Mace/Shield LS Templar with Video and writeup(Written for New Players)
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Ganrao wrote:
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Cyrisus wrote:
So far I'm surviving in hardcore, I might need some tips on my item choices though.
Nice gear! I love your skill picks :) I think I might trade out Ground Slam for Leap Slam though if I could. Need a way to move out of danger quickly. Not sure I'd keep Heavy Strike either since depending on your nodes you might have +91% elemental damage fairly early in your build even without a Scepter. Just pick up Elemental Vulnerability curse and you're good to go. I imagine even monsters that "resist all" don't resist enough to take more damage from Heavy Strike than Infernal Blow / Glacial Hammer when cursed, since they still do 50% physical damage anyway.
The only way I could see your gear being better is if you could get 4 linked red slots on one item for that Weapon Elemental Damage gem, then put all 3 of your elemental melee attacks with it. You might want to consider replacing that added fire damage gem with Lightning Strike or Glacial Hammer unless you've got a bunch of +fire damage talents specifically.
Thanks! :> I already have shield charge for an escape mechanism though, so I won't need leap slam. I might follow your suggestions on replacing heavy strike.
I also wrote down (assuming my math is correct) the % of increases you'd get as I find it helps me figure out what I'm really getting in a build.
Templar Build
Passive Bonuses (Based on 111 skill points)
Health - 206% boost
Shield Block - 22%
Shield Defense - 65%
Block Recovery Rate - 50% faster
Resistances - 78% + 5% to all maximum
Reduced Mana Reservation - 10%
Reducted Mana Cost - 17%
Aura Area of effect - 10%
Increased Effect on Buffs - 30%
Shock duration - 45%
Chance to shock - 20%
Mana Regeneration Rate - 60%
Increased Armour% - 104%
Increased ES% - 104$%
Cast Speed - 6%
Health Regeneration - 1%
Melee Damage - 102%
Elemental Damage - 90%
I had to pull Grip from this build to give it extra health and shield bonuses but I don't think it affects the overall build that much. Anyway, I've been looking at this build for a few days and I finally feel like I'm getting close to the right set of passives.
You know I really do like that, looking between the marauder tree and all of those health nodes, it seems to make sense to take them instead. What do others think about this? I'm going to update OP to include this option.
Hey Jack, glad to see you again, i was watching you that time with the D3 monk builds and the giveaway threads haha (question: did you reset your forums?)
My templar idea looks a little with yours, i'll try to read this entire thread soon and maybe give some toughts :)
Hey Jack, glad to see you again, i was watching you that time with the D3 monk builds and the giveaway threads haha (question: did you reset your forums?)
My templar idea looks a little with yours, i'll try to read this entire thread soon and maybe give some toughts :)
Hi :) Good to see D3 faces here. I did reset them, I set the human verification wrong and literally a thousand spam bots signed up haha. But this next week I will open up a path of exile good karma section, this game seems to be perfectly suited for that, my stash is overflowing with good items that just won't sell for whatever reason.