Tanking definition

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kiorull wrote:
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ancalagon3000 wrote:
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Autocthon wrote:
I linked your build because tinko insisted evade wasn't able to do endgame. No more no less.


Let's see ceryneian wait for touch of god to bypass his evasion and see if he survives it


The whole point of evasion is to ... evade :) Why would you wait for the hit to happen?

If your mindset is like this, then of course armor is the only way to go lol.


Thats great, I Want a playstyle where I fear the slightest desync on bosses, or where I have to whirling blade out of every hit that I fear will be bigger than my 3k health pool. ANd reroll temple and crematorium maps till I only get pack size and cold res and inhabited by bandits.

No thanks.

Besides, you just proved that evasion and tanking have nothing to do with each other, and why the discussion devolved into this from a shitty MOM / AA build calling itself tank / immortal is again beyond me.

Screw evasion, and all evasion fanboys gtfo and go somewhere else.
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kiorull wrote:


The whole point of evasion is to ... evade :) Why would you wait for the hit to happen?

If your mindset is like this, then of course armor is the only way to go lol.


Back to beginning I see.

Because it will happen, that's the whole point, it's not reliable. And it's horrible to tank stuff in 90+ level.
um , technically both armor and evasions are shit for tanking.


it is much easier to just stack a massive life pool , go vaal pact and heal your entire hp bar in under a second.


that is several times more effective than stacking armor or evasion.

because then you can still use things like blind or immortal call , to give you essentially all the perks of armor and evasion for free.


this is why people love Bor.


whether armor is better than evasion is ultimately irrelevant , the scope of what both can do is very small compared to the other options on the table.

and if we want to get technical. TECHNICALLY* evasion does more than armor since evasion can apply to both physical attacks and elemental attacks.

yeah sure evasion doesn't do crap vs hard hits , .. neither does armor . and neither come close to the utility of being immortal called invulnerable to physical or capped block + spell block.

not even close.



Last edited by Saltychipmunk#1430 on Jan 24, 2014, 9:20:55 AM
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Saltychipmunk wrote:
Spoiler
um , technically both armor and evasions are shit for tanking.


it is much easier to just stack a massive life pool , go vaal pact and heal your entire hp bar in under a second.


that is several times more effective than stacking armor or evasion.

because then you can still use things like blind or immortal call , to give you essentially all the perks of armor and evasion for free.


this is why people love Bor.


whether armor is better than evasion is ultimately irrelevant , the scope of what both can do is very small compared to the other options on the table.

and if we want to get technical. TECHNICALLY* evasion does more than armor since evasion can apply to both physical attacks and elemental attacks.






True, but we have one shot problem again.

Technically it does, but we're at one shot problem, again.

Elemental attacks were never a problem with 75/77% max res.


In the end, it all falls under a practical use, which I haven't seen with evasion [yes, still waiting for video(s)].


EDIT:
Stacking armour goes along with stacking a massive life pool, so...
Last edited by tinko92#6447 on Jan 24, 2014, 9:25:07 AM
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Saltychipmunk wrote:
um , technically both armor and evasions are shit for tanking.


What are you? Stupid? blind?

Did you not read the part where he fucking tanked MULTIPLE TOUCHES OF GOD, AND ONCE IT WAS WITH A SAFFELL AND IT CRITTED. Im not saying this, its on video.

No, armor isnt shit for tanking. And you cant really tank with evasion because evasion is not a reduction as such.
Last edited by ancalagon3000#6581 on Jan 24, 2014, 9:26:26 AM
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ancalagon3000 wrote:

Thats great, I Want a playstyle where I fear the slightest desync on bosses, or where I have to whirling blade out of every hit that I fear will be bigger than my 3k health pool. ANd reroll temple and crematorium maps till I only get pack size and cold res and inhabited by bandits.

No thanks.

Besides, you just proved that evasion and tanking have nothing to do with each other, and why the discussion devolved into this from a shitty MOM / AA build calling itself tank / immortal is again beyond me.

Screw evasion, and all evasion fanboys gtfo and go somewhere else.


I am pointing out that your mindset excludes anything that you don't play and doesn't fall in your playstyle:) So why did you make the thread? To get people with similar mindsets to agree with each other?
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kiorull wrote:
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ancalagon3000 wrote:

Thats great, I Want a playstyle where I fear the slightest desync on bosses, or where I have to whirling blade out of every hit that I fear will be bigger than my 3k health pool. ANd reroll temple and crematorium maps till I only get pack size and cold res and inhabited by bandits.

No thanks.

Besides, you just proved that evasion and tanking have nothing to do with each other, and why the discussion devolved into this from a shitty MOM / AA build calling itself tank / immortal is again beyond me.

