[1.2] Whaitiri's HC-viable CI Aegis Incinerator

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Enki91 wrote:

Don't worry, you'll get yourself an Aegis soon enough ;)

Cast Speed and Proj Speed are the most important stats for Incinerate imo, but only up to a certain point.
Most damage will come through cast speed, but you need to be able to handle the higher mana cost from more casts per second. A cast speed roll on wand, four cast speed nodes in the tree and the cast speed from Frenzy Charges are pretty much the max you can support without taking EB, all points beyond that should go into Spell Dmg or survivability.
Proj Speed is extremely helpful as you've already observed, you can kill exploding minions in the Dominus fight before they can reach you, you can clear Jungle Valley bossroom without moving once and even hit Atziri from anywhere on the platform with just the Proj Speed node and Proj Speed on wand.

Glad to see another player enjoying this build :)


lol, i certainly hope i find an aegis ! :-) it's possible i can farm enough to buy one, if all i do is try for that. it will take some time though...

ah- this explains something. i took the 4% cast speed nodes in the witch tree early on. so that may explain why i was having some trouble. but now that i've put a couple of levels on clarity and reduced mana, means it is all coming together very nicely !

having a great time with this build :-)
Hi,

Did you ever try GMP ? Many of the incinerate builds use it, but it seems like the extra damage reduction would be a problem. It looks like the idea is that the extra streams make for more total damage against bosses (maybe).

The most interesting idea I've seen is to try and apply shock stacks. I think doing this through added lightning is just about impossible. The many small hits means the duration is too short for the shock to take effect. It _might_ be possible if you took lots of spell damage and elemental damage nodes in the tree.

However, using the 3 dragons unique seems like a very viable option, as the fire hits might be large enough to shock. we only need a very short duration before the next cast comes around for it to help substantially.

any thoughts ?

p.s. got a hold of a rathpith shield. It makes quite a substantial difference. Between the spell block, the highe ES and the spell damage I am noticeably stronger, and I wasn't having any problems to start !
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plasticeyes wrote:
Hi,

Did you ever try GMP ? Many of the incinerate builds use it, but it seems like the extra damage reduction would be a problem. It looks like the idea is that the extra streams make for more total damage against bosses (maybe).

The most interesting idea I've seen is to try and apply shock stacks. I think doing this through added lightning is just about impossible. The many small hits means the duration is too short for the shock to take effect. It _might_ be possible if you took lots of spell damage and elemental damage nodes in the tree.

However, using the 3 dragons unique seems like a very viable option, as the fire hits might be large enough to shock. we only need a very short duration before the next cast comes around for it to help substantially.

any thoughts ?

p.s. got a hold of a rathpith shield. It makes quite a substantial difference. Between the spell block, the highe ES and the spell damage I am noticeably stronger, and I wasn't having any problems to start !

I tried GMP and it's better for AoE, but worse for single target as you can't really shotgun with all 5 projectiles at once. On top comes the higher mana multiplier, which will be very hard to sustain in a 6L without EB.

You're right about ALD, i took it more for the additional damage rather than shockstacks, which hardly apply on anything else than white mobs. I got mixed feelings about Three Dragons. The whole shock stack stuff works well with Incinerate, but it's just so bad on defensive side. You'll lose 1k+ ES compared to a good helmet. It's worth a try if you got one, or can get it cheap, but i'd personally not use that helmet.
twitch.tv/enkivt
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Enki91 wrote:

I tried GMP and it's better for AoE, but worse for single target as you can't really shotgun with all 5 projectiles at once. On top comes the higher mana multiplier, which will be very hard to sustain in a 6L without EB.

You're right about ALD, i took it more for the additional damage rather than shockstacks, which hardly apply on anything else than white mobs. I got mixed feelings about Three Dragons. The whole shock stack stuff works well with Incinerate, but it's just so bad on defensive side. You'll lose 1k+ ES compared to a good helmet. It's worth a try if you got one, or can get it cheap, but i'd personally not use that helmet.


interesting probably not worth trying. LMP is fine for mobs and i'm more worried about single targets like Dom. I didn't do to well against him. Not sure why. I'm close but I just don't quite have the strategy figured out. 2nd form wasn't bad at all.

most of the GMP builds are EB so have no mana worries- that explains that.

three dragons is pretty cheap, so I may give it a try just for fun.

i keep trying to figure out whether ALD or ACD is better. i keep flipping between them. i think ALD is because elemental weakness helps both and does not help ACD. and there are quite a few things withe chaos resist.

regardless i'm happy with the build and i'm busy adding shield block nodes.

one more level and i bet i can farm Dom. my gems are only level 17.

my mana burn problems are just about gone.

now my mission is to get an aegis aurora :-) the rathpith will do very nicely until then.

oh and i need a 5L. that's right, took on Dom and i've only got a 4L.

BTW, i'm having _great_ success using flame totem/cull/iir/blind.

Without it the Dom encounter would have gone very badly i think. blinding stuff is almost OP.

Hello! First of all, sorry for my english.

Im currently following the build, im lvl 69 and changed a few think i thought they would work better, like the alpha howl insted of the dream fragments.

