Emergency Downtime - FIXED
Wow, That escalated quickly. How are we going to follow this thread for updates? it went to 12 pages in 10 minutes.
Lol. 3 pages in the time it took me to write this. Last edited by DataPhreak#2106 on Jan 27, 2013, 5:10:40 PM
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I'm glad you guys care enough to tell us whats wrong and what you are doing to fix it. You guys are awesome! Keep up the good work.
Your tears are like candy to me and I'm a fat kid who wants his candy.
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Take your time guys , it's indeed a important bug to fix and glad u guys are receiving the traffic, hopefully the income will also increase ;)
And to be totally honest anyone who didn't expect problems during a open BETA/launch of a F2P AWESOME ARPG game from a indie company is a total moron(to say the least) and you really shouldn't bother taking them into consideration. |
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Get ready for 500k
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All of the people wanting to play is definitely a good thing. We trust you and you're doing a phenomenal job! Keep up the good work!
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Everyone should have expected this stuff to happen ahead of time anyways. It's beta, be patient everyone, this is what beta is for :-)
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Don't take this as a complaint about the crash since it's because of good reasons, but I just found a unique neck about 2-3 mins before the crash, I assume that'll be gone? :(
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Son of a... I just got error 37..
Oh wait... No I didn't :). |
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Ah, I love this team's dedication towards interacting with the community so quickly.
Keep it up the stellar work! <3<3 |
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