAT+IS+WED+LMP LA+LMP+Chain+WED+LoH Skill comparison values are based on the level 76 builds, I am not calcing it out for the final builds. Skill comparison values include Wrath and Anger. I know a lot of people are moving away from chain, and I have a pierce and FA I keep on hand to swap in, but I still prefer chain as FA and pierce need tight grouping on mobs to actually surpass chain, and I like chains ability to function relatively well independent of mob layout. I like that against spread out mobs it generates more LoH procs which I do rely on. If someone wants the numbers with a different link setup for some reason, let me know, if I have the gems handy I can throw it together Gear:
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Build 1 (With IR)
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Current build at level 76 (sitting on 1 sp since I was planning a respect):
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAnEEswUtDjwOrRRNFHEUdRjbGS4aOB0UIWAn7Si1KU8ppTIJMok26TpSOthAoEGqQ5xG103YUFBUSVXGVgRW-lfiWGNZ813GXz9gS2CIYVJjp2aeZ71yqXRBdO108XfleOt673zZgpuGYIuMjHaMz49GkFWboZ65n8uiAKeErKq1BLndwBrG2M9l0NDTftSP3ILdDd1G37_hc-Nq5CLnCudS7DjtIO5v7w7vTu968i_2SPcy-Ov60vxO_MU= Notable stats: HP:+163% Total damage (projectile+elemental+wed): +121% IAS:+28% End goal: http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAnEEswUtDjwOrRRNFHEUdRjbGS4aOCFgJ-0otSlPKaUyCTKJOlI62ECgQapDnEbXTdhQUFRJVcZWBFb6V-JYY1nzXcZfP2BLYIhhUmOnZ71yqXRBdO108XfleOt673zZgpuGYIuMjHaMz49GkFWboZ65n8uiAKeErKq1BLndwBrG2M9l0NDTftSP3ILdDd1G37_hc-Qi5wrnUuw47SDub-8O707vevIv9kj3Mvjr_E78xfPdpwidrhpsuJMMfRB_xp6nMBQgUEdnoId2Sn0s6crTGbT6sepi3sa-p82YjX63thcdmy0ZhSSqNunjavAf Notable stats: HP:+245% Total damage (projectile+elemental+wed): +151% IAS:+42% Build 2 (higher damage, no IR)
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Current build at 76:
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAMwCcQOWBLMMfQ48EH8UTRRxGS4aOB4aJ-0pTypbMgkyfjKJMtE26DpSOyg_J0GqQ9JFR0bXUFBTNVRJVcZWBFfiWGNYr1nzXcZfP1-qYENhUme9bPZtbG49bqpyqXPhd-V4DXzZgpuC5IZgi4yMz49GkBGQVZuhm7WiAKcIp4SpbqyqrpO1BLVItfK4k7ndwBrDOsaextjKSs9l0NDSGdSP1tHfv-Fz5CLnUuw47SDub-8O9kj3MveI-Ov_kw== Notable stats: HP:+117% Total damage (projectile+elemental+wed): +145% IAS: +48% End goal: http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAMwCcQOWBLMMfQ48EH8UTRRxGS4aOB4aJ-0pTypbMgkyfjKJMtE26DpSOyg_J0GqQ9JFR0bXUFBTNVRJVcZWBFfiWGNYr1nzXcZfP1-qYENhUme9bPZtbG49bqpyqXPhd-V4DXzZgpuC5IZgi4yMz49GkBGQVZuhm7WiAKcIp4SpbqyqrpO1BLVItfK4k7ndwBrDOsaextjKSs9l0NDSGdSP1tHfv-Fz5CLnUuw47SDub-8O9kj3MveI-Ov_kxmKLYOXBsSioaQQLeHbbz2iQPT4NnvLQXK7XQk3igr_plc64YjxTeOsWf6P8i_z3fAf Notable stats: HP:+209% Total damage (projectile+elemental+wed):+176% IAS:+69% EH Comparison (EH+WED+LL+FA):
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Build 1
Listed:4826.6 (no inner force), about 5456 with inner force Calced: 4826.6+(239 average EH bonus)*(3.27 APS)*(1+1.21 passive tree+.78 WED+.44 gear)=7507 (8136 with inner force) Build 2: Listed: 6420.3 (6272 before IG) Calced:6420.3+(239 average EH bonus)*(3.61 APS)*(1+1.45 passive tree+.78 WED gem+.44 equip)= 9587 Totem Comparison (RAT+IS+WED+LMP)
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Build 1:1465 (1630 with inner force)
Build 2: 2108 LA comparison (LA+LMP+Chain+WED+LoH)
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Build 1:1377 (1532 with inner force)
Build 2: 1885 Defense comparison
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Build 1:
HP:2840 Def:4715 (31% reduction). I can’t quite adjust this for with inner force, because if I were to get inner force I would probably drop the body and soul nodes I have, so I think def would actually go down a bit as 30% boost to grace is worse than 28% boost to all) Build 2: HP: 2398 Def: 925 (8% reduc) Eva: 3344 (18%) (with grace) 0.92*0.82=0.75 [edit] Had one more thing I wanted to add, but I forgot about it during the massive downtime on the forums this morning lol. One thing I have found that seems counter intuitive to this type of game is that I think the glass cannon build actually works better solo, and the tankier build might work better in teams. Solo, if a yellow mob gets you cornered and you can't run, the DPS build can just kill it before it even gets an attack in and can just blowaway trash mobs by blinking, but if you get cornered by yourself in a team map you won't necessarily be able to DPS your way out. The tankier build on the other hand is more equipped to deal with inevitable Desync and damage from mystery sources that seems to show up more when you have a 6 player team going nuts lol. Last edited by ShadowyDream#4629 on Mar 3, 2013, 8:01:48 PM
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I didn't really know where to post it, since i'm playing a duelist. I am now lvl 71 on HC League and i've noticed that i am not quite tanky enough, maybe that's how it's suppose to be, idk. Anyway, I wanted some tips about my tree, gems and item set from people who know better, read YOU. Here's my tree ATM, i've killed all the bandits 3 times so i could respec to whatever i want without wasting those points in the future:
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http://www.pathofexile.com/passive-skill-tree/AAAAAgQAmy0Y20OcDq0ppXTxnrkhYECgBS3vTii1YIhhUp_LVgSGYDpS378OPBRxQar46_cycql82ayqWfPAGpBVp4QaOOw4V-IyiXflBLMUTaIAAnHAD2qTtkFmnvrSNunjah0Uj0bQ0JuhZ73PZVXGJ-3z3Rku1I-53e8O8i8pT-QitQRdxoKb_c_4ocKOGbQUdXRBVvrdRvxOY6dgS3rvdO0yCe5v-rHqYsHYaodaGiyFJKoZhRZv8B8= Skills i use
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DMG Skills : LA - LMP - chain - LGOH - weapon ele.dmg Elemental Hit - life leech - weapon ele dmg - faster atack Auras : Grace, Wrath, Anger. Curse : Temporal Chains Totem : Decoy totem. On what lvl should i respec into some manausing build? and how would it look in my tree? Should + % ele dmg be more valuable for me than resists or health? I have 2.7k hp, using goldrim cap to max resists. What do you think? |
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Hellow,may I ask a question that for your build,how do I face the Chaos Damage?It seems do not have any chaos resistence in the passive skill tree...
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Hellow, I also want to ask if it is a good idea to usd Anger+Warth+Haste+Purity,these four Auras with reduce mana reservation skill?
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" spell totem/summom skels (and faster casting if u can) cast at edge of your screen. at lvl 9, you get 5 skels. more than enuf to distract cobras/constructs Last edited by Pi314#5955 on Mar 3, 2013, 10:43:40 PM
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Shadow,
in your Glassy no IR build, thats ALOT of travel (str/dex) nodes just for IG/Acceleration. And no amplify? wouldnt the +Radius of area skills affect both Iceshot's secondary ability and LA? hm.. lost the page for your build #1. will edit this post Last edited by Pi314#5955 on Mar 3, 2013, 11:26:05 PM
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" Chaos Resist items. " Sure, but for that setup you need a 5L. 5L is better used for LA and EH/Frenzy. Life is tough... but it is tougher if you're stupid.
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i have to stop using grace (for now) as my new Unique boots i found dont have 4L for Reduced Mana, and i dont have enough fusings to risk losing the 3L. (i havent gotten IR yet.)
So i was thinking of replacing Grace for another Green gem. Maybe a curse (Projectile weakness)? Other suggestions? Last edited by Pi314#5955 on Mar 4, 2013, 5:13:38 PM
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