I hope that someone can tell me what i should upgrade next, i currently have 4,3 ex to spend.

Spoiler


and i got this armor for lvl 71


Thanks!
@elbari:

No worries, my english isn't that good either haha!

Alphas Howl is kinda bad for this build, you will lose more than 1k potential ES from helmet. Dream Frags gives lots of mana and mana regen that this build needs, i wouldn't recommend skipping it.

Gear-wise, spend that currency into a nice helmet with ES and dream fragments. And when you can afford more upgrades, get some good gloves with ES. Everything else is pretty decent.

@plasticeyes:

How much spellblock do you have currently? Pretty much all you need for Doms' human form is spellblock and light res. The blind totem idea sounds good too, i'll try that for MF runs.

Guess you got a high lvl Ele Weakness already, soALD will be better, with Proj Weakness ACD would be superior.

GL getting your Aegis :)
twitch.tv/enkivt
"
Enki91 wrote:


How much spellblock do you have currently? Pretty much all you need for Doms' human form is spellblock and light res. The blind totem idea sounds good too, i'll try that for MF runs.

Guess you got a high lvl Ele Weakness already, soALD will be better, with Proj Weakness ACD would be superior.

GL getting your Aegis :)


well maybe i should link my gear :

Spoiler


and tree.



well thanks to lazhwhar, rathpith and the shield nodes my spell block is about 38% or so! it's actually 2% higher than my block chance ! lol - i didn't know it could work that way. i figured it would be capped at block chance. i just took another shield block node, so it might be 40% now.

I'm quite sure my problem is low damage. I can't take him out fast enough. I keep getting a fist, then lightning spray, and the degen from the stupid cold totems. so my incinerate gets interrupted, because i have to run away before i die!, and i have to start over.

in theory you should position outside the totems and blast him from there so you can destroy the totems at the same time, but that doesn't work. you have to be clobbering him with all 3 streams and so really need to give him the hugs he didn't get as a child.

even with spellblock you can't stand there and take multiple hits. i can easily tank a single fist and even a spray (5.3k ES), but generally he does spray right after fist - and that's a problem - especially with the degen from those stupid totems. it seems at this time i might also really like to have an aegis ;-)

i suspect that you will tell me to respec the fire damage nodes in the witch tree and put them into shield nodes, right ? :-)

so here's my general strategy right now:

- cold snap will freeze a lot of things and allows me to build stages while everything is frozen. most times they are dead before they unfreeze.

- blind totem is really effective, but i don't have to use it all the time. but when i do it's because i'm in trouble- generally just a great big mob - and it's a lifesaver then. also really, really great when opening ambush boxes :-)

things i'm not sure of:

where should those fire damage nodes go ? given that i have only a 4L to work with i'm thinking about ideas as crazy as going into the templar tree and picking up elemental damage, or even just the spell damage nodes in the witch tree.

self-cast elemental curse. i should probably put enfeeble on CwS and self-cast elemental curse. i'll definitely try this out.

really, thank you very much for your help !


Thanks for answer me, but isnt the bonus that give alpha worth it? i mean, you get 8% reduced mana and 2lvl for skills that means more armour, es and mana regen. and you can use another ring with more es and mana regen. Im not sure that is why im asking. right now im doing that, im lvl 71 with 11,7k de armour and 6,1k de ES and 1,7k dps. I made a few changes of what i use to have.

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Enki91 wrote:
@elbari:

No worries, my english isn't that good either haha!

Alphas Howl is kinda bad for this build, you will lose more than 1k potential ES from helmet. Dream Frags gives lots of mana and mana regen that this build needs, i wouldn't recommend skipping it.

Gear-wise, spend that currency into a nice helmet with ES and dream fragments. And when you can afford more upgrades, get some good gloves with ES. Everything else is pretty decent.

@plasticeyes:

How much spellblock do you have currently? Pretty much all you need for Doms' human form is spellblock and light res. The blind totem idea sounds good too, i'll try that for MF runs.

Guess you got a high lvl Ele Weakness already, soALD will be better, with Proj Weakness ACD would be superior.

GL getting your Aegis :)
"
elbari wrote:
Thanks for answer me, but isnt the bonus that give alpha worth it? i mean, you get 8% reduced mana and 2lvl for skills that means more armour, es and mana regen. and you can use another ring with more es and mana regen. Im not sure that is why im asking. right now im doing that, im lvl 71 with 11,7k de armour and 6,1k de ES and 1,7k dps. I made a few changes of what i use to have.



if it's working for you- that's what counts !

@elbari: Basically you're right, but that all won't make up for the ES you lose on helmet.
Anyway, i gotta agree with plasticeyes, if it works for you there's no need to change :)

@plasticeyes: Block Chance and/or Aegis will make a significant difference against his human form. Guess until you got enough spellblock, just lure him to the lower part and interrupt his stream with the wall there. Another thing you could try out is casting Frost Wall, should have the same effect.

I'd recommend the spell damage nodes. Once you can add in ACD, it will profit from those nodes unlike from Ele Dmg nodes.
twitch.tv/enkivt

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