New Trading System IN MARCH 2014?!

First
"
Pathological wrote:
"
Faendris wrote:
The trading system is fine as it is. It would make sense to integrate the existing third party tools into PoE, though.

It seems that many players asking for a "better" trading system simply do not understand that an easy and efficient trading system (AH) would make sure that they will not sell anything anymore. They will then turn around and complain that the economy is shit and that they do not find any upgrades in game.

It happened before and it will happen again. It is economy 101 - supply and demand. The only thing keeping supply at a reasonable level at the moment is the inefficiency of the existing trading system.



"
vio wrote:


and they scrapped their first implementation of a trading system because it wouldn't have been good for the game (chris on trading https://www.youtube.com/watch?v=KmKcEkzSo0k forward to 23:20 min)


"
Snorkle_uk wrote:
well said, well said.


For every item that doesn't sell, there is another item that did sell. It doesn't mean that less trade occurs, it means that the average quality of gear being traded is higher.

The system would be different, but it wouldn't be worse. You might struggle to sell your lower tier stuff (or have to sell it for less), but equivalently you would be able to buy lower tier gear for less, ala permanent leagues.

Online-only trading benefits a singular group of people - those who are most often online.

For everyone else, the net change would be very close to neutral, with some flaring at each end of the bell curve. Oh, and a drastic reduction to the fucking annoyance factor.


One sane mind in a sea of potato.

Thank you.
Arbitrary placeholder decisions should never be embraced as final.
I love how people say being able to buy stuff while afk makes bots.... have you not seen the trade channels, and announcement boards Do you think people who do illegal RMT is not checking poe trade for the cheapest deals to resell for real profits? you gotta be a potato to think rmters websites are not on poe trade.
"
Chris wrote:
The new trading changes aren't in the March 1.1.0 patch - there are two reasons:
a) We're keen to deploy them as soon as they're ready. There's no real need to wait for the next four-monthly patch.
b) The new trading stuff is not ready yet. It's a major system overhaul and we're still working on it. I'm really sorry about the delay.

As for how it works, the current plan is a combination of public stash tabs (to make it easier to find items) and separately, an asynchronous cross-instance-website trading system. You can basically trade (without buyouts) across the game and website. The trades and offers are still there when you log in later, so it's possible to trade with offline people or people who aren't in your game area or are on their phone or work PC.


Cant wait...
"
novaka wrote:
"
Chris wrote:
The new trading changes aren't in the March 1.1.0 patch - there are two reasons:
a) We're keen to deploy them as soon as they're ready. There's no real need to wait for the next four-monthly patch.
b) The new trading stuff is not ready yet. It's a major system overhaul and we're still working on it. I'm really sorry about the delay.

As for how it works, the current plan is a combination of public stash tabs (to make it easier to find items) and separately, an asynchronous cross-instance-website trading system. You can basically trade (without buyouts) across the game and website. The trades and offers are still there when you log in later, so it's possible to trade with offline people or people who aren't in your game area or are on their phone or work PC.


Cant wait...


You and me both.
It would really be interesting for us long time players to learn the story behind-the-scenes on this. Or maybe our imagination is sufficient.

They obviously had plans for a trading system.

What happened to it?
"
Zhatan wrote:
"
novaka wrote:
"
Chris wrote:
The new trading changes aren't in the March 1.1.0 patch - there are two reasons:
a) We're keen to deploy them as soon as they're ready. There's no real need to wait for the next four-monthly patch.
b) The new trading stuff is not ready yet. It's a major system overhaul and we're still working on it. I'm really sorry about the delay.

As for how it works, the current plan is a combination of public stash tabs (to make it easier to find items) and separately, an asynchronous cross-instance-website trading system. You can basically trade (without buyouts) across the game and website. The trades and offers are still there when you log in later, so it's possible to trade with offline people or people who aren't in your game area or are on their phone or work PC.


Cant wait...


You and me both.


Coming soon!™
- here's my sig
"
Shagsbeard wrote:
It would really be interesting for us long time players to learn the story behind-the-scenes on this. Or maybe our imagination is sufficient.

They obviously had plans for a trading system.

What happened to it?


they don't want players being able to specify buyout prices but had no idea how to design the new and more efficient trading system without it.

so they scrapped it in favour to the old and inefficient one with buyouts.

see my link to the youtube vid of the interview with chris.
age and treachery will triumph over youth and skill!
As i and many other people have pointed out the simple fix is player shops i.e pick a name from the notice board then buy from a list of their fixed price items.Also its easy money for GGG as they could charge real money to set up the shops.

What we have at the moment is most players are self found or trade very rarely and are being burnt out because the drops are balanced around every-one trading.

The bitter irony is the only people this suits are the heavy traders and they dont "play" the game hardly at all.
"Blue warrior shot the food"
I really hate posting on the forums but here's how I feel.

Imagine a PoE where you can farm maps or zones all day, and eliminate the need for using hours of what could be precious leveling or farm times going to your hideout every half hour for a 1 chaos or 5 chaos item. I've been around for a while, and have played for a while, and I am usually quiet about things I'd like to see just because with GGG, they will happen or they won't happen. Alas, I am really tired of trade chat which has absolutely no function for the average player. Most people look on poe.trade for what they want, while trade chat is left for the deal sharks, and flippers. It flies by at 50 lines a second and for what? Not to mention the noticeboard is nothing but WTS/WTB topics, and rarely do I ever see something gameplay related such as maps, or progression.

People say an 'Auction House' would kill the economy, but economies don't die, they adapt and change. People spitting the 'only perfect items will sell' analogy are clearly idiots and shouldn't be paid any mind. People with different budgets and niches will shop specific to those criteria that best match them, others would utilize it to flip, and so on. People often reflect back on the auction house in D3, which made it's first mistake in implementing the RMAH model. Even with the standard gold model, the auction house was a failure not because of its own existence, but because of the lack of diversity of mods, and compatible combinations with certain character and build archetypes. Everyone needed crit/cdmg/attack speed and so on, where as in Path of Exile things are optional, or complimented from within the skill tree, and now we have jewels that can fill some big gaps as well.

All in all, I just don't understand the disdain for an auction house of sorts in Path of Exile.

Also, the current system (or lack thereof) has me vendoring things of the 1-3c value and then converting the currency up. I may be taking a loss of profit, but I am also giving up some seriously annoying craptastic trade situations.
I love pie.
Last edited by xSyK0TiC#2841 on Oct 6, 2015, 1:32:22 PM

Report Forum Post

Report Account:

Report Type

Additional Info