Screw evasion, and all evasion fanboys gtfo and go somewhere else.


I am pointing out that your mindset excludes anything that you don't play and doesn't fall in your playstyle:) So why did you make the thread? To get people with similar mindsets to agree with each other?


Thats your opinion and it sucks. I made this thread so that hopefully people listen up and stop posting retarded 'immortal tank' builds that only have 3k hp and mention in their comments 'cant do -max, or piety, or dominus palace, or no regen, or this or that' ... you just said it was immortal tank DERP. /rage

I dont rly give a shit abt evasion, or heck armor too, or pvm in general anymore, and this wasnt an armor vs evasion discussion till the 3rd page or so. Get out with your evasion fanboyism and evasion vs armor nonsense and go make some videos showing how amazing it is.
Last edited by ancalagon3000#6581 on Jan 24, 2014, 9:35:11 AM
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ancalagon3000 wrote:
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Saltychipmunk wrote:
um , technically both armor and evasions are shit for tanking.


What are you? Stupid? blind?

Did you not read the part where he fucking tanked MULTIPLE TOUCHES OF GOD, AND ONCE IT WAS WITH A SAFFELL AND IT CRITTED. Im not saying this, its on video.

No, armor isnt shit for tanking. And you cant really tank with evasion because evasion is not a reduction as such.



oh don't get me wrong it is viable when you have enough of it , but if you examine what each of these mechanics do,

when on the totem pole of things they arent fantastic.

100k armor .. even 60k armor is not a normal armor pool , that requires building specifically for armor .

ie spending 5 - 10 points getting Ir using double flasks , using defensive auras like grace and determination.


that is a sizable investment , build defining even.

of course it will work when you do it that way.


but mechanically speaking there are better alternatives that can be stacked that for their investment do more than either armor or evasion.

armor only really starts to shine if and only if you go over the top with it. and that limits its class and node pool substantially.
Last edited by Saltychipmunk#1430 on Jan 24, 2014, 9:38:49 AM
Lol - you guys still don't get it. I like how you point to some bear hitting me for a good chunk of my health on a vulnerability extra ele 78 map. Congrats - you scrolled through all my vids and found the 1% of time when I get hit by a non-boss mob. Maybe if I had 8k life and endurance charges it would look better to you. What about when I did turbo Shrine with 2.5k life? Or when I do the 78 bosses on 4k life? The fact that I can do double bosses with such life has NOTHING to do with tanking.

Again, I hate when people call my build a tank because it is not a tank. And to the guy saying for me to wait for TOG to hit me - lol that is exactly the mindset of an armor tank player. The point of my build is not to sit there like a cow EATING damage - the point is to AVOID damage. Even if I have a high chance of the smash missing, i would just use leap slam to avoid it because that is the smartest way. Good luck with the tanking when harder bosses than Dominus are introduced.

Tanks are a losing proposition. How would GGG make harder bosses? You buff the damage or buff their defense - either way tanks lose: they start taking harder hits and their DPS (which is already low) becomes more pitiful against higher defenses, especially in parties. This is why other builds that avoid damage like summoners and totems, or that hit extremely hard like crit spec throw will become more prominent.
Last edited by Ceryneian#3541 on Jan 24, 2014, 9:49:37 AM
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Ceryneian wrote:
Spoiler
Lol - you guys still don't get it. I like how you point to some bear hitting me for a good chunk of my health on a vulnerability extra ele 78 map. Congrats - you scrolled through all my vids and found the 1% of time when I get hit by a non-boss mob. Maybe if I had 8k life and endurance charges it would look better to you. What about when I did turbo Shrine with 2.5k life? Or when I do the 78 bosses on 4k life? The fact that I can do double bosses with such life has NOTHING to do with tanking.

Again, I hate when people call my build a tank because it is not a tank. And to the guy saying for me to wait for TOG to hit me - lol that is exactly the mindset of an armor tank player. The point of my build is not to sit there like a cow EATING damage - the point is to AVOID damage. Even if I have a high chance of the smash missing, i would just use leap slam to avoid it because that is the smartest way. Good luck with the tanking when harder bosses than Dominus are introduced.

Tanks are a losing proposition. How would GGG make harder bosses? You buff the damage or buff their defense - either way tanks lose: they start taking harder hits and their DPS (which is already low) becomes more pitiful against higher defenses, especially in parties. This is why other builds that avoid damage like summoners and totems, or that hit extremely hard like crit spec throw will become more prominent.


And you are still in a wrong thread.
Last edited by tinko92#6447 on Jan 24, 2014, 9:51:06 AM